Why having CSR viewable in-game is important

As I am sure most of you agree, although the numbers of boosters and de-rankers would increase if the CSR was displayed in-game. I do think that having it would better accomidate the competitive crowd, and as such counteract the negative aspects of it.

The competitive Halo players have wanted a viewable ingame rank since Halo 3. And for alot of people seeing how they stack up against the rest of the world, and watching as they improve at the game and increase thier rank is something for them to strive for. It keeps competitive players coming back to see what they are capable of.

The kind of people who manipulate the game in order to make themselves appear better than they actually are, has been in almost every online Halo game.

In Halo 4 right now its K/D ratio. For example people will play objective gametypes with the sole purpose of increasing thier K/D ratio instead of going for the objective. Its very easy to do this, and because K/D ratio is practically the only thing players can go off of in-game when determining whether or not a player is good, it leads to inacuracies in the same way that boosting and de-ranking did in Halo 2/3.

So as you can see the problem of inacurate measurement of skill is still apparant, and in my opinion it is much more of a common thing in Halo 4 because of how easy it is to increase your K/D ratio by doing the things mentioned above.

I am sure that there could be something implemented to deter players from boosting/de-ranking without resorting to limiting CSR viewing to Halo Waypoint.
I would appreciate it if 343 would consider the benefits of having a viewable in-game CSR ranking. I feel it would be a shame to not include something which many players have wanted for a long time because of the actions of a few.

if more people cared about this back then then they would of brought it to the console too

OP, thank you for taking the time to write this out. I just don’t understand why a major game developer can’t implement a solid ranking system…

The only issue I have with this is whether it becomes a source of insults. You would not believe how many times I was called a Gold Bar Noob in Halo 3 because I wasn’t good enough with the BR to get a 45.

also, compare the population of halo 4 compared to cod right now, and it has not even been a year or so since the game came out. back then in halo 3, the population was at least 200000+ 2 years after its release and halo 4 has around 90k. the reason why so many people played halo 3 cause they had perfect map styles, game modes and game types. (infection and sandbox, foundry. good competitive maps like pit gaurdian. now in halo 4 the maps are either really messy, big, grass. and another reason why halo 3 had a lot of people in matchmaking was because of a ranking system. people wanted to reach 50’s and kept playing till they did. also what happen to weapons spawning on maps? all the maps in halo 4 are don’t even fell like halo maps. they seem like maps you would see in a futuristic call of duty

i posted a thread like this before the game came out, like a month before the game came out, but no one cared.

> i posted a thread like this before the game came out, like a month before the game came out, but no one cared.

People expected it to be a given, but now it appears that the community has to hold 343i’s hand and give out all the suggestions for all the fixes to the game.

And if they dont listen, people will stop playing. Simple as that.

> OP, thank you for taking the time to write this out. I just don’t understand why a major game developer can’t implement a solid ranking system…

There are a lot of reasons why the developers wouldn’t add a solid ranking system.

  1. I don’t think very many people at 343i have any experience when it comes to competitive play if any at all. I doubt very many of them tried to grind out a 50 in any if the online Halo games, or a 1% in Halo: Reach, or have ever tried to compete at major events.

2, Besides Strongside giving feedback in the user guide, and sending him with a few other Pro’s to china to advertise Halo 4 I don’t think they asked a good amount of professional players about what they feel gives a great competitive experience in Halo.

  1. I think funding has been wasted at 343i, and by Microsoft to a large extent when it comes to Halo 4 when concerning Forward Unto Dawn. That money could have very well been used to get dedicated servers which also would benefit an equal, and fair experience for all Halo players due to the netcode of Halo 4 being so insufficient, and sub par.

  2. Lastly I think there is a lot of bias when concerning a ranking system by some of the developers. I know Frank O’Conor has been against a ranking system for a long time, and Halo 4 has payed much more attention to it’s more casual community which is the core demographic, and is what the developers themselves are.

> > OP, thank you for taking the time to write this out. I just don’t understand why a major game developer can’t implement a solid ranking system…
>
> There are a lot of reasons why the developers wouldn’t add a solid ranking system.
>
> 1. I don’t think very many people at 343i have any experience when it comes to competitive play if any at all. I doubt very many of them tried to grind out a 50 in any if the online Halo games, or a 1% in Halo: Reach, or have ever tried to compete at major events.
>
> 2, Besides Strongside giving feedback in the user guide, and sending him with a few other Pro’s to china to advertise Halo 4 I don’t think they asked a good amount of professional players about what they feel gives a great competitive experience in Halo.
>
> 3. I think funding has been wasted at 343i, and by Microsoft to a large extent when it comes to Halo 4 when concerning Forward Unto Dawn. That money could have very well been used to get dedicated servers which also would benefit an equal, and fair experience for all Halo players due to the netcode of Halo 4 being so insufficient, and sub par.
>
> 4. Lastly I think there is a lot of bias when concerning a ranking system by some of the developers. I know Frank O’Conor has been against a ranking system for a long time, and Halo 4 has payed much more attention to it’s more casual community which is the core demographic, and is what the developers themselves are.

i don’t think they even care what fans think, they just wanted the money so they continued the series without the real developers

I love Halo 4 and 343i but it doesn’t make since as to why they wouldn’t put your highest playlist level next to your name or have a section in your service record that displays all your playlist ranks. I don’t know about everyone else but I hardly ever use way point to look up stats, if I do I use Halo tracker. I just don’t think there is going to be much of an increase in competitive players if ranks can only be seen through way point.

> The only issue I have with this is whether it becomes a source of insults. You would not believe how many times I was called a Gold Bar Noob in Halo 3 because I wasn’t good enough with the BR to get a 45.

You know what, I am not going to lie I am by no means the best Halo player out there. Although I would say that I am above average. In Halo 3 I used to be a rank 42 in lonewolves. And the same thing happened to me. “Oh a look a legit 42 LOL” but that just made me more determined to step my game up and improve. And eventually I made it to a 45.

Trashtalk is something that happens in every online game, and its not exacly hard to mute players who you cannot be bothered with. Chances are that the person trashtalking would do it regardless of your rank.

> I don’t think they even care what fans think, they just wanted the money so they continued the series without the real developers

I believe they do care about the community, but I think it is the core demogrphic that they care about the most, and the rest of us seem to only get whatever is left over.
Those of you who enjoy spartan Ops, Campaign, and some for the default matchmaking from Halo: Reach are the core, and it is the core who they will try to appease.

Also with 343i’s / Microsoft’s bad decision to switch Halo to a load out shooter in order to compete with COD they have alienated die hard fans, and the competitive community to a large degree, but the developers themselves are part of the above listed demographic, and son’t really see the need to focus on what is really needed when it comes to the other minorities. (At least not in a sensible, realistic approach the minorities will enjoy, nor do they seek the proper feedback)

If the developers at 343i would take into account the opinions of professional players, and god forbid Sundance DiGiovanni they could have avoided the mass hysteria they are dealing with now, and that’s a fact.

> The only issue I have with this is whether it becomes a source of insults. You would not believe how many times I was called a Gold Bar Noob in Halo 3 because I wasn’t good enough with the BR to get a 45.

It’s thanks to people like you that we don’t have a visible in game CSR, people like you complain you get your feelings hurt… That’s rediculous if your so sensitive perhaps you should play super monkey ball, mario kart etc…

Derankers wouldn’t exist in this game thanks to the fact you can’t loose xp, and if 343’s banhammer is as good as Bungies’ in halo reach then boosting shouldn’t be a problem either. They can also just make it so you can’t bring more people than a full team into a game and that would help. As a bonus people in this game can’t do that language thing like in halo 3.

> The only issue I have with this is whether it becomes a source of insults. You would not believe how many times I was called a Gold Bar Noob in Halo 3 because I wasn’t good enough with the BR to get a 45.

Your skill set is present regardless of whether there is a rank to show it man, although I understand that no one wants to be picked on, but that’s life and we all have to get used it. (Especially in video games, because come on people we all know immature little kids are the main player base)

I do however understand where you are coming from, and have made a thread talking about the potential compromises for everyone who enjoys ranks, and why they may or may not be plausible to an extent.

Link: https://forums.halowaypoint.com/yaf_postst182495_The-CSR-System--and-the-VIGR-effect.aspx

> > The only issue I have with this is whether it becomes a source of insults. You would not believe how many times I was called a Gold Bar Noob in Halo 3 because I wasn’t good enough with the BR to get a 45.
>
> It’s thanks to people like you that we don’t have a visible in game CSR, people like you complain you get your feelings hurt… That’s rediculous if your so sensitive perhaps you should play super monkey ball, mario kart etc…

I think the real issue here is that Your playing a mature rated game thus, you have to understand you will encounter these people eventually.

No one expects you to have an equally offensive retort, but you should be a man and be ready to hold your ground in any situation. If you can’t, then refer to the previous post.

I didnt read everybodies post on this but you have to take into account that halo 3 had like no rivals. Yes cod was on the rise but halo was top dog, feared. I believe there was something dealing with a gears of war game or dlc being moved in order for halo 3 not to take its thunder.
Anyway… I think that halos online population is past boosting. Every bodies in party chat now anyway. If anything, a visible CSR promoting boosting would at least promote game chat possible promoting team work. Something lacking in halo 4 if you go in solo

> I didnt read everybodies post on this but you have to take into account that halo 3 had like no rivals. Yes cod was on the rise but halo was top dog, feared. I believe there was something dealing with a gears of war game or dlc being moved in order for halo 3 not to take its thunder.
> Anyway… I think that halos online population is past boosting. Every bodies in party chat now anyway. If anything, a visible CSR promoting boosting would at least promote game chat possible promoting team work. Something lacking in halo 4 if you go in solo

The population in Halo 3 stood at around 250,000 players in 2009, this was pretty good because the game had been released in 2007.

Halo 4 has been around for a matter of just a few months and the population is at around 80,000 players.

COD: Modern Warfare was relased in the same year as Halo 3. Halo 3 has always had competition.

Many people liked the Halo 2/3 ranking system alot.

Isn’t the point of the csr to match you up with good players of equal skill rather than a flahy number?

> Isn’t the point of the csr to match you up with good players of equal skill rather than a flahy number?

It should be but that is not why “some” people want it so bad. ((((Shrugs))))