Why is fire fight so unfair

It’s the spawn times and the difficulty

It’s all about how good of a team and how good of REQs you have on your side. And of course strategy. But also it’s because of overpowered AI and bs objectives.

gametype designed to burn through your REQS. So you have to play more or buy more.

I felt the same way when it first came out, then I realized that I wasn’t working well with the team.

Not saying that you go Full-Rambo when you play, but it’s a mode you can’t do on your own.

That being said, it can be a hassle when a few people on your team hang outside the objective and try and pick off tough enemies that take two minutes and a refill on ammo to drop instead of bypassing them to get the main target. Or instead rush to their deaths where they are now not contributing anything to the fight.

Play smart, and watch your team’s back.

The only time I play it anymore is if I need req points… And then its not always a given. If half of your teammates are running around and killing crawlers and hiding behind the barriers, you lose in the first round… Ridiculous… Just about my whole company quit playing it.

The spawn time.
The spawn. Ex: You have to defend the core but when u die you will spawn in the other side of the map.
The bosses and their allies. Ex: Deacon Pipap and the knights with incineration cannon in raid on apex 7 .