Why is Analyze Exclusive to Kinect?

‘Analyse’ is the only worthwhile Kinect feature in Anniversary. If it was made available to Controller players then all the Kinect features that Anniversary has to show for is ‘Grenade’ and ‘Reload’.

Not exactly the most impressive Kinect support.

If you want to use “Analyze” then buy Kincet, Simple as that.
But it will be hard depending on what your Family is currently going through, and this Economy Man… bad…

Well only the “analyze” part is exclusive as far as we know. They never stated you wouldn’t be able to look at the models without kinect.

just another scheme from -Yoink!- to make a quick buck

It’s a pathetic money-grab by Microsoft because nobody is buying Kinect.

Either Microsoft forced 343 to make a Kinect only feature to help sell Kinects, or…

343 wanted to add a little present to Kinect owners, due to the fact that Kinect has absolutely no practical point and no good games.

Either way, this ‘exclusive’ feature is beyond tiny, and it is a bit shallow to complain about it when 343 made this game that fans have been asking for since Halo 2, and at a discounted price.
After all, Bungie could have given everybody a flaming head in Reach easily instead of making it legendary edition exclusive, but they didn’t, and nobody complained about that…

Eh, I got a Kinect for Christmas, so I’m good.

For the customer it may be unfair if you dont have kinect but its how companys make money. I’m just thankful that Microsoft didnt try to charge full price for this game.

> Ahhh, ok, I get you. They take a standard feature out of the game that everyone could enjoy, just to make Kinect owners feel special? Awesome.

Except in no way is this a “standard feature” of the game. As a Kinect owner, I’m growing increasingly irritated by the child-like choruses of “mine mine mine! I want I want I want!” If you want it so bad, get a Kinect. Either that, or shut it and wait for the “new info” (not really new,) to show up online.

does analyze really matter,cuz i dont think so, unless theres achievements for the analyze feature and why is every one complaining! people want **“cooler games for the connect?”**well thats what MS and 343i are trying to do!or so you’d think

In Halo 4 you cannot reload half way through the clip, unless you have a kinect and say reload. It would get worse from there on. Halo 5, can’t throw grenades without kinect. Halo 6, can’t walk backwards without kinect.

eh i got a friend with kenect plus its not like you cant throw grenades without saying it. so its a small little add on for kenect plus the game is 3-D compatible its just another thing that if you got it you get a cool little addition plus if you really want info go to halo wiki lol

The frustrating thing is that this feature clearly wasn’t designed with Kinect in mind.

If they wanted to make this game ‘better with Kinect’ they should have done to the effort of designing something actually worth while that exploited the Kinect properly like a mode in which you aim the gun or steer a vehicle. Then it truly would be ‘better with Kinect’.

But no, instead of making something new that makes the Kinect worthwhile, they shave off an feature that doesn’t even require Kinect and force you to have a Kinect to use it.

So it’s not really ‘better with Kinect’, it’s simply ‘incomplete without Kinect’.

Someone, anyone, give me a reason (besides being a blatant cash grab) why this feature is exclusive to Kinect when it would be even easier to use by pressing the d-pad?

> In Halo 4 you cannot reload half way through the clip, unless you have a kinect and say reload. It would get worse from there on. Halo 5, can’t throw grenades without kinect. Halo 6, can’t walk backwards without kinect.

Hahaha, oh how irrationally childish “slippery-slope” speculations are! I chuckled, then I “meh’d.”

> The frustrating thing is that this feature clearly wasn’t designed with Kinect in mind.

Actually, as the feature is initiated with a vocal command, and then the “Library” function is manipulated with the gesture registration, I’d say it was designed with the Kinect in mind.

It’s honestly not that much. You people need to stop getting your boxers in a bunch over this.

I hope that it turns out that you can use the analyse feature without it, but I see why they would do it. Otherwise, there won’t be much incentive to get it. Until now I haven’t considered getting it.

@jackofhearts

My point is the voice activation and gesture are completely possible, albeit even more practical with a controller.

My issue is that the content has been unnecessarily walled off to people without Kinect. If the Library was used in such a way that would be impossible without the controller then it wouldn’t be an issue. It would be entirely possible for the Library to be used with a controller.

I’ll say it again, this feature wasn’t design with Kinect in mind.

Instead of using the Kinect to add something to this game for gamers, they have effectively used Kinect to take something AWAY from gamers for no apparent reason other than profit.

Sorry, in principle, it’s just dirty.

> @jackofhearts
>
> My point is the voice activation and gesture are completely possible, albeit even more practical with a controller.
>
> My issue is that the content has been unnecessarily walled off to people without Kinect. If the Library was used in such a way that would be impossible without the controller then it wouldn’t be an issue. It would be entirely possible for the Library to be used with a controller.
>
> I’ll say it again, this feature wasn’t design with Kinect in mind.
>
> Instead of using the Kinect to add something to this game for gamers, they have effectively used Kinect to take something AWAY from gamers for no apparent reason other than profit.
>
> Sorry, in principle, it’s just dirty.

I completely agree.

I have to admit that I dislike Kinect for two reasons:

Firstly, because I just don’t like games that require me to jump around in front of a camera/motion sensor. That’s not how I want to play games. Period.

Secondly, because developers are adding Kinect features to non-Kinect games, i.e. games that can be played with a controller. And to me it doesn’t matter if these features are actually something that makes (good?) use of Kinect (e.g. turning your head in Forza Motorsport 4 making your look left/right, which is stupid because if you turn your head you’re looking away from your screen), or something that could be done easily with a controller and is just “walled off” and requires Kinect, like having to say “analyse” instead of simply pressing a button.

Can anybody think of something they could have done with Kinect that couldn’t be mapped to the controller?

I think the argument that “they could have just mapped it to a button” is a bit of a moot point as pretty much every Kinect feature in every Kinect game could be mapped to a button (Dance Central and some of the fitness games being notable exceptions).

> My issue is that the content has been unnecessarily walled off to people without Kinect.

And I will repeat something that I should quite literally put into a text document so I don’t have to type it from scratch.

The Library feature is not new. The information you receive from it, you can look up on Halopedia right d*mn now. The “interactive character models” you can see in game. We know what they look like, they are not new.

So why do us Kinect users defend such a useless and truthfully hollow feature which will become stale within a week? Because it’s our little slice of Halo: Anniversary. It doesn’t detract from the core game, it doesn’t really add to the core game. But it’s a way to have “Halo Fun” with the Kinect; something more than saying game commands.

And what happens if the Analyze is mapped to a button? We get the short-end; we get shafted. Then it’s “Oh hey, here’s this feature for the Kinect! But it’s not really for the Kinect, because you don’t really need the Kinect to use this Kinect feature… Sorry, guys.”

If you guys can whine this passionately about such a useless “feature,” then you can drop $150 to get in on it. Since I’m sure it’s that worth it to get the “experience.”

Complaining about a feature being Kinect exclusive is like complaining about being unable to play a game like Halo3 on the original Xbox.

You’re going to have to upgrade eventually.