Considering that bloom is on the commando, and sidekick (but not the BR), which are the two precision weapons that are suppose to be medium and close range weapons. It makes sense for bloom to be on them.
If you just gave the sidekick a big static spread then it would be like the h3 magnum, which no one liked. Essentially a 100% RNG gun past a certain distance. Bloom lets you use the pistol at a longer range without having it be super RNG but also without it competing with the BR.
The commando has heavy bloom on the auto fire but little bloom on tap fire, so you can use the auto fire up close but have to tap at long range
You are saying precision weapons arenât suppose to be close quarters weapons but thatâs exactly what the sidekick and full auto commando are suppose to be, weapons that you only use at short ranges.
Making the pistol or commando have slower projectiles (technically all weapons in halo are already projectile weapons, just some are fast enough projectiles to act like hitscan) would be wildly unpopular and not be consistent with other weapons
Magnetism and auto-aim already turn off outside of RRR, turning off headshots too wouldnât be too big of a stretch, but I understand that thatâs likely not what people would want. Though I wonder if you had to choose between bloom and headshots only in RRR which you would choose.