Why is Halo 5 so disliked?

> 2533274873772476;25:
> I also don’t understand why it’s so hated! Yes the story was lacking in multiple areas, and some of the characters were just there for gameplay reasons, but it’s a really fun campaign, so I can’t understand the hate.

it’s not a good Halo game, it’s gets flak for just being a bad Halo game with no redeeming qualities other than being ultra sweaty to the point of fun not really existing outside of customs.

Because Halo attracts the worst kind of gamer: Purists.

a purist is someone who just hates change and wants things to always be like their favourite game. Trouble is loads of these people are just purists for Bungie era Halo. These people are either blinded by nostaliga or really annoyed at the changes Halo has had to it in the past few years.

I can understand some of their frustrations to an extent but quite frankly Halo 4 and 5 are perfectly servicable games with good multiplayer components and pretty good gameplay all things considered. Halo 5 was a low for the series storywise but I really dont care about that.

Then you have the people who nitpick literally insignificant things such as the art direction. Granted some things dont always stick but some stuff does stick. Im quite fond of a few of the armors, though most notably Helioskrill and Noble armors.

People who have complaints about the art style are understandable but when they act like it killed the franchise and danced on its grave… they’re being dumb.

The newer games have their flaws but honestly you mean to tell me the OT isnt a flawed mess of junk pretending to be a game? Hah, as if. Halo CE and 2 are held together by string and some gum.

Halo 5 is hated because it isn’t Halo 3 the “perfect Halo”. Halo 3 was hated when it first came out as well. In fact almost every Halo was widely hated when it first came out and as newer games came out people began to look back and discover they actually liked it. Except for Halo 4 of course.

> 2533275001522797;28:
> Halo 5 is hated because it isn’t Halo 3 the “perfect Halo”. Halo 3 was hated when it first came out as well. In fact almost every Halo was widely hated when it first came out and as newer games came out people began to look back and discover they actually liked it. Except for Halo 4 of course.

I think you missed the point, if you took away the Halo 3 graphics you would still be able to tell it’s a Halo game. You can’t do the same for Halo 5 and such old school fans will never accept it.

i think its just the fact that the campaigns haven’t gotten any better over time

> 2535458188883243;29:
> > 2533275001522797;28:
> > Halo 5 is hated because it isn’t Halo 3 the “perfect Halo”. Halo 3 was hated when it first came out as well. In fact almost every Halo was widely hated when it first came out and as newer games came out people began to look back and discover they actually liked it. Except for Halo 4 of course.
>
> I think you missed the point, if you took away the Halo 3 graphics you would still be able to tell it’s a Halo game. You can’t do the same for Halo 5 and such old school fans will never accept it.

You didn’t understand my post either. Also when you look up the definition for graphics you find “visual images produced by computer processing”. So if you take away graphics of course you won’t be able to tell whether it is Halo or not because you will only see a black screen. Tell me what other game fps franchises are recognized at the same game after existing for 19 years.

> 2533275001522797;31:
> > 2535458188883243;29:
> > > 2533275001522797;28:
> > > Halo 5 is hated because it isn’t Halo 3 the “perfect Halo”. Halo 3 was hated when it first came out as well. In fact almost every Halo was widely hated when it first came out and as newer games came out people began to look back and discover they actually liked it. Except for Halo 4 of course.
> >
> > I think you missed the point, if you took away the Halo 3 graphics you would still be able to tell it’s a Halo game. You can’t do the same for Halo 5 and such old school fans will never accept it.
>
> You didn’t understand my post either. Also when you look up the definition for graphics you find “visual images produced by computer processing”. So if you take away graphics of course you won’t be able to tell whether it is Halo or not because you will only see a black screen. Tell me what other game fps franchises are recognized at the same game after existing for 19 years.

Gameplay?
Like slow paced arena shooter? also stop being petty about the graphics point you know what I mean and just can’t refute it.

> 2535458188883243;32:
> > 2533275001522797;31:
> > > 2535458188883243;29:
> > > > 2533275001522797;28:
> > > > Halo 5 is hated because it isn’t Halo 3 the “perfect Halo”. Halo 3 was hated when it first came out as well. In fact almost every Halo was widely hated when it first came out and as newer games came out people began to look back and discover they actually liked it. Except for Halo 4 of course.
> > >
> > > I think you missed the point, if you took away the Halo 3 graphics you would still be able to tell it’s a Halo game. You can’t do the same for Halo 5 and such old school fans will never accept it.
> >
> > You didn’t understand my post either. Also when you look up the definition for graphics you find “visual images produced by computer processing”. So if you take away graphics of course you won’t be able to tell whether it is Halo or not because you will only see a black screen. Tell me what other game fps franchises are recognized at the same game after existing for 19 years.
>
> Gameplay?
> Like slow paced arena shooter? also stop being petty about the graphics point you know what I mean and just can’t refute it.

If the graphics were changed and a player could not tell Halo 5 was a Halo game they have not played much Halo at all. One should be able to recognize the needler, plasma pistol, H2BR, brute plasma rifle, beam rifle, and maybe even assault rifle. Not to mention the HUD, power ups, and even spartan colors.

The one thing that I’ve noticed about the games multi-player is that It’s a game of diminishing returns. Tons of threads pop out about it. Players that like the arena and ranking up basically reach their wall extremely fast. Then you watch yourself climb up slightly and plummet down right after. The sense of progression stalls, the matches become unbalanced to the point where when you thought you’d just play for the love of the game…you realize you were only fooling yourself into believing that hour of frustration served as any type of fun.

Aside from that of course there’s the whole ordeal with the story, chiefs role, the playlists available at launch, weapon tuning havoc, etc etc.

> 2535432702017444;1:
> I’m curious, because I grew up on Halo 4 and 5 because my parents never got the older consoles and games. I’ve gotten into the older games through MCC, but I still don’t understand, why is Halo 5 so disliked within the Halo community? I feel like it’s more than just “sprint”.

Because it is more than just sprint my guy. The campaign was the worst in the whole franchise. The multiplayer was amazing but strayed away from the OG game style. Also the harsh difference in art style pissed people off. I personally love Halo 5, not Halo 4 though, even though Halo 4 had a GREAT campaign.

> 2535465841210047;27:
> Because Halo attracts the worst kind of gamer: Purists.
>
> a purist is someone who just hates change and wants things to always be like their favourite game. Trouble is loads of these people are just purists for Bungie era Halo. These people are either blinded by nostaliga or really annoyed at the changes Halo has had to it in the past few years.
>
> I can understand some of their frustrations to an extent but quite frankly Halo 4 and 5 are perfectly servicable games with good multiplayer components and pretty good gameplay all things considered. Halo 5 was a low for the series storywise but I really dont care about that.
>
> Then you have the people who nitpick literally insignificant things such as the art direction. Granted some things dont always stick but some stuff does stick. Im quite fond of a few of the armors, though most notably Helioskrill and Noble armors.
>
> People who have complaints about the art style are understandable but when they act like it killed the franchise and danced on its grave… they’re being dumb.
>
> The newer games have their flaws but honestly you mean to tell me the OT isnt a flawed mess of junk pretending to be a game? Hah, as if. Halo CE and 2 are held together by string and some gum.

I agree with this. I do love the Bungie era games (I grew up with them) but I love Halo 5. It’s a great game if you don’t think about the other Halos.

I feel like most people would agree that H5’s multiplayer at least is pretty solid, unless you have strong feelings about spartan charge and sprint.

I’m one of those people who actually likes H5’s campaign mode. The story is mostly fine, not like mind-blowing or anything but certainly better in my eyes than how some people describe it. I really like Spartan Locke. I think he’s badass. I love Buck (who doesn’t?) And Vale and Tanaka are cool too. They’re not Master Chief awesome, but I like their dynamic, and felt more invested with Osiris as the game progressed.

Anyway, people like different things. I’m a relatively new Halo player. I came into it during the Xbox One era, so I don’t have the nostalgia and fond memories of playing CE on the OG Xbox and following the series over the years. So, ymmv. All that said, H5’s campaign is good, but not the best. I’d give that to CE for gameplay and H4 for story/character moments.

I just started playing Halo 5, but I like campaign so far. Lasky and Roland might be my favorite characters in all of Halo, except of course for Captain Mal Reynolds – er, Buck.

There is one very annoying thing: no UNSC ammo in Locke’s mission… hope it’s not like that the whole game, I don’t want to use alien weapons. I have a feeling I’ll be using a lot of melee and having the fireteam take out targets for me so I can save my human ammo for the fun fights.

I think the coolest thing is how each character in Osiris has their own unique fighting style (in the cinematics anyway). Especially Vale, her fighting looks like a dance.

  • [spoiler]

  • they killed Jul ‘Mdama for no freaking reason besides the fragment of the covenant held an aging 176 year old doctor with 1 arm—the irony - cortana looks retarded - its not about the big green man - Locke did chiefs visor dirty - locke called Cortana “his property” - at the end this is all anyone has to say: ToOk YoU lOnG eNoUgH - Literally no interaction between Thel Vadam and Master Chief—whatsoever - the legendary ending made me lose brain cells - Have fun counting how many places they went to - why does glassed have so much intel - its 99.9999999999999999999999999999999999999099% cutscenes - at the end they run like kindergarteners—what incentive was there - roland looks like an Eskimo - promeathians are more boring than watching the paint dry

  • the list goes on
    [/spoiler]

> 2535432702017444;1:
> I’m curious, because I grew up on Halo 4 and 5 because my parents never got the older consoles and games. I’ve gotten into the older games through MCC, but I still don’t understand, why is Halo 5 so disliked within the Halo community? I feel like it’s more than just “sprint”.

Halo 5 is disliked because players were lied to by 343industries when they falsely marketed the game with the whole “hunt the truth” situation.

Afterwards, it becomes discovered that Halo 5 will be the first mainstream game rated T for Teen, and also will be the first mainstream game with pay-to-win loot box mechanics. Coincidence? No.

Additionally, many of the traditional fans have wanted to revert the gameplay back to the classic style, but instead were ignored as 343 pushed in the opposite direction, further showing that they never cared about their consumer’s opinions.

Finally, the game was launched with no content at all. 4 Arena playlists, 2 Warzone playlists, and one of the shortest and worst campaigns in any modern day AAA title. Every update that was supposed to be “Free DLC” was nothing more than things like forge, big team battle, and other things that have been in every other Halo game since launch. With very little to do, players needed something to drive them to continue playing the game, and since the gameplay was awful in most player’s views, most looked to unlock cosmetics to buff out their spartans to brag to their friends. However, after finding out that practically every armor in the game looks ridiculous, most players just quit to other games.

You can see Halo’s dying population here. https://spartanfinder.com

> 2535422817021596;39:
> - - they killed Jul ‘Mdama for no freaking reason besides the fragment of the covenant held an aging 176 year old doctor with 1 arm—the irony - cortana looks retarded - its not about the big green man - Locke did chiefs visor dirty - locke called Cortana “his property” - at the end this is all anyone has to say: ToOk YoU lOnG eNoUgH - Literally no interaction between Thel Vadam and Master Chief—whatsoever - the legendary ending made me lose brain cells - Have fun counting how many places they went to - why does glassed have so much intel - its 99.9999999999999999999999999999999999999099% cutscenes - at the end they run like kindergarteners—what incentive was there - roland looks like an Eskimo - promeathians are more boring than watching the paint dry - the list goes on

You actually have some very good points, lol.

After finishing the campaign, I like Halo 5 overall.

I am glad that I paid only a fraction of the game’s price though. Lack of couch co-op and the REQ/microtransaction system are terrible design choices that I don’t support. From what I gather, though, these won’t be issues with Infinity?

I play Halo mostly for campaign. I found Halo 5 very entertaining!

Seems a lot of people say the Halo 5 story was too heavily based on sources other than the games… I haven’t read any Halo books. I avoid reading wikis and such. I still didn’t find the story confusing. Got more than enough background info from the exposition in the campaign itself; playing all the games in MCC; and watching all terminals, shows, and movies. Halo 4 confused me more than 5 did, until I was finally able to watch all the terminals.

There is a bit of replay value for me. Will probably replay at least twice - once to find all the intel and once on higher difficulty with a friend (Real shame co-op has to be online! Shame on the studios for that!).

In my opinion, the quality of the story was good. The tropes used may be a bit tired, but this applies to all of Halo and I daresay most if not all of science fiction today. The story was written well enough that I found the campaign experience comparable to watching a better-than-average movie.

As for gameplay, only thing I really disliked was the couple missions where I couldn’t find any human ammo in the level. I like that pistol was so useful since it ended up being my main weapon. I like how tanky the Knights are, the changes in Hunter behavior and improvements in enemy AI overall, marking targets or locations for my fireteam, and how movement is important now.

I am probably easier to please than many Halo fans… I don’t play any other FPS games, so I am not bothered by their influence on Halo 5. Since I’ve only been into Halo for four-ish years and will probably never be an avid reader of Halo books, the changes made to characters and any retconning that may have occurred don’t bother me too much either.

Lasky and Roland are my favorite characters in Halo.

But I’m not THAT easy to please - don’t think that just any game would be good enough for me. I enjoy Dead Space and Halo, but other sci fi games I’ve tried don’t do it for me. Alien: Isolation seemed promising but that game was too stressful for me to play. I have been eyeing Moons Of Madness and will probably buy it if I catch it on sale… I prefer Trek to Wars. I love The Expanse and Star Trek: Picard but otherwise haven’t been too impressed by any sci fi shows since ST:TNG. Point is, I do have my own particular taste in science fiction.

In the end, I’m happy that Halo 5 did not ruin Halo for me. And I am very much looking forward to Infinity.

> 2535432702017444;1:
> I’m curious, because I grew up on Halo 4 and 5 because my parents never got the older consoles and games. I’ve gotten into the older games through MCC, but I still don’t understand, why is Halo 5 so disliked within the Halo community? I feel like it’s more than just “sprint”.

I agree! Halo 5 is my favorite of the halos when it comes to multiplayer, the sprint and boost and thrusters and all that really help make it feel immerse. Also, the millions of movement abilities allows for WAY more scenarios, along with EXTREMELY satisfying plays at times. I’m gonna get 20,000 hate comments because of this, but whatever.

> 2535451516759830;42:
> After finishing the campaign, I like Halo 5 overall.
>
> I am glad that I paid only a fraction of the game’s price though. Lack of couch co-op and the REQ/microtransaction system are terrible design choices that I don’t support. From what I gather, though, these won’t be issues with Infinity?
>
> I play Halo mostly for campaign. I found Halo 5 very entertaining!
>
> Seems a lot of people say the Halo 5 story was too heavily based on sources other than the games… I haven’t read any Halo books. I avoid reading wikis and such. I still didn’t find the story confusing. Got more than enough background info from the exposition in the campaign itself; playing all the games in MCC; and watching all terminals, shows, and movies. Halo 4 confused me more than 5 did, until I was finally able to watch all the terminals.
>
> There is a bit of replay value for me. Will probably replay at least twice - once to find all the intel and once on higher difficulty with a friend (Real shame co-op has to be online! Shame on the studios for that!).
>
> In my opinion, the quality of the story was good. The tropes used may be a bit tired, but this applies to all of Halo and I daresay most if not all of science fiction today. The story was written well enough that I found the campaign experience comparable to watching a better-than-average movie.
>
> As for gameplay, only thing I really disliked was the couple missions where I couldn’t find any human ammo in the level. I like that pistol was so useful since it ended up being my main weapon. I like how tanky the Knights are, the changes in Hunter behavior and improvements in enemy AI overall, marking targets or locations for my fireteam, and how movement is important now.
>
> I am probably easier to please than many Halo fans… I don’t play any other FPS games, so I am not bothered by their influence on Halo 5. Since I’ve only been into Halo for four-ish years and will probably never be an avid reader of Halo books, the changes made to characters and any retconning that may have occurred don’t bother me too much either.
>
> Lasky and Roland are my favorite characters in Halo.
>
> But I’m not THAT easy to please - don’t think that just any game would be good enough for me. I enjoy Dead Space and Halo, but other sci fi games I’ve tried don’t do it for me. Alien: Isolation seemed promising but that game was too stressful for me to play. I have been eyeing Moons Of Madness and will probably buy it if I catch it on sale… I prefer Trek to Wars. I love The Expanse and Star Trek: Picard but otherwise haven’t been too impressed by any sci fi shows since ST:TNG. Point is, I do have my own particular taste in science fiction.
>
> In the end, I’m happy that Halo 5 did not ruin Halo for me. And I am very much looking forward to Infinity.

I’m gonna sum up everything you just said in 5 words:

Roland looks like an Eskimo.

> but other sci fi games I’ve tried don’t do it for me.

Even LEGO Star Wars: The Complete Saga?!