Why Halo: Reach's Campaign Mode disappointed Me

I was disappointed with Halo: Reach; Bungie totally ignored canonical lore established in Halo: The Fall of Reach by Eric Nylund. When Reach came out, I was like “Holy YOINKING YOINK Balls! I’m actually gonna see the Fall of Reach!” Reach was described as being a heavily populated military/commerce hub…I didn’t get that vibe; it felt like I was on a big farming colony. I guess I envisioned a Coruscant-like megatropolis. Silly me. Then, there was supposed to be orbital MAC clusters and dozens of shipyards housing most of the UNSC’s fleet…I didn’t see anything like that; in fact, I recall only four UNSC ships in the whole game: Saratoga, Savannah, Grafton and Pillar of Autumn. That added to the rural, desolate feel of the planet. And that’s another thing, in tFoR, the PoA was in an orbital shipyard with Captain Keyes already aboard…not on Reach’s surface…and that was BEFORE the Covenant invaded. And last, but not least, I get the Spartan-III thing, great idea, but Bungie really disappointed me by not including at least a cameo of the Spartan-IIs. I mean, at least see them in a cutscene free-falling in the atmosphere or an audio transmission or something. All in all, there was no sense of frenzied urgency like in the novel. IDK; there was a lot of material that definitely could have made Reach better than any of the other Halo games for me. I am NOT saying Reach was in any way bad…just disappointing…to me. MP was fantastic as usual. I wonder if any of you guys feel the same? Trolls need not reply.

There were Spartan II cameos via audio transmissions and the Master Chief himself made a cameo in the final cut scene on Legendary.

Sure, Bungie could have used more extended universe lore, and the story had to be shoe horned into the fall of reach. It was an interesting story still.

> 2717573882290912;2:
> There were Spartan II cameos via audio transmissions and the Master Chief himself made a cameo in the final cut scene on Legendary.
> Sure, Bungie could have used more extended universe lore, and the story had to be shoe horned into the fall of reach. It was an interesting story still.

Yea, asleep in cryo when he really was awake and wasting Covenant on Gamma station to take out a ship with unsecured navigational data. Oh, well…no use crying over spilt milk. I still feel robbed after 5 years, I suppose.

> 2533274867519109;3:
> > 2717573882290912;2:
> > There were Spartan II cameos via audio transmissions and the Master Chief himself made a cameo in the final cut scene on Legendary.
> > Sure, Bungie could have used more extended universe lore, and the story had to be shoe horned into the fall of reach. It was an interesting story still.
>
>
> Yea, asleep in cryo when he really was awake and wasting Covenant on Gamma station to take out a ship with unsecured navigational data. Oh, well…no use crying over spilt milk. I still feel robbed after 5 years, I suppose.

According to the current canon, the PoA docked on Reach after receiving a message from Halsey. Before slipping out into slip space they picked up a Cortana shard and got the hell out of dodge, so to speak.

> 2717573882290912;4:
> > 2533274867519109;3:
> > > 2717573882290912;2:
> > > There were Spartan II cameos via audio transmissions and the Master Chief himself made a cameo in the final cut scene on Legendary.
> > > Sure, Bungie could have used more extended universe lore, and the story had to be shoe horned into the fall of reach. It was an interesting story still.
> >
> >
> > Yea, asleep in cryo when he really was awake and wasting Covenant on Gamma station to take out a ship with unsecured navigational data. Oh, well…no use crying over spilt milk. I still feel robbed after 5 years, I suppose.
>
>
> According to the current canon, the PoA docked on Reach after receiving a message from Halsey. Before slipping out into slip space they picked up a Cortana shard and got the hell out of dodge, so to speak.

Yea, I know, but it’s still jarring. tFoR was my equivalent to the Book of Genesis in the Bible. I actually read the book before CE came out in 2001. Imagine someone changing all that on you 10 years later? Even by the original creators, it sucks…

Except they didn’t really change much of anything…they just explored a different side of the story. Also, I didn’t know about the radio transmissions somehow…gonna check that out.

Bungie have said many times that the “BOOKS ARE NOT CANON” the GAME is CANON. So it doesn’t matter what Eric wrote the game overrides it.

> 2533274794749101;7:
> Bungie have said many times that the “BOOKS ARE NOT CANON” the GAME is CANON. So it doesn’t matter what Eric wrote the game overrides it.

Truly, we live in a disturbing universe. So I guess “the official prequel to the award-winning Xbox game” sticker on the book’s cover meant 0 for the last 15 years. Thank god for you sir. And it’s BernstEin Bears, NOT BerenstAin Bears.

I can understand your point, but let me ask you something. Well, a couple somethings, actually.

  1. Can you name one game franchise that has not been ret-conned in roughly 15 years? Time changes, technology changes with it. Things can be done that couldn’t be done in the original, and sometimes, in order to implement things, things have to be changed. MK gets ret-conned every new game. It happens to everything.

  2. When has a book and it’s counterpart movie/show/game ever been 100% the same? Different mediums have different means of conveying information, and translating from printed word to visual graphic is always different. Just as you and I could read the same exact paragraph, and get two different visualizations of the scene.

I honestly believe that Halo Reach did an amazing job introducing the Spartan III’s. I actually favor the Spartan III’s over the Spartan II’s and definitely favor them over the Spartan IV’s. They may not be as powerful as a Spartan II, but the sure as hell are f*cking super humans. In conclusion, not giving much reference to the Spartan II’s in Reach didn’t really bother. Getting to know Jorge was good enough for me.

> 2533274859333557;9:
> I can understand your point, but let me ask you something. Well, a couple somethings, actually.
>
> 1. Can you name one game franchise that has not been ret-conned in roughly 15 years? Time changes, technology changes with it. Things can be done that couldn’t be done in the original, and sometimes, in order to implement things, things have to be changed. MK gets ret-conned every new game. It happens to everything.
>
> 2. When has a book and it’s counterpart movie/show/game ever been 100% the same? Different mediums have different means of conveying information, and translating from printed word to visual graphic is always different. Just as you and I could read the same exact paragraph, and get two different visualizations of the scene.

  1. Fine…let’s just assume Quan Chi appeared from a portal just before Reach, caused a butterfly effect and changed the course of Halo history.
  2. And this isn’t a simple, god-awful novelization that came out concurrently with a big budget movie. This is GENESIS. I give up.

Sorry, I don’t mean to be snarky. I just mad…

> 2533274903586320;10:
> I honestly believe that Halo Reach did an amazing job introducing the Spartan III’s. I actually favor the Spartan III’s over the Spartan II’s and definitely favor them over the Spartan IV’s. They may not be as powerful as a Spartan II, but the sure as hell are f*cking super humans. In conclusion, not giving much reference to the Spartan II’s in Reach didn’t really bother. Getting to know Jorge was good enough for me.

Indeed. Noble Six was some other s-YOINK!-t

As already stated, the games are the official canon.

Halo reach is my favorite halo game. The campaign story was amazing. I’m so tired of people saying it’s not like the fall of reach. The game is different from the book and the game is the one that’s canon anyway. So get over it and enjoy reach for the amazing game that it is.

> 2533274793616507;13:
> As already stated, the games are the official canon.

Yea but what I am looking forward too is the Fall of Reach animated series that’s coming with Halo 5, and this time it’s in Chief’s point of view. So basically what happened in the novel and comics.

> 2533274867519109;11:
> > 2533274859333557;9:
> > I can understand your point, but let me ask you something. Well, a couple somethings, actually.
> >
> > 1. Can you name one game franchise that has not been ret-conned in roughly 15 years? Time changes, technology changes with it. Things can be done that couldn’t be done in the original, and sometimes, in order to implement things, things have to be changed. MK gets ret-conned every new game. It happens to everything.
> >
> > 2. When has a book and it’s counterpart movie/show/game ever been 100% the same? Different mediums have different means of conveying information, and translating from printed word to visual graphic is always different. Just as you and I could read the same exact paragraph, and get two different visualizations of the scene.
>
>
> 1. Fine…let’s just assume Quan Chi appeared from a portal just before Reach, caused a butterfly effect and changed the course of Halo history.
> 2. And this isn’t a simple, god-awful novelization that came out concurrently with a big budget movie. This is GENESIS. I give up.
>
> Sorry, I don’t mean to be snarky. I just mad…

And you missed the point entirely. (Yes, MK is a good example, but I was referring to the Halo games themselves. Halo: CE clearly establishes MC as the last Spartan. Now, the argument could be made that he’s the last Spartan II, and there are still III’s left, and the program being pretty much evolved into the ODST program. Okay, fine, I can live with that, that works. Then, as the games become more popular, and the story keeps progressing, we’re introduced to other Spartans that are still alive. This totally contradicts the established canon, yet, does anyone complain? No, because it adds more to the universe, giving even more possibilities.

That is something that happens to every story that starts off as a one time thing, but fan acceptance and popularity (read increased and constant income) demands that the story continues, ie, sequels. Case in point, Highlander. Originally, it was to be just the one movie. Told the story as intended, and was pretty much ended. But it became popular and had to be continued. The continuations were met differently, and each succession altered the established canon accordingly.

Which goes back to my original point. You’re upset at one change to the story, and are perfectly fine with the others.

> 2533274859333557;16:
> > 2533274867519109;11:
> > > 2533274859333557;9:
> > > I can understand your point, but let me ask you something. Well, a couple somethings, actually.
> > > 1. Can you name one game franchise that has not been ret-conned in roughly 15 years? Time changes, technology changes with it. Things can be done that couldn’t be done in the original, and sometimes, in order to implement things, things have to be changed. MK gets ret-conned every new game. It happens to everything.
> > > 2. When has a book and it’s counterpart movie/show/game ever been 100% the same? Different mediums have different means of conveying information, and translating from printed word to visual graphic is always different. Just as you and I could read the same exact paragraph, and get two different visualizations of the scene.
> >
> >
> > 1. Fine…let’s just assume Quan Chi appeared from a portal just before Reach, caused a butterfly effect and changed the course of Halo history.
> > 2. And this isn’t a simple, god-awful novelization that came out concurrently with a big budget movie. This is GENESIS. I give up.
> > Sorry, I don’t mean to be snarky. I just mad…
>
>
> And you missed the point entirely. (Yes, MK is a good example, but I was referring to the Halo games themselves. Halo: CE clearly establishes MC as the last Spartan. Now, the argument could be made that he’s the last Spartan II, and there are still III’s left, and the program being pretty much evolved into the ODST program. Okay, fine, I can live with that, that works. Then, as the games become more popular, and the story keeps progressing, we’re introduced to other Spartans that are still alive. This totally contradicts the established canon, yet, does anyone complain? No, because it adds more to the universe, giving even more possibilities.
> That is something that happens to every story that starts off as a one time thing, but fan acceptance and popularity (read increased and constant income) demands that the story continues, ie, sequels. Case in point, Highlander. Originally, it was to be just the one movie. Told the story as intended, and was pretty much ended. But it became popular and had to be continued. The continuations were met differently, and each succession altered the established canon accordingly.
> Which goes back to my original point. You’re upset at one change to the story, and are perfectly fine with the others.

Yea, I know what you meant. I was just being a cornhole. And you’re right I guess. I like Iron Man. I like how they changed his origins from the Vietnam War to the War in Afghanistan to keep up with the times; that’s pretty much what Bungie did with reach. I just wish Bungie at least met my expectations. That’s the thing with fans. About 90% will eat up everything and defend the creators’ direction to the end…and then there are those that are so meticulous, they pick apart everything to analyze and criticize it. I fall into the latter category. We’re all fans here…we just have a different way of showing our love.

> 2533274867519109;11:
> > 2533274859333557;9:
> > I can understand your point, but let me ask you something. Well, a couple somethings, actually.
> >
> > 1. Can you name one game franchise that has not been ret-conned in roughly 15 years? Time changes, technology changes with it. Things can be done that couldn’t be done in the original, and sometimes, in order to implement things, things have to be changed. MK gets ret-conned every new game. It happens to everything.
> >
> > 2. When has a book and it’s counterpart movie/show/game ever been 100% the same? Different mediums have different means of conveying information, and translating from printed word to visual graphic is always different. Just as you and I could read the same exact paragraph, and get two different visualizations of the scene.
>
>
> 1. Fine…let’s just assume Quan Chi appeared from a portal just before Reach, caused a butterfly effect and changed the course of Halo history.
> 2. And this isn’t a simple, god-awful novelization that came out concurrently with a big budget movie. This is GENESIS. I give up.
>
> Sorry, I don’t mean to be snarky. I just mad…

Oh stop it.

Reach is by far the best game bungie ever made.
I loved the book and I still read it to this day.same with First Strike and Onyx.
Sure we didn’t get to see the Mac Guns get slagged. Sure we didn’t see the S-II’s free fall and go splat.
Sure we didn’t see Fred or kelly or josua.
But we saw the world die. We saw the days of the attack. From beginning to end.
I loved the “You are doomed” story.
I loved how each and ever character died for their world. For their race.
Sure it was smushed into the lore but it was beautiful.
I repurchased this game and have it sitting on my dresser just hoping it is on the BC list.
This was bungies swan song. Respect it and love it. Or don’t.
Its better than the crap 343 has been pushing.
They can make their games as shiny as they want.
It still won’t compare to this masterpiece.

Honestly I like the games story line better than TFoR. The game introduced a lot of cool characters (S-III hype) and had a lot of great themes, Lone Wolf is still one of my favorite moments in the entire Halo franchise. Knowing that your Spartan wasn’t going to survive and being given an impossible objective was a fitting way to go out.