I really enjoy the gameplay of Halo 5 but the game feels bland. What do I mean with this, well it feels like the game has no personality.
A lot of classic designs are changed because of smartscope which is not a good thing in my opinion. For example, 343 changed the SMG to something similar to the P90 Sub Machine Gun. I’m not a fan of this because the gun looks too much like a real gun. The classic design had something special, it had a personality that it build over the years and now it’s gone. The gun may look cool but it has no personality in the Halo universe at the moment. Same goes for the Rocket Launcher, they changed it to a green tube, it looks like a normal rocket launcher in real life which again takes away it’s personality. The Rocket Launcher always had a similar design in each game and it’s a disappointing to see they changed it.
The way zooming worked in Halo games was unique and special, not outdated. I feel like 343 added Smartscope in the game to attract a new audience to Halo but in my opinion this is the WRONG audience. I completely understand they want to attract new players to the game but they didn’t need to add a feature in the game which makes Halo 5 less unique and different from other games. Yes I know it works in a completely different way but by making LT the default ADS button makes it already feel like something completely different. I know I can choose a different controller setup but Halo always had zooming with RS and it should have stayed that way. The SMG still looks good and it grows on me but I’m not so sure about the Rocket Launcher or the Hydra. The Hydra looks like a nerf gun to be honest.
The art design in the game also is a lot different from older Halo games. The Halo 4 art was already a big step in a different direction but the art/graphics in Halo 5 make the game look less unique and make it look more like other games. It still looks vastly different from other games on the market but that unique artdesign Halo games had is not present in Halo 5 at the moment. When you look at Halo 3 or Destiny for example (both Bungie games) you can really see that both of these games have their own style, their own personality. The graphics design in Destiny is something unique and looks beautiful even if the actual graphics are less spectacular. Having the right art design can set a very good mood and feeling for a game which I’m currently not feeling or atleast not with Regret and Eden.
343 doesn’t have to change their entire art design at all, the problem is the current graphics design. Everything in Halo 5 is either really dark or really bright. I would like to see this changed to make the art stand more out. Reduce the brightness of bright objects and show some actual texture on them. There is a difference between a good looking game and a beautiful game. A beautiful game is a game were you can see the passion behind the art, you can see the creativity in the textures and colors. In Halo 5 you can’t see this because everything is either really bright or really dark. 343 I have faith in you guys that you can do this. Looking at the Halo:Reach mappack you made really proves you can do it. The maps were beautiful and you could really see the passion and creativity in the art because objects weren’t so bright you couldn’t see the details and textures as much.
Spartans look like plastic, the armor is really too shiny and looks too “clean”. Add some edges to them, make it look more like metal and add the black undersuits back. I think this would make them look much better already.
Short version:
Halo 5 currently lacks personality because of the way graphics are designed and the way some weapons look. It can easily be fixed by reducing the brightness and lightning of objects. Make them less shiny, don’t be scared to show the beautiful details and textures instead of making everything look so shiny,bright or very dark/blue. For weapons I suggest to stick very close to the classic designs if it’s a classic weapon and make new weapons fit in the classic designs. The Rocket Launcher should be grey again with the yellow and black stripes. You can keep the current design but make the colors match the design it had in Halo 4.
Thankyou for your time, let me know if you agree on this. Halo 5 is an awesome game but I wish it felt more unique and I wish I could feel the passion and personality of the game more. I always feel the personality immediately when I start playing older Halo games like Halo:Reach or even Destiny. The way art is combined with graphics can really set a good impressions/mood for the game. Objects or areas are either too bright or too dark and some weapons don’t feel like classic anymore (Rocket Launcher) or don’t feel like they fit Halo (Hydra, looks like a nerf gun).
343 you can do this!
EDIT
The Lightrifle Smartscope is really good looking scope and is a good way of changing things, it still looks very much like the classic zoom it had in Halo 4 and it just looks so good. I hope 343 adds more scopes like this in the full game on other weapons. I understand this isn’t possible on UNSC weapons since they don’t have special scopes, just holo sights like classic games but the Covenant Carbine could have an awesome scope like the Lightrifle as well.