Campaign was to boring to replay. Moved on to other games.
well it’s not there now and there hasn’t been a mention of when exactly it is coming so i’m judging the game based on what it launched with and what it is today. and today it is a pretty big problem
Yes the og fans want that so the above problem doesn’t happen! they didnt have to make an open world to be able to add more content. you want to add more stuff, just add a another side campaign. halo 3 odst is a prime example that most people liked. It had an open world and was large enough where it felt like you could go off and do your own thing. but small enough that the map felt filled up and that you weren’t playing 5K simulator.
I’m playing halo because i don’t want to play destiny. Iike i said, to me one of the worst campaigns( tied with halo 5 for the worst) i’m not going to touch it again. Halo has had the same recipe for success for nearly 20 years. ever hear the phrase “if it ain’t broke don’t fix it” lol. and look at what they did… 343 changed the recipe and a majority of the community doesn’t even want to play the campaign at all now. multiplayer might become some thing special after 343 actually gives us some content in a year or 2… but until that time i’m moving away from that as well.
Halo was never a game that you just played the story for hours and hours with out end. it has always been the game you play an amazing campaign with an awesome story. then once you beat the story you play the higher difficulty. then once you do that you give it a break and move onto the multiplayer(especially since halo 2). Then later (could be weeks later) when you get a urge, you play your favorite campaign missions on what ever level you want. that option is now gone. so there is now no reason to play this game because nobody (except for you and a minority of the player base) want to play these stupid side missions. and the big missions that we actually want to play cant be replayed without starting over again.
I’ve played Halo since it was called Marathon and I’ve done the campaign exactly once. And even that was a waste of my time. So it’s a big nope for me.
Waited to see what the MP was like and hear feedback on the campaign. MP is a bin fire and I’m not paying $99 for the campaign (yes, full game price just for the campaign here in Aus), especially while it doesn’t have co-op. I might get it second hand in a few months when they fix co-op. Might.
If I do. I’ll play it through on Legendary just like I have every other Halo title.
I went and bought Elden Ring the other day, the first non-Halo game I’ve purchased since before H5 was released. I will not reward 343 for this steaming pile of ![]()
o wow only a new small campaign story and for that i am only going to pay a new disc for with notting else on it.
halo 3 ODST is not a real campaign at all.
halo infinite campaign is the same as halo 3 ODST only diffrend it give’s you more freedom to do what you wane do.
i can not call that large at all its more medium.
and do your own thing the only thing you can do there was follow the becons and notting else since there was notting else to do at all.
i play also halo since i give notting about destiny at all.
if you repeat the same recipe again and again do’s not mean it will always become a success.
at some point you need to chance the recipe to lure new players to the game.
sadly i know it since i have play COD and activision has a reputation to make things that are not broken a big mess by fixing it and make it much worse.
same go’s for some MMORPG game’s where developers love to make a good mess from something what is not broken at all.
multiplayer becoming something special.
you are joking right.
not tell me you find that since its F2P that it has something special?
halo 5 multiplayer was much better then halo infinite.
and the main problem was that its F2P the worst formule there is and something halo really not needs at all.
since its only make things worse and worse.
the reasons are more since we have now for the first time a big cheater problem when in the other halo game’s it was almost no problem at all not that big as now.
we have a big crossplay problem since a lot off xbox players not wane play with the PC platform players.
same go’s for some PC players that not wane play with the Xbox platform.
we have a big M&K vs controler crap discusion that has almost no end from it.
i call that all not special at all.
then is a open world no problem at all.
this is the first time that i have play a lot off campaign missions since i have replay the campaign missions 6 time’s all.
and all 6 in a diffrend way more and not the same crap way like you get with the older halo serie’s.
the last time i have play so much campaign missions was only in halo reach since i only do it for the challange’s to get my points from it.
and i keep replay then each time there add something new in the campaign like assassinations.
that was your way more.
not mine at all.
since i have play the campaign first on normal difficulty the reason i have told few post’s back why i am doing that.
after that i normal jump in the multiplayer all and sometime’s here and there i go replay the campaign on legendary difficulty at a time.
to take a break from the multiplayer.
and now i am not doing it at all since there have make a big mess with the F2P multiplayer at all.
so i have replay then on legendary difficulty after my normal difficulty and since then i have replay then on legendary difficulty with in each new save file a new way to defeat the boss or look for it.
since most off the side missions are also so fun to do it.
for exemple ransom keep bunker.
what is the first thing all the players going to do each time before there compleet the ransom keep bunker is to move the free scorpoin tank to the drop pod location and when it come’s there all wane see what is going to happing with the scorpoin tank.
and each time its a diffrend thing at all.
same with the HVT’s why use the same weapons and mix some things up here and there.
like using my good friend the Diminisher of Hope and use it on some off the HVT’s and see what is happing.
not yet since there need to look in some things first how its not going to effect the main story after you compleet it for the first time.
and thats something you not see in any other open world game.
since no other open world game has that option at all so its something what there need to look in to and that it will take a lot off time is for sure.
That’s actually not true.
They can update it either way, but the open world lets them pad the game.
The Zelda games are very different, but even then, they could still make add-ons without a large, open world.
That said, I like the open world in concept and have wanted that since ODST.
However, they just ruined it.
It was added and padded like it is in most AAA games trying to jump on the open-world bandwagon.
Nothing of worth was given to us by adding an open world, and instead, many things were taken away.
They could have still done those things with an open world, but they just threw boring things from other open-world games onto a boring map and called it quits.
Infinite’s open world could have been epic…
Alas, we’re likely never going to see an epic, open-world Halo.
Yeah, Elden Ring is miles above Infinite, and it’s not even one of the best open-world games around.
that means more that its easyer to have a open world for campaign mode since its easy to add things in it then using the classic campaign mode that you get from mission to mission since thats more harder to add new things later on?
the older zelda games have not that option not.
since there not have the DLC system in it like you see in breath of the wild where there have that option in it so its easyer to add then new things in it.
who knows we still get it.
but we both know that the campaign is doing much better then the multiplayer since we all know the multiplayer is a good mess with problems there need to deal with.
and still its not that worse since MCC at launch since that was more the worst release ever also for the campaign’s.
The open world likely allows adding things like encounters, bases, missions, etc., but most of that (aside from missions) isn’t worthwhile, and creating more missions for a more-linear campaign shouldn’t be more difficult.
If anything, it should be easier since you don’t have to work with adding to the map.
Open worlds aren’t required for DLC, and quite a few more-linear games have had DLC.
Also, Breath of the Wild’s DLCs aren’t really good examples for adding new content anyway.
Hopefully.
The campaign is doing better regarding technical issues, but regarding content it’s doing about the same if not worse.
i think thats why there choose to do it and go for open world for that type reasons since you not have to make a full new mission map with a lot off effects on for 1 mission so then if there wane add 6 new one’s then its a lot off work.
and not forget about the map effect’s also you see a lot in the classic campaign missions more that are also things that give a lot off work to make a map for a campaign mission.
maybe not but its the first open world i have play that got a dlc system in it so thats why i pick it out more.
Simply answer is because the reward isn’t justified for all that extra stress.
It would be one thing if you got a special type of Armor and cosmetic stuff for your Spartan that you can’t earn anywhere else like Forerunner Spartan Armor or even having access to be a Elite or Brute in Social Matchmaking. But since you get a stupid emblem and Armor core not worth it.
Its full game price just for the campaign everywhere else too…and its missing features old campaigns had. Its really a disaster.
Probably.
I think people are more accepting of empty, open worlds than they are of empty, linear missions.
However, I don’t think it’s right to make empty, bland content.
Breath of the Wild’s got good mechanics and a nice visual style, so it’s a good starting game for the open world mechanic.
However, regarding content, Bethesda’s games are far better (the movement and combat mechanics aren’t better though, and the visual style isn’t quite as appealing as Breath of the Wild’s).
Oblivion’s Shivering Isles expansion (which is included with the rest of the DLC in the Game of the Year Edition) is probably the best expansion I’ve ever seen, and Knights of the Nine was good too.
Fallout 3 had Point Lookout, The Pitt, Operation: Anchorage, Mothership Zeta and Broken Steel (included in Fallout 3’s GotY Edition), which all added a lot of content.
Dragon’s Dogma (by Capcom) isn’t the greatest for content or DLC, but it’s still good, and its expansion added a good amount of content.
The worst open-world games I’ve played:
Assassin’s Creed Odyssey
Halo Infinite
Metal Gear Solid V: The Phantom Pain
But Game Pass is a monthly fee. Each month you pay for the subscription. You’re thinking short-term where I’m thinking long-term.
You took this out of context. I said it was “large enough” meaning it was a good size map. Say what you want about odst but the world actually felt full. Infinite’s map you can walk in a straight line for 5 minutes and come across nothing but trees and rocks… The world just feels empty, there are literally 2 locations you can go to woods or forrunner structures and it all feels the same. Like 343 just took an area cut the environment and pasted it somewhere else. while in halo odst (and every other campaign for that matter…) had all different areas and environments to keep things fresh and non-repetitive. goes to show you bigger isn’t always better.
It’s funny because everything you are asking for is literally going to turn halo into a destiny clone! The main reason i stopped playing destiny was because in destiny 2 they took away your ability to replay all the missions from the actual story! aka you can play it once, then in 3 months they took away your ability to replay it at all because they replaced it with a new story. Why buy a game if you can only play it once?
If you are one the of the new generation of player it attracts, then id rather ms just let halo die hahaha
“Evil is not capable of creating anything new, it can only distort and destroy what has been invented or made by the forces of good.” – J.R.R. Tolkien
Like i said it MIGHT BE something special judging what they have done with the game soo far it is a long shot… but there is a chance. the core multiplayer mechanics are actually really good. there’s just no content and some terrible map design holding it back. what it needs is forge. Forge will let the community make the maps that they want to play on and bungie and 343 have always taken maps and game modes from the community and put them it service. I was telling a friend earlier. despite what 343 says infinite multiplayer is still a beta right now. the true game will launch with season 3 when forge comes out. You say you liked halo 5 multiplayer better… but this is exactly how halo 5 launched the multiplayer was absolute trash! then over the course of 3 years they added to it and became great. I 100% agree with you that the f2p model is garbage and should have never been implemented. just an example of 343 and microsoft getting greedy. The cheaters are barely a problem, i’ve definitely come across a few, but unless you are playing ranked at an onyx level you generally don’t see them… alot of people are just really bad and think anyone who is better than them cheats… i play controller on pc and i wipe the floor with both keyboard and controller players. the big issue isn’t m&K vs controller is new gen vs old gen. FPS and latency pretty much decides who will have the advantage. and you still have people playing on xbones and can only get 30fps, playing against people on series x’s and pcs who get 120+.
Side missions are boring as hell because you literally walk/drive 5-10 minutes for a task that takes 2 minutes to do… it’s not worth the hassle. literally everything you say you like is in in destiny, it sounds like your time and support would be better suited there lol.
Annnnnd that’s the problem!!! nobody wanted it to be this way lol
The division 1, devision 2, outriders, destiny 1, assassins creed brootherhood… those are just open world games that had re-playable missions off the top of my head. im sure there are more.
I did normal first. Then easy to get all the missed skulls. Then I did LASO. When the developers label something as Normal that’s typically the difficulty I play. I only do higher difficulties if I feel especially motivated (which I rarely do).
Because we wanted a Halo campaign and to conclude the trilogy…instead we get some random open world game that just happened to be wearing a Halo suit, that has basically no connection to the previous 2 games.
It’s ridiculous. Too arrogant to make the game they should have and that we all wanted. They instead made the game they wanted and then tried to shoehorn it into a Halo setting. It genuinely feels as if an entire game has been missed out.
Then there’s the fact that it’s so repetitive, so much ‘creativity’ has been borrowed feom other games or regurgitated from previous Halo titles.
I’ve played Halo for 20 years and been through all the campaigns more times than I could remember. Infinite doesnt feel like a Halo game. There are moments for sure but too much was changed, diluted or outright abandoned.
I’ve tried to go back to my Legendary playthough many, many times but it just doesnt feel enough like Halo and leaves me cold.
Well, it’s obviously your choice to buy the game or not, but it’s always better to try a demo or rental before buying a game, unless you’re absolutely certain you’re buying a good game.
I finished Halo Infinite’s campaign in about a month I think, and that was while trying to 100% complete it on Legendary.
If I had played it on Easy or Normal, I probably could’ve finished it in less than a week.
However, I think you wouldn’t really need to complete it while trying it anyway.
So, I think getting it on Game Pass for a month and cancelling the auto-renewal wouldn’t cost that much, especially since there was a $1 deal for new users to get three months (I think) of Game Pass.
ODST felt too cluttered and Infinite felt too empty, but both of them seemed far too short and weren’t great as non-linear or open-world games, even with ODST being better than Infinite in ways.
While I agree about buying games you can’t replay being a bad thing, I don’t think it has to be like that.
Infinite’s lack of mission replay wasn’t necessary even with the open world.
It might also be that they’re mistaking the network issues the game has for other players cheating.
However, there were or are definitely cheaters in the game, considering videos people have posted showing them looking through walls and instantly aiming like the bots in-game do.
Yeah, if you’re talking about the side missions in Infinite, they’re some of the worst side quests I’ve seen in an open-world game.
Halo having an open-world is fine, but it probably should’ve been a spin-off, just like Final Fantasy XV should’ve been.
The worst part is that they mostly borrowed the worst aspects from other games.
At least Breath of the Wild borrowed a lot of good things and improved some of them, even if it still had a problem with not having a good amount of content.
Because the game, the story, the campaign in general, and 343 completely suck
Because those statistics are a lie.
No one has beaten the Campaign. We have beaten PART ONE.
Part 2 to be released sometime within the next year or so.