Why Halo 5 has to be classic Halo only...

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Im seeing mixed opinions on including infinity settings and removing them completely, im here to explain why i believe it should be removed completely.

So the first counter-argument ill cover from people disagreeing is why cant we have both?

Now, before i go into the point in slightly more detail you might only need me to ask you this question, why not have an open world in Halo 5 with quests and the ability to level up and choose talents and while we’re at it lets include flying mounts and lets take out the guns… Heck lets give the player the ability to farm minerals to create different armor pieces.

Ok so to expain where im going with that, if we have every single game doing everything that every single other game is doing you are pretty much going to get a ton of games that are similar to eachother. So the word that should be in your head is the word ‘niche’. Halo 1/2/3 were games that covered a certain niche in the FPS console market. Call of duty covered the class-based area whilst Battlefield was the big team FPS. When you played these games you got COMPLETELY different gameplay from them.

Two things ill say here is firstly, when you get a game that drifts away from its ‘niche’ (niche being an incredibly significant key player in this argument), then you start to get a game that is less like the game its supposed to be, a game that plays differently from how its meant to, why would i even continue playing the game if i no longer enjoy this new kind of game i am playing (this explains the population drops in the game, Reach has similar numbers which is completely shocking).

Why is minecraft so big, why is call of duty still so popular, they both have a niche and they STICK TO IT… especially CoD, no i dont play the game.

So moving on into the second little add-on, with that said about niches ect, do you know what happens to games that try to make similar games with similar game concepts, they are VERY RARELY ever anywhere near as successful. One way of competing with these games however is making a completely different game with a different niche and game concept and core game mechanics, minecraft being the safest example here.

Everyone needs to start asking the following questions when making suggestions for the game… does it hurt the current halo sandbox and its core gameplay… does it benefit the gameplay in anyway.

Good suggestion, make armor abilities be map pick-ups (even though id rather see them gone), i shouldnt have to explain why that is a decent suggestion but i will just in case, it would add a similar scenario for fighting for power weapons which is what previous Halo games did and it worked. It promotes map movement and control so you dont get random stand-offs at 49 kills each as well, a negative could be that they may affect map design in a negative way or give way too much of an advantage depending on how 343 would do it.

Bad suggestion, lets keep infinity settings

We cant have both classic halo and infinity because one of them doesnt belong in a halo game and only harms the core halo concepts, just like how weapons belong in the game, just like how mounts dont belong in the game, like yeah we could have mounts and classic halo, but that would be an incredibly silly thing to say, mounts harm the core halo concepts and should never be in the game. Like just how i analyzed armor abilities being map pickup, if i was to do the same for infinity all i’d get is random noobyness and a sandbox less skill demanding, infinity CTF for example i DESPISE how its an instant respawn and im not even going into that stuff.

Infinity is such a specific experience that itcould even have its own playlist like Team Infinity or even a completely different game itself. You cannot merge 2 game philosophies into one and if i havent cleared up why by now then… well atleast i tried.

The least that needs to happen is Halo 5 needs to be Ranked/social split, where socal has some infinity settings but not many,should be a place people go to when they want to chill and not worry about ranks, not a place people go to when they want to play infinity. Personally id hate the decision as it would either be ranked or settings i hate.If thats not an option then game modes like snipers, doubles, swat ect need to go in ranked.

Halo settings>infinity settings, the evidence outside the logic and points people have to make is the numbers, Reach numbers should not be competing with H4 numbers.

Lasty thing ill say is go check out gandhis thoughts, other than the fact that he is like the jesus of all things halo (im still learning about the game from him and i thought i was a halo player of the wisenessnessssss) and can give information on so many aspects of the game, im sure he has a vid on this but cba to go have a look, i think ive covered most stuff.

Several people here on the forums have proposed great ways to fix Infinity settings. And the fact of the matter is: 343 introduced the Infinity mode. People liked it. With some tweaks, it can be just as fun and grounded in Halo’s roots as Classic. And even if 343 doesn’t care about that, getting rid of a mode that many enjoyed and would like to see return is a bad move. Halo 4 is proof of that.

> Several people here on the forums have proposed great ways to fix Infinity settings. And the fact of the matter is: 343 introduced the Infinity mode. People liked it. With some tweaks, it can be just as fun and grounded in Halo’s riots as Classic. And even if 343 doesn’t care about that, getting rid of a mode that many enjoyed and would like to see return is a bad move. Halo 4 is proof of that.

Infinity settings cannot be fixed, tell you what ill give you a chance, explain to me how infinity settings (or flying mounts) would benefit the core Halo experience???

A very small number of people liked it, hence why Halo 4 is the biggest failure in Halo history in terms of online numbers, as i said, even Reaches numbers are competing a little. Most of the people who liked Halo left including myself, i try to come back sometimes but its imposible to enjoy i mean legendary slayer, the apparent classic gametype… has sprint LOL.

It can be just as fun for people who prefer that experience to a halo experience but not for people who enjoyed the first 3 halos.

Infinity will never be halo classic and ive come to realise i should stop saying halo classic like the new halo even deserves to be called halo, theres just halo, which can be found in halo 1/2/3.

Its like saying maybe someday, halo will be minecraft. As confusing as that may seem to you, its EXACTLY like saying that. infinity and halo are 2 very different experiences.

The fact is most people didnt enjoy infinity again, the facts are with the numbers, the competitive tournament stream numbers ect. The only people who like infinity are the people still playing hence the low nmbers.

Getting rid of bad ideas to improve a game that needs it should be welcomed…

Peace holmes.

Stop it with the “true Halo” flaming please. It’s highly offensive and absolute nonsense.

> > Several people here on the forums have proposed great ways to fix Infinity settings. And the fact of the matter is: 343 introduced the Infinity mode. People liked it. With some tweaks, it can be just as fun and grounded in Halo’s riots as Classic. And even if 343 doesn’t care about that, getting rid of a mode that many enjoyed and would like to see return is a bad move. Halo 4 is proof of that.
>
> Infinity settings cannot be fixed, tell you what ill give you a chance, explain to me how infinity settings (or flying mounts) would benefit the core Halo experience???
>
> A very small number of people liked it, hence why Halo 4 is the biggest failure in Halo history in terms of online numbers, as i said, even Reaches numbers are competing a little. Most of the people who liked Halo left including myself, i try to come back sometimes but its imposible to enjoy i mean legendary slayer, the apparent classic gametype… has sprint LOL.
>
> It can be just as fun for people who prefer that experience to a halo experience but not for people who enjoyed the first 3 halos.
>
> Infinity will never be halo classic and ive come to realise i should stop saying halo classic like the new halo even deserves to be called halo, theres just halo, which can be found in halo 1/2/3.
>
> Its like saying maybe someday, halo will be minecraft. As confusing as that may seem to you, its EXACTLY like saying that. infinity and halo are 2 very different experiences.
>
> The fact is most people didnt enjoy infinity again, the facts are with the numbers, the competitive tournament stream numbers ect. The only people who like infinity are the people still playing hence the low nmbers.
>
> Getting rid of bad ideas to improve a game that needs it should be welcomed…
>
> Peace holmes.

How about you explain to me why Infinity lovers should suffer in Halo 5 just like traditional players suffered in Halo 4?

> Stop it with the “true Halo” flaming please. Its highly offensive and absolute nonsense.

You clearly misunderstood, just so you dont have to go back up and read, theres certain things that shouldnt be in certain games, in call of duty for example flying unicorns that we can mount and crash into walls, its stupid, its not whats true cod, its what hurts the game in a negative way, you may be fine with having force powers and pokemon in halo, me personally, i know otherwise because i know what halo is, and what it isnt. You cant just chuck around, “nobody cares what true halo is” as a rebuttal when its a perfectly logical one at that, i want the next halo game to be the NEXT halo game, not a completely different experience which is exactly what halo 4 is, please make a more constructive argument next time

> …
>
> It can be just as fun for people who prefer that experience to a halo experience <mark>but not for people who enjoyed the first 3 halos</mark>.
>
> …

I enjoyed the 1st 3 halos, had a great time playing all of them. I enjoyed Reach, seriously I liked that game and I have also enjoyed the Infinity settings Halo 4 brought to the table.

> > > Several people here on the forums have proposed great ways to fix Infinity settings. And the fact of the matter is: 343 introduced the Infinity mode. People liked it. With some tweaks, it can be just as fun and grounded in Halo’s riots as Classic. And even if 343 doesn’t care about that, getting rid of a mode that many enjoyed and would like to see return is a bad move. Halo 4 is proof of that.
> >
> > Infinity settings cannot be fixed, tell you what ill give you a chance, explain to me how infinity settings (or flying mounts) would benefit the core Halo experience???
> >
> > A very small number of people liked it, hence why Halo 4 is the biggest failure in Halo history in terms of online numbers, as i said, even Reaches numbers are competing a little. Most of the people who liked Halo left including myself, i try to come back sometimes but its imposible to enjoy i mean legendary slayer, the apparent classic gametype… has sprint LOL.
> >
> > It can be just as fun for people who prefer that experience to a halo experience but not for people who enjoyed the first 3 halos.
> >
> > Infinity will never be halo classic and ive come to realise i should stop saying halo classic like the new halo even deserves to be called halo, theres just halo, which can be found in halo 1/2/3.
> >
> > Its like saying maybe someday, halo will be minecraft. As confusing as that may seem to you, its EXACTLY like saying that. infinity and halo are 2 very different experiences.
> >
> > The fact is most people didnt enjoy infinity again, the facts are with the numbers, the competitive tournament stream numbers ect. The only people who like infinity are the people still playing hence the low nmbers.
> >
> > Getting rid of bad ideas to improve a game that needs it should be welcomed…
> >
> > Peace holmes.
>
> How about you explain to me why Infinity lovers should suffer in Halo 5 just like traditional players suffered in Halo 4?

Thats a very odd but easy question, ill answer your question with a question, if for example i was to buy the next call of duty and i got world of warcraft, is this an acceptable scenario? becuase thats exactly what it felt like when i bought halo 4, u must understand how infinity is way too different from halo to be in the game itself, theres no need for it

> > > > Several people here on the forums have proposed great ways to fix Infinity settings. And the fact of the matter is: 343 introduced the Infinity mode. People liked it. With some tweaks, it can be just as fun and grounded in Halo’s riots as Classic. And even if 343 doesn’t care about that, getting rid of a mode that many enjoyed and would like to see return is a bad move. Halo 4 is proof of that.
> > >
> > > Infinity settings cannot be fixed, tell you what ill give you a chance, explain to me how infinity settings (or flying mounts) would benefit the core Halo experience???
> > >
> > > A very small number of people liked it, hence why Halo 4 is the biggest failure in Halo history in terms of online numbers, as i said, even Reaches numbers are competing a little. Most of the people who liked Halo left including myself, i try to come back sometimes but its imposible to enjoy i mean legendary slayer, the apparent classic gametype… has sprint LOL.
> > >
> > > It can be just as fun for people who prefer that experience to a halo experience but not for people who enjoyed the first 3 halos.
> > >
> > > Infinity will never be halo classic and ive come to realise i should stop saying halo classic like the new halo even deserves to be called halo, theres just halo, which can be found in halo 1/2/3.
> > >
> > > Its like saying maybe someday, halo will be minecraft. As confusing as that may seem to you, its EXACTLY like saying that. infinity and halo are 2 very different experiences.
> > >
> > > The fact is most people didnt enjoy infinity again, the facts are with the numbers, the competitive tournament stream numbers ect. The only people who like infinity are the people still playing hence the low nmbers.
> > >
> > > Getting rid of bad ideas to improve a game that needs it should be welcomed…
> > >
> > > Peace holmes.
> >
> > How about you explain to me why Infinity lovers should suffer in Halo 5 just like traditional players suffered in Halo 4?
>
> Thats a very odd but easy question, ill answer your question with a question, if for example i was to buy the next call of duty and i got world of warcraft, is this an acceptable scenario? becuase thats exactly what it felt like when i bought halo 4, u must understand how infinity is way too different from halo to be in the game itself, theres no need for it

There is a need for it now. We have the established Halo fanbase, who enjoy the traditional experience. But now, thanks to Halo 4, we have the new Infinity fanbase. They’re part of the Halo community, and that makes them just as important as the traditional fans. We can’t just completely abandon them when there is plenty of room for them in the Halo Nation.

Halo Reach and Halo 4 represented a shift from arena shooter to class based shooter. what constitutes the franchise at this point is very different than what it was six years ago. You can argue that this stuff isn’t Halo… but as of last November it is.

There is not ignorable contingent that truly enjoys Infinity settings. I think you are pretty well compelled to cater to them in some manner. That being said, the population of the game also speaks volumes. Clearly it is time to go back to the drawing board and develop a new experience… the old one?

Whatever the decision ends up being, it doesn’t make sense to abandon a chunk of your consumer base. Instead they should try to figure out how to get the different play styles to coexist. Map design is probably the biggest barrier to that.

> > …
> >
> > It can be just as fun for people who prefer that experience to a halo experience <mark>but not for people who enjoyed the first 3 halos</mark>.
> >
> > …
>
> I enjoyed the 1st 3 halos, had a great time playing all of them. I enjoyed Reach, seriously I liked that game and I have also enjoyed the Infinity settings Halo 4 brought to the table.

enjoying them does not mean you understand them, just sayin, from what ive seen, the more people like the first 3 halos the less they like the new ones, even all the old pros are going to cod at this point

I didn’t know you were the keeper of the definition of “what is halo and what isn’t”

if you don’t like it, leave… halo isn’t just for competitive players, some of us like playing for (gasp) FUN!!! it’s a ludicrous idea, but those of us who support it realize that the br/dmr/carbine/light rifle aren’t the only useful weapons in the game.

some of us realize that there are people who like and excel with the ar, so by not having loadouts, you’re actually making the game more one sided than with them…

some of us don’t want to play halo ce for 8 games straight, so we appreciate all the changes that EVERY halo has made to the one prior.

opinions are like -Yoinks!-, everybody has one and they all stink. don’t think because you like old halo games, your opinion is any more valid. we like ce, too.

it’s pretty amazing how often you see people pick the one infinity choice over the two pro choices… I can see how you have the backing to demand the next halo have decade old gameplay…

> it’s pretty amazing how often you see people pick the one infinity choice over the two pro choices…

Really? Pro has been unpopular in every Halo title to date.

> > it’s pretty amazing how often you see people pick the one infinity choice over the two pro choices…
>
> Really? Pro has been unpopular in every Halo title to date.

I was pretty sure that from the rest of my post it would be noted that that specific line (well, the word amazing)was sarcasm. I know it’s hard to pull off in a forum, but let’s try to work that out here… if a line distinctly goes against the rest of what a user is posting… it’s probably meant sarcastically.

> > > > > Several people here on the forums have proposed great ways to fix Infinity settings. And the fact of the matter is: 343 introduced the Infinity mode. People liked it. With some tweaks, it can be just as fun and grounded in Halo’s riots as Classic. And even if 343 doesn’t care about that, getting rid of a mode that many enjoyed and would like to see return is a bad move. Halo 4 is proof of that.
> > > >
> > > > Infinity settings cannot be fixed, tell you what ill give you a chance, explain to me how infinity settings (or flying mounts) would benefit the core Halo experience???
> > > >
> > > > A very small number of people liked it, hence why Halo 4 is the biggest failure in Halo history in terms of online numbers, as i said, even Reaches numbers are competing a little. Most of the people who liked Halo left including myself, i try to come back sometimes but its imposible to enjoy i mean legendary slayer, the apparent classic gametype… has sprint LOL.
> > > >
> > > > It can be just as fun for people who prefer that experience to a halo experience but not for people who enjoyed the first 3 halos.
> > > >
> > > > Infinity will never be halo classic and ive come to realise i should stop saying halo classic like the new halo even deserves to be called halo, theres just halo, which can be found in halo 1/2/3.
> > > >
> > > > Its like saying maybe someday, halo will be minecraft. As confusing as that may seem to you, its EXACTLY like saying that. infinity and halo are 2 very different experiences.
> > > >
> > > > The fact is most people didnt enjoy infinity again, the facts are with the numbers, the competitive tournament stream numbers ect. The only people who like infinity are the people still playing hence the low nmbers.
> > > >
> > > > Getting rid of bad ideas to improve a game that needs it should be welcomed…
> > > >
> > > > Peace holmes.
> > >
> > > How about you explain to me why Infinity lovers should suffer in Halo 5 just like traditional players suffered in Halo 4?
> >
> > Thats a very odd but easy question, ill answer your question with a question, if for example i was to buy the next call of duty and i got world of warcraft, is this an acceptable scenario? becuase thats exactly what it felt like when i bought halo 4, u must understand how infinity is way too different from halo to be in the game itself, theres no need for it
>
> There is a need for it now. We have the established Halo fanbase, who enjoy the traditional experience. But now, thanks to Halo 4, we have the new Infinity fanbase. They’re part of the Halo community, and that makes them just as important as the traditional fans. We can’t just completely abandon them when there is plenty of room for them in the Halo Nation.

the halo fanbase and the infinity fanbase are two different communities, trust me on this one dude and the halo fan base is FAR bigger than the infinity fanbase, the infinity fanbase can also get fun from other similar shooters, halo players cant go to another shooter cus none are like halo. if theres room for infinity in ure eyes than theres room for a killstreak that kills every1 instantly, the only community that needs satisfying is the halo community as its a halo game like, i dont see why thats wrong. if halo 4 was a good HALO game than it would be more successful

> Halo Reach and Halo 4 represented a shift from arena shooter to class based shooter. what constitutes the franchise at this point is very different than what it was six years ago. You can argue that this stuff isn’t Halo… but as of last November it is.
>
> There is not ignorable contingent that truly enjoys Infinity settings. I think you are pretty well compelled to cater to them in some manner. That being said, the population of the game also speaks volumes. Clearly it is time to go back to the drawing board and develop a new experience… the old one?
>
> Whatever the decision ends up being, it doesn’t make sense to abandon a chunk of your consumer base. Instead they should try to figure out how to get the different play styles to coexist. Map design is probably the biggest barrier to that.

the old experience can include change as long as its good change, then again, change can have its limits, in 10 years time is there still going to be new features possible in fps games

im personally extremely hyped for the possibility of a halo 2 remake WITH HALO 2 online, what a game that wud be on xbox one with 60 fps

> I didn’t know you were the keeper of the definition of “what is halo and what isn’t”
>
> if you don’t like it, leave… halo isn’t just for competitive players, some of us like playing for (gasp) FUN!!! it’s a ludicrous idea, but those of us who support it realize that the br/dmr/carbine/light rifle aren’t the only useful weapons in the game.
>
> some of us realize that there are people who like and excel with the ar, so by not having loadouts, you’re actually making the game more one sided than with them…
>
> some of us don’t want to play halo ce for 8 games straight, so we appreciate all the changes that EVERY halo has made to the one prior.
>
> opinions are like -Yoinks!-, everybody has one and they all stink. don’t think because you like old halo games, your opinion is any more valid. we like ce, too.
>
> it’s pretty amazing how often you see people pick the one infinity choice over the two pro choices… I can see how you have the backing to demand the next halo have decade old gameplay…

just so you kno, im one of the large majority of people who do not play the game anymore, theres a reason the pop is low, many refuse to come back until its good, in the long run, everyone will suffer from the lower numbers. even you

ill reply to you but in the future my friend, please make sure your more knowledgeable in what you speak about. im a person who understands a very simple concept, i understand that if i mix certain incredients together i can get one type of cake, but with different ingredients, a different cake, i kno the ingredients for a halo game because ive played a lot of it, i understand it, ive researched it, i watch videos about pro players discussing the game as they kno the game better than anyone.

a good example, the de-scope feature present in previous halos, as well as being an amazing feature, its part of what made halos gameplay good. now im sure ud agree that jedi lightsaber fights arent halo, you see where im coming from mate.

ofc halo isnt just for competitive players, its funny u say that, if u read my reply before this one you will see me cover this point a bit, basically, theres a lot of casual and competitive players in halo, id say its even more accurate to say that many people are both on certain games, playing multi team one day to team snipers the next. halo is a game for all types of players, halo 4 is not a game for 2 types of people, people who loved the previous halos and 2, people who want a skill demanding fps.

by the way, going from rank 39 to 40 in an incredibly close game is a very fun experience, getting better as a player is a fun and satisfying experience. do not think only casuals can chill and have fun, every aspect of previous halos was fun in my eyes. i redid the campaign loads, i only did reach and 4 once.

the weapons u mentioned arent the only useful weapons in the game, the BR in this case is just the fairest and best spawn weapon where all of the power weapons on the map will be more feared. the sniper, rocks, railgun are all useful weapons ect.

i dont get how having loadouts makes the game more unfair i mean if theres a BR on the map in a game of team assault rifles then that is a power weapon in that instance. assault rifle could work on smaller maps and i do actually enjoy both that and the BR only, i prefer the skill required of the BR however, hate the AR on this game though not directly however, i hate boltshot and spawn stickies, makes CQB completely hilarious.

dont get ure next point, i mean for 1 halo would take more than 8 games to grasp anyway

my opinion isnt good because i played old halo games, i wont go any further with this 1 as im sure u kno what makes a good opinion

dude, do not shoot yourself in the foot, you just said why do most people pick infinity settings or whatever i mean, there could be some alternative arguments for tat but instead ill say this, the infinity fan base are the people who still play halo 4, most of the old people have left, again. hence the low population, so if a game that is full of a bunch of new players who have little understanding of previous halos and love halo 4 and its infinity settings, ure obviously going to have people voting for infinity more arent you?

i suggest u go check out the Gandhis thoughts youtube channel, guy will blow you away just talkin about spawns. peace holmes

> > > > > > Several people here on the forums have proposed great ways to fix Infinity settings. And the fact of the matter is: 343 introduced the Infinity mode. People liked it. With some tweaks, it can be just as fun and grounded in Halo’s riots as Classic. And even if 343 doesn’t care about that, getting rid of a mode that many enjoyed and would like to see return is a bad move. Halo 4 is proof of that.
> > > > >
> > > > > Infinity settings cannot be fixed, tell you what ill give you a chance, explain to me how infinity settings (or flying mounts) would benefit the core Halo experience???
> > > > >
> > > > > A very small number of people liked it, hence why Halo 4 is the biggest failure in Halo history in terms of online numbers, as i said, even Reaches numbers are competing a little. Most of the people who liked Halo left including myself, i try to come back sometimes but its imposible to enjoy i mean legendary slayer, the apparent classic gametype… has sprint LOL.
> > > > >
> > > > > It can be just as fun for people who prefer that experience to a halo experience but not for people who enjoyed the first 3 halos.
> > > > >
> > > > > Infinity will never be halo classic and ive come to realise i should stop saying halo classic like the new halo even deserves to be called halo, theres just halo, which can be found in halo 1/2/3.
> > > > >
> > > > > Its like saying maybe someday, halo will be minecraft. As confusing as that may seem to you, its EXACTLY like saying that. infinity and halo are 2 very different experiences.
> > > > >
> > > > > The fact is most people didnt enjoy infinity again, the facts are with the numbers, the competitive tournament stream numbers ect. The only people who like infinity are the people still playing hence the low nmbers.
> > > > >
> > > > > Getting rid of bad ideas to improve a game that needs it should be welcomed…
> > > > >
> > > > > Peace holmes.
> > > >
> > > > How about you explain to me why Infinity lovers should suffer in Halo 5 just like traditional players suffered in Halo 4?
> > >
> > > Thats a very odd but easy question, ill answer your question with a question, if for example i was to buy the next call of duty and i got world of warcraft, is this an acceptable scenario? becuase thats exactly what it felt like when i bought halo 4, u must understand how infinity is way too different from halo to be in the game itself, theres no need for it
> >
> > There is a need for it now. We have the established Halo fanbase, who enjoy the traditional experience. But now, thanks to Halo 4, we have the new Infinity fanbase. They’re part of the Halo community, and that makes them just as important as the traditional fans. We can’t just completely abandon them when there is plenty of room for them in the Halo Nation.
>
> the halo fanbase and the infinity fanbase are two different communities, trust me on this one dude and the halo fan base is FAR bigger than the infinity fanbase, the infinity fanbase can also get fun from other similar shooters, halo players cant go to another shooter cus none are like halo. if theres room for infinity in ure eyes than theres room for a killstreak that kills every1 instantly, the only community that needs satisfying is the halo community as its a halo game like, i dont see why thats wrong. if halo 4 was a good HALO game than it would be more successful

Halo 4 wasn’t a failure because it introduced Infinity. It was a failure because it DIDN’T have Classic modes. Things like sprint, flinch, etc aren’t exclusive to Infinity, these were just blunders on 343’s part. And Infinity players are still part of the Halo community, even if they are supposedly different from the traditional fans. There’s no reason why we can’t have both. With that logic, Campaign only players, should find a new game.

> > > > > > > Several people here on the forums have proposed great ways to fix Infinity settings. And the fact of the matter is: 343 introduced the Infinity mode. People liked it. With some tweaks, it can be just as fun and grounded in Halo’s riots as Classic. And even if 343 doesn’t care about that, getting rid of a mode that many enjoyed and would like to see return is a bad move. Halo 4 is proof of that.
> > > > > >
> > > > > > Infinity settings cannot be fixed, tell you what ill give you a chance, explain to me how infinity settings (or flying mounts) would benefit the core Halo experience???
> > > > > >
> > > > > > A very small number of people liked it, hence why Halo 4 is the biggest failure in Halo history in terms of online numbers, as i said, even Reaches numbers are competing a little. Most of the people who liked Halo left including myself, i try to come back sometimes but its imposible to enjoy i mean legendary slayer, the apparent classic gametype… has sprint LOL.
> > > > > >
> > > > > > It can be just as fun for people who prefer that experience to a halo experience but not for people who enjoyed the first 3 halos.
> > > > > >
> > > > > > Infinity will never be halo classic and ive come to realise i should stop saying halo classic like the new halo even deserves to be called halo, theres just halo, which can be found in halo 1/2/3.
> > > > > >
> > > > > > Its like saying maybe someday, halo will be minecraft. As confusing as that may seem to you, its EXACTLY like saying that. infinity and halo are 2 very different experiences.
> > > > > >
> > > > > > The fact is most people didnt enjoy infinity again, the facts are with the numbers, the competitive tournament stream numbers ect. The only people who like infinity are the people still playing hence the low nmbers.
> > > > > >
> > > > > > Getting rid of bad ideas to improve a game that needs it should be welcomed…
> > > > > >
> > > > > > Peace holmes.
> > > > >
> > > > > How about you explain to me why Infinity lovers should suffer in Halo 5 just like traditional players suffered in Halo 4?
> > > >
> > > > Thats a very odd but easy question, ill answer your question with a question, if for example i was to buy the next call of duty and i got world of warcraft, is this an acceptable scenario? becuase thats exactly what it felt like when i bought halo 4, u must understand how infinity is way too different from halo to be in the game itself, theres no need for it
> > >
> > > There is a need for it now. We have the established Halo fanbase, who enjoy the traditional experience. But now, thanks to Halo 4, we have the new Infinity fanbase. They’re part of the Halo community, and that makes them just as important as the traditional fans. We can’t just completely abandon them when there is plenty of room for them in the Halo Nation.
> >
> > the halo fanbase and the infinity fanbase are two different communities, trust me on this one dude and the halo fan base is FAR bigger than the infinity fanbase, the infinity fanbase can also get fun from other similar shooters, halo players cant go to another shooter cus none are like halo. if theres room for infinity in ure eyes than theres room for a killstreak that kills every1 instantly, the only community that needs satisfying is the halo community as its a halo game like, i dont see why thats wrong. if halo 4 was a good HALO game than it would be more successful
>
> Halo 4 wasn’t a failure because it introduced Infinity. It was a failure because it DIDN’T have Classic modes. Things like sprint, flinch, etc aren’t exclusive to Infinity, these were just blunders on 343’s part. And Infinity players are still part of the Halo community, even if they are supposedly different from the traditional fans. There’s no reason why we can’t have both. With that logic, Campaign only players, should find a new game.

halo 4 was a failure because of everything it introduced that doesnt belong in the game or hurts the gameplay. so that includes some of the things u said, infinity, no in-game ranks, all that good stuff.

infinity players could easily be happy and enjoy a solid halo game, halo players cannot enjoy infinity though, the main difference is the level of knowledge, experience and understanding usually. there is a reason why we cant satisfy both, its like trying to satisfy both call of duty players and minecraft players with just a call of duty like game. why should campaign people find a new game, halo 4 had a decent campaign? they are just as part of the community as the multiplayer casuals and competitive players, considering one person can be a mix of them all.

going to sleep now people, im satisfied that ive covered everything and every counter-argument thats needed, ill reply in the next 8 hours or so to any interesting replies, goodnight and continue the discussion. really open your mind to what im saying though as it doesnt seem to be sinking in even though it makes perfect sense, the easiest way to put it is, if you are a young jedi, respect yodas opinions cus that man knows more than u about the force, if ure wise with the force, then u start with all the questioning if you have doubt but more than likely, u wud probably be in agreement with yoda by that point. peace all

> You clearly misunderstood, just so you dont have to go back up and read, theres certain things that shouldnt be in certain games, in call of duty for example flying unicorns that we can mount and crash into walls, its stupid, its not whats true cod, its what hurts the game in a negative way, you may be fine with having force powers and pokemon in halo, me personally, i know otherwise because i know what halo is, and what it isnt. You cant just chuck around, “nobody cares what true halo is” as a rebuttal when its a perfectly logical one at that, i want the next halo game to be the NEXT halo game, not a completely different experience which is exactly what halo 4 is, please make a more constructive argument next time

I don’t think you understand what I’m talking about, otherwise you wouldn’t have continued to insult me and anyone else who happens to like Infinity.

When you say- “Infinity isn’t Halo! Get rid of it 343!” I hear- “Infinity fans aren’t Halo fans! Get rid of them 343!”. And that hurts.

Again, PLEASE STOP.