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> > > It might have been a good thing for their experience but it gives them a really bad reputation and it makes it even harder to trust them compared to the failure of Halo 4. But the fun thing with 343i is that the majority of the leading employees are former member of the old Bungie staff that have worked with Halo since early years. Doesn’t it sound a bit weird? Alot of employees that have worked with Halo since it’s early years, and have the controll to change the upcoming ones, manage to fail to simply bump up graphics and framerates. Sounds a bit suspicious to me.
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> > Ok… There are times where I heard MOST of 343i employees are former Bungie. And there are times where I heard 343i has VERY few members that are former Bungie… Idk what the deal is there.
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> > Bad reputation??? GOOD… It’s HOW we REACT to PAIN that defines us as a person. It’s these kinds of pain that will CHANGE us. No matter if 343i is comprised mostly of former Bungie employees or not, it doesn’t change the fact that they are trying to regain the trust by working hard on Halo 5, releasing the beta a year early, trying to stick to the original formula of Halo while adding new stuff, inviting pros to help them test stuff, spending hours upon hours… making sacrifices to make a game they love.
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> It’s very hard for them to regain our trust, and by our I mean those who want to change Halo for the best no matter how much of a hater we sound like, with Halo 5. They went the good way by removing loadouts and the spree rewards but making the kill times twice as fast, quicker respawns, small maps and abilities which makes everything fast is just as bad as loadouts and spree rewards.
> And the pro’s they’ve hired aren’t more than just personal testing dummies. They can’t decide if sprint should be there or not. They just say “this should be added to the map” “Maybe add a bit more damage to this” etc. They try to stick with the original formula but they’re also bringing in aspects of other formulas from moderns shooters like Battlefield or CoD (Not saying that Halo 5 is CoD, just saying some aspects are very alike from that franchise) and that’s bad. It’s bad because Halo is not a modern shooter and shouldn’t become one, 343i doesn’t get that. Yet. They don’t listen to the majority of the community which know how a real /Halo/ game is suppose to be built, they listen to focus groups that think every shooter works the same.
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> So why should we regain trust in those who have failed to properly port games and ignore the vast, loud majority of the community which is literally the only one’s giving playlist some type of player count?
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> Second chances are not to be taken for granted, they must be earned, 343i didn’t earn a second chance nor do they deserve a third one.
Well only time will tell… as of now, we can all hope 343i will regain our trust. We can all hope in time that 343i produces a Halo game that MOST people like in terms of MULTIPLAYER. Everything that is happening atm… is a learning process. If Halo 5 flops in MULAIPLAYER, then who knows… maybe they’ll make changes… maybe they won’t. They DID make changes from Halo 4 multiplayer due to its low population… GOOD changes. But like you said, they also added in elements from various modern shooters. So… can’t tell for sure as of right now.
Plus when I said learn from MCC, I meant delivering a non broken game… Hence the thread title. Halo 4 wasn’t broken and MCC was OUTSOURCED. I don’t mean delivering a game that as a multiplayer that millions loved during Halo 2 and 3.
Plus it’s not just about the multiplayer… 343i isn’t the same as Bungie in terms of multiplayer, but in terms of campaign/storytelling, they are FAR superior… for many reasons. And that’s part of the reason why I prefer 343i over Bungie. 343i relies heavily on the novels and are willing to expand the universe in a way Bungie has never done. You can call me a campaign fanatic… I love the universe of Halo and I buy Halo MOSTLY (98%) for the campaign. The multiplayer is just a nice bonus for me that I RARELY play.
I have played Halo 2, Halo 3, and Halo 4 multiplayer. And I got BORED within a FEW matches… Campaign is a MUCH different story. This is just my own personal taste in video games.
But I do respect your opinion… I just hope others will end up liking Halo 5 as well in ANY way shape or form. If one person doesn’t like Halo 5 multplayer, then hopefully they will for the campaign… and vice versa. After all, many people loved Halo 4 for the campaign but hated it for the multiplayer.
I don’t want Halo 5 to be criticized in BOTH campaign and multiplayer. I want it to be praised in BOTH aspects. But seeing as how Halo 5 may not have an amazing multiplayer, we can only hope the campaign will be amazing. And that I have no doubt, 343i has some great storytellers.