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*Original post. Click at your own discretion.
Hey guys with the constant toxicity going around the forums with H3 fanboys blindly hating on people who actually like Halo 5, or nitpicking on the game to death without giving constructive feedback (THIS DOES NOT GO FOR EVERYONE WHO PREFERS H3, ONLY THE HARDCORE FANBOYS) I thought I would explain why I think H5 is better than H3 overall for a change on the forums with ACTUAL constructive sentences.
CAMPAIGN: OK everyone knows by now that H5 is a disappointment story wise and definitely goes by as one of the worst Halo stories in the series. However to be very honest Halo 3 is probably right down there and is as bad. H3 had a LOT of plot holes in its campaign. For example you had the whole retarded cutscene in the covenant where Truth just took his time when he had to have Johnson activate the rings. He could have just ordered the brute to just press Johnson’s had down or he could have taken any other marine to do the work. And Miranda Keyes coming by herself with a pelican, thinking she could take everyone on changed nothing. She could have brought in reinforcements. Not mention Johnson and Keyes were just failures and retards with Keyes just failing horribly and Johnson getting captured 24/7. I felt sadder when Truth died than when I did with the other 2 losers
MP: Halo 3 had a good unlock system, good social and ranked split and some great maps with forge being introduced for the first time and Halo 5 launched with Warzone, but lacked some of the older Halo modes
Movement - Halo 5 beats Halo 3 hands down, unless you like feeling like you are a fat turtle or a granny strolling across the battlefield, taking you 20 years to reach the other side of Sandtrap without a vehicle. In H3 all you had was a pathetically slow movement speed, slower than H2 and H1. I liked H1 and H2 because they were still fast paced without sprint, but H3 just fails there. Mean while in H5 you had a lot of opportunities to make the movement and combat more fluid you have a faster base movement speed, sprint and the combination of slide and thrusters to make you feel like an actual spartan and even clamber to smoothen up the gameplay. Additionally Halo 3 feels horribly outdated with clunky movement mechanics, while Halo 5 is one the smoothest shooters out there with titanfall.
Balance - H5 destroys H3 in this aspect without a sweat. In Halo 5 every weapon is reliable in different situations, even the precision weapons have different roles and can the beat the other in different situations, e.g. the carbine had the same kill time like a BR, but can be used to rapidly put pressure on a BR user so he stays descoped and so you can beat him in long to mid range. The pistol is an all rounder, you can beat any tier 1 weapon with this if you are skilled. And then you have the automatic which should have the abilitiy to shred BR users if you have a jump on them in close combat. Be grateful they don’t have absurd ranges if you complain about them.
Gunfights - There is more variety in the H5 gun fights. In H3 it was very easy to aim at a turtle, so most gun fights were about who had the better registration, because the netcode in H3 was actually broken. In H5 even the BR fights are more intense, The user can use thrusts, crouch and fast movement to defeat their opponents, which is more variety. Not to mention gunfights are much more fairer in H5, because you no longer have a Br that can wreck anyone easily without it, but any weapon now can challenge it. You don’t need a BR to do well.
Maps - both games have their share of good and bad maps, although warzone maps are handled much better than BTB was in H3 due to movement speed
INNOVATION - H3 was a downgrade from H2 in terms of balance, net code, weaponary and gameplay features. In my opinion some things like power drain and Regen field are trash and about as cheap as armour abilities. Regen field is OP as sniper campers in Pit can deploy it and they are then invincible from the attackers. power drain is straight up annoying and a cheap way of getting easy kills on your own. Armour abilities are the better innovation, because everyone has them and they are balanced and not game breaking (only spartan charge can be annoying in maps like Overgrowth). Armour abilities also made the gameplay on the maps in H5 much more tactical than ever before, which is fitting for an arena shooter. In H3 you had some new game modes and in H5 you had big successful warzone modes. Warzone is a success whether you like it or not based on population and it will return since it is a fan favourite. Only farmers ruin it.
Forge - Forge mode in H5 is one of the best map creators in gaming history with it constantly evolving with a huge amount of features added in by 343 for the community. This forge mode brings an endless amount of content to H5, with infinitely better custom game types than any Halo. With scripting and other features some new fun modes for infection were created like the butcher, survive the city, which are some of the best fun I had. I play customs on a weekly basis now.
WEAPONS - There are a larger amount of more diverse weapons in H5 arena, which are more fun to use than in H3 and DLC keeps on bringing new cool weapons and weapon variants. I mean using an answer or hannibal mantis is fun


