Most casual gamers are noobs. Most casual gamers never stick with a game. Competitive gamers stick with games that are competitive. This is what made H3, and possibly H2, the best Halos ever.
Regicide:
Let’s punish the best player in FFA by making it worth more points to kill him! This way, noobs have a chance of catching up! Derp.
Weapon damage does not correlate with weapon skill:
The damage a weapon does should have a direct correlation with weapon skill. The best example of this is the sniper (without all the aim assist). It’s one shot, one kill, if it’s a headshot. If it isn’t it has a pretty low RoF. It takes skill to use this weapon, that’s why it’s powerful. Most power weapons don’t apply to this. But the AR is too strong for the amount of skill used. A weapon, such as the BR, which takes way more skill to use, should have a faster kill time than the AR at all ranges because it is harder to use.
Aim Assist:
I don’t even have to use the right control stick anymore. I just strafe and my reticule sticks to the enemy. I’d rather go around betraying my teammates because it’s actually a challenge to aim at them.
Weapon Balance:
Start weapon balance is broken. Why? You can’t balance a competitive FPS game and expect it to be competitive.
Hit-scan:
I have mixed feelings about this, but generally, bullet travel time is so much more challenging than hit scan. Sure hit scan improves latency. But H3 was good because of bullet travel time. You didn’t hit your enemy because you aimed at him, you hit him because you lead your shots, etc etc.
Even playing on the more casual playlists shows that the game reeks of noobs. I used Hologram in Infinity Slayer and the whole team spent about 2 seconds bashing my hologram. Ok. This happens in more than one game which is why I use hologram as the ultimate noob detector.
The casuals will eventually leave the game because casuals never stay. But competitive players actually stay if the game is a challenge! It’s like if you play a really hard game, no one quits because it’s a challenge. People are quitting Halo 4 because it isn’t a challenge.
I want to play a Halo where I’m rewarded for being a skilled player, not one where everyone else is rewarded because they are not as skilled. I happen to have fun when I play competitively, and I prefer to lose against someone who out-br’d or out dmr’d me, not someone who charge and sprayed with a boltshot or ar.