Why I am I playing against pros?

Why are the teams in this game absolute garbage? It is mind numbing that I am playing against some of the highest skilled players yet I am playing “casual” gametypes. It is not a secret either, they have their accounts advertising their socials and event victories. A lot of them are real good sports too. You can tell when they -Yoink!- after every kill or brag about smurfing. Unsurprisingly, a good portion of them are on PC to make the stompings even worse. Phil Spencer even said a few years back that PC players have an advantage over console players. But no we are all stupid and crazy for wanting the OPTION to turn it off. No anti-cheat system is going to make that problem go away.

Now I understand that everyone that beats me is not by default a pro. Despite that the game still wants me to play against the same people. I will give you an example that happened today. I start off a game in team slayer, it quickly becomes apparent who will win: the other team. Two people on my team quit and the bots suck and we lose very badly. We get nobody JIP’ed in our game. The next game starts, all new people. People on the opposite side quit. We start winning, then guess what happens? The top player from the previous game JIP’s in. He wins them the game and I get teabagged by their lowest performing player. With this being said, I hope you could forgive me for rightfully calling your system absolute garbage because that is exactly what it is. There is another post here of a guy grinding bot games and then tries for ranked and goes against high tier players from the start because of the awful MMR system. What a joke.

On another note, why do the weapons always feel different every week? I feel like I have to relearn how to use everything again, not just warm up. I shot somebody in the head a bunch of times with the pistol and he did not die until I shot the AIR next to his head. So it is not in my head. What is the technical term for this issue?

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You’ve played 7 matches in Quick Play… and like 15 or so in Team Slayer.

Not really a huge data set?

Combined W/L of 9/14 - so you may be right that the games have been against you… but your K/D of 1.4 suggests you are doing ok.

Is that the game you lost 45-50?

I would think that’s a pretty close game. Exactly what you want from match-making / JIP. The fact that you may have been winning easily after players dropped out is irrelevant. It may well have been that the JIP players was evenly ranked with the quitters.

But I agree the one before, when you went down 20-50, was a horrible mis-match. That’s the one I would be getting upset about.

Sorry. But that’s a beautiful thing. :slight_smile:

That’s an anomaly. When you go into a playlist for the first time TrueSkill uses any previous MMR as a starting point. For some strange reason they let your bots MMR count. It’s silly. It’s weird. And it means nothing for the other 99.998% of players.

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Where did you find my stats? I cannot find them on this site. I am surprised I am even going positive. I did so much better in previous games, nothing in this one feels consistent.

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HaloTracker.com

So frustrating that we have to use a third party.

Also… no public access to the API like in Halo 5 :frowning:

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Just thought I would pop in again. I lost like 12 BTB games in a row. For most games I was near the top or middle in the leaderboards. This game is rigged against me and it is a despicable system.

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It looks like there were 9 BTB losses in a row.

And one of them was a mass quitting exodus?

So basically 8 in a row.

4 were close. The 99:100 where you went 27-11 must have been epic.

The three CTF you lost by one cap. So potentially winnable?

Total Control doesn’t appear to be your forte. You went down 3-zip three times.

And the less said about the 40-100 Slayer the better.

But anyway - BTB is the hardest to match-make. And you essentially have 12 players often doing their thing with little co-ordination. Were you with a squad or going solo?

You did well on the K/D front in most of the games… but that tells us little about your work around the objective.

So, yeah. Losing a bunch of games in a row is unlucky. But I’m not sure it’s enough evidence to say it’s rigged.

Your lifetime history of 156 BTB won vs 156 lost - pretty much tells us that match-making is doing it’s job.

But I do have to say that 50 games DNF is a bit concerning…

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The 99 to 100 game was not epic. It proves that my input is worthless. BTB is useful because it decreases my chances of being singled out and trashed by Onyx players. I just want to get the challenges done and anything that hinders my progress is going to anger me. 9 losses in a row is nonsense when I make absolutely no difference to the game (as I mentioned earlier). The other 11 people I play with should not need me to deal with every hazard and objective by myself.

As for the quitting thing, I stopped leaving games on purpose since like January. I took it as far as I could before something happened. I know I quit a lot of games because challenge requirements were not being met so I was not going to waste my time. Whether I did good or bad I still would not have changed the outcomes of those games. I wish they would reset the penalties though. I would not quit as much but I would have left the 40 to 100 game. That was a perfect example of this game absolutely blowing it when it comes to making even teams.

It’d be concerning if - as OP goes on to mention in fewer words in their response - the challenge system wasn’t designed to artificially inflate playtime metrics. I’m probably thinking of the same event OP but the biggest example is the event where weapon specific challenges where handed out and the game mode to complete the challenges locked in a single weapon for the entire match. A less obvious example imo is backsmack challenges.

“He wins them the game and I get teabagged by their lowest performing player.”

Sorry, but Iol’d.

I agree, the hidden MMR kinda ruins it for social play tbh. My buddy and I suffer the same thing in Halo MCC in the Halo 3 playlists, it seems to be way worse actually because of the population that still plays the game; former pros, sweats and try hards. Whenever my buddy lobbies up with me he ends up having a bad time because he will just get destroyed. Same thing would happen in Halo Infinite. Not every game needs to be like the HCS World Final game 7.

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You didn’t play against pros

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This is just a sign of respect. Like the equivalent to typing GG in chat.

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When somone TB’s me, I immediate;y quit the game. Not going to put up with that little perversion.

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I get the general point you’re making, and I’ve experienced similar instances.

It’s believed that there’s a 50% win ratio in place, however evidence supporting that is something I haven’t looked into personally. So if you win 3 games, the game will give you awful teammates who are completely outmatched, leading to the experiences you claim to be having.

It’s just a dumb system

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It’s just chance.

The system is trying to find you evenly match games around your skill level.

Sometimes it’s good (even games, 50:50 result). Sometimes it’s bad (uneven result). But even then sometimes it’s for you… and sometimes it’s against you.

Sometimes you will gel with your team-mates. Sometimes you won’t. Sometimes your opponents will be co-ordinated. Sometimes they will be a rabble.

Sometimes you will get little runs, one way or the other.

And in the end, once you settle into your rank, it will all wash out to be 50:50.

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Are you being serious?

Yes I am serious. It’s not something that the game should allow.

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Okay. What’s the solution in your opinion? Bans? Perma-bans? Get rid of crouching altogether? I’m curious.

Remove crouch or alter it so it is a bit more complicated and slower, removing the ability to rapidly move up and down.

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Or just man up and deal with it, I get TB all the time & you don’t see me leaving matches from it

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Nope, it’s unacceptable. behavior.