Why is Flood mode not fixed yet?

I’ll start by saying that I love Flood(Infection) and was confused as to why there are still so many issues with this gametype. The main issue that I seem to always have is when new people are thrown into a game that is already going and seems to be a little laggy, those new people are on there own. They aren’t part of the team, they are human but have there own seperate color and appear as enemies on radar. Now if you are not paying attention and you happen to kill one of them you get a betrayal which could lead to you getting booted.

That right there is just ridiculous and it happens way to often. When it happens to happen to me I feel ganged up on when I seem to be on the team but to them I am not and get betrayed.

Another thing similar to new players coming in susceptible to lag will spawn with ARs, I might have even encountered a DMR once, extremely weird.

Obviously the exploits on the maps have been fixed it seems but why haven’t these issues been fixed yet?

Has anything really been fixed in this game so far? Not much.

Betrays are exploitable in Flood aren’t they?

I see no reason why FF is on at all in that game mode.

I’ve seen things like that before. Except that the other ‘humans’ are the same color as me, but have red gamertags above their name and my reticle is also red. I kind of like it. It’s a break from the repetitiveness this game has sometimes.