Quitters - I don’t want JiP to be put into Throwback, but there needs to be a higher penalty for quitting. Too many games have started with either my team or the enemy team being at least 1 man down.
Aim Assist and Bullet Magnetism - Both of these are far too high for a competitive playlist. It reduces the skill gap too much causing some players to perform better than they normally would.
Lag - I’m English, so playing against people from overseas can be a detrimental factor in how well I play. If 343 could implement a Matchmaking filter we should experience less lag.
Sprint - It ruins map design.
Trueskill - I guess this playlist needs the CSR, but at the moment the games can be extremely unbalanced.
Spawns - Some of the spawns are slightly dodgy, for instance the CTF spawns on Shutout seem to favour one team (Forgotten which team)
That’s all I can remember for now, haven’t played it in a few days.
It seems to be one of the better gametypes recently added despite its flaws. I believe that most of the issues that are listed will be fixed over time with the weekly updates. But removing sprint is just wishful thinking…
I don’t play “classic” playlist because I believe that it is simply placing a small band-aid on a big wound. It would be more beneficial to fix the game instead of playing a compromised playlist.
The Aim Assist/Bullet Magnetism isn’t nearly as bad if you’re playing BR starts, since the DMR isn’t a loadout weapon. But I see what you’re getting at.
I don’t experience much lag, but there really should be a regional search filter.
Sprint is fine. We’re biologically enhance supersoldiers, not walking tanks.
343 wanted to release the playlist first so they can tweak it for when CSR comes out. Just be patient.
Spawns aren’t nearly as bad since Instant Respawn is off.
Well i’m sure some of the problems you mentioned will be fine tuned in the near future.At least the spawns aren’t as bad as they are on Complex in SWAT…what a nightmare.