Why is multiplayer canon?

Where did ‘343’ explicitly state that the current multiplayer was cannon? Do you have a link to the original ‘Dev’ quote? Just curious.

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The description is that The Pit itself is a training arena. Every map had a description.
As of Halo 4, 343 has made it so the entire multiplayer is just holographic simulations taking place on the UNSC Infinity’s War Games deck, Anvil Station, and Laconia Station.

In fact, all the maps of Halo MCC now officially have a designation in the War Games simulations. Here is a list you can find on Halopedia -

  • https://www.halopedia.org/War_Games#Simulated_War_Game_maps
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no my guy that was just 343’s take on MP. thinking back even in fall of reach (the novel) Spartans had live fire (with stun rounds) exercises against each other so its been there since day one

Yes it was. Read the map descriptions in H: CE. It’s a simulation at SPARTAN training facilities, sometimes it skirts more along being real life war games (H2/H3), both for ODST, Reach (Firefight is the sim, while regular multiplayer was war games). Didn’t play much 4 or 5. And Infinite is definitely a training simulator for SPARTANs in the universe of Halo.

Yes. But that wasn’t multiplayer. That was training rounds.
Multiplayer in games is traditionally just letting players have fun. Only recently do developers claim that their multiplayer is “part of the actual canon story”

Still, do not use it again. That is very offensive to Sangheili.

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It seems like the last three Halo games had canon multiplayer for some reason

Mostly due to lighting and time

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Does this mean that when cusotm games are fixed and forge is added, Fat Kid will be canon? That’ll be interesting.

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Who is this “Fat Kid” you speak of?

Classic Halo 3 infection gametype. Alpha zombie is slow, but has lots of health. Regular zombies are fast, but very low health. The survivors are often forced to navigate a series of obstacles in order to get away from him before he reaches them.

Example: https://www.youtube.com/watch?v=D4WzcYhKNaQ&list=PLzNYIC7TyOoGWIKbHq-MJHTw3orI-QKc4&index=5&t=1s

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Well, why not? It’s cool, you can get 0 kills in tdm and say “Damn, I’m the dumbest spartan in the program” always feeling like you’re part of something, ever since I found out multiplayer is canon I always try to play the best I can, lol

It’s been since H4. H3’s MP wasn’t considered canon at the time, neither was Reach’s. Retroactively, they can all sorta work with the “War Games” idea, though.

I personally think that canonizing MP was one of 343i’s earliest gigantic blunders with Halo. It’s just always stood out to me as something that didn’t need to happen- I don’t recall any clamoring for it during the days that Halo PvP wasn’t considered canon. And frankly, it turns modes like Fiesta and Grifball and countless other absurd customs modes into really goofy canon eyesores. It’s been 343i’s excuse for doing away with playable Elites, too, which has also been a negative for the series.

It’s a genie that’s really hard to put back in the bottle now, but I really think it was a stupid idea.

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Well, 343’s Halos are a different universe (including MCC). An alternative one.

What the?

I feel like it has been implemented quite poorly. It could be awesome if PVE and canon pvp modes like invasion came back, but I see no reason to make multiplayer canon. There was no clear or real “plot” to season 1, and I doubt there wil be for season 2. Even if there is, how would the “plot” progress, with us just playing against other spartans on arena maps?

I hate this “serial narrative” thing. If they think it will satisfy the canon nerds/campaign players like me, they are sorely mistaken.

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I don’t believe I’ve ever been acquainted with this idea. When has 343i ever said that?

The new TV show is a decidedly separate continuity, but H4 was meant to be a direct sequel to H3- not an alternative future, at least as far as I’ve ever known. And going beyond that, H5, HW2, and Infinite have all built on that same timeline.

Unless I’ve missed something pretty massive, MCC isn’t meant to portray a separate Halo Universe to what we saw in its original constituent games.

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Haha I mean, I don’t think 343 sees it that way, but I see why Savior Night would say that. Sometimes I close my eyes and imagine that 343 never existed…

Personally a multiplayer canon/story is something I want more of in games.

I really liked Spartan Ops. It was just a more contained story about Spartan operations on Requiem that involved your personal Spartan and whatever comrades/friends you brought with you. It was fun to invest more into your character like that. My only problem with Spartan Ops is that it tried to be more than it should’ve been and focused on figures like Fireteam Majestic when its your Fireteam Crimson that’s really doing all the work. That and the story wasn’t as contained and led to problems in canon later down the line, particularly Jul getting killed off at the very start of 5’s campaign.

Infinite’s multiplayer story sounds really interesting currently. You’re a Spartan IV in a hidden outpost away from the Created, waiting to hear about Infinity and the Chief, and about to do your own operations in what appears to be the six months between Infinity’s destruction and Halo’s jump into another section of space. A, so far, completely contained story that would be completely believable as of course there would be a UNSC Resistance still ongoing and your story could be one of those untold/mentioned operations that went on on the sides.

I highly doubt that Infinite’s multiplayer story is going to be anywhere near like Halo 4’s Spartan Ops but I like the added story bits and investment that comes with the game playing around with your Spartan in his own story. I don’t think its going to harm or interfere with anything else so I see no reason not to have it.

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here’s why:
https://www.youtube.com/watch?v=K0vHVnphFCA