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Im seeing mixed opinions on including infinity settings and removing them completely, im here to explain why i believe it should be removed completely.
So the first counter-argument ill cover from people disagreeing is why cant we have both?
Now, before i go into the point in slightly more detail you might only need me to ask you this question, why not have an open world in Halo 5 with quests and the ability to level up and choose talents and while we’re at it lets include flying mounts and lets take out the guns… Heck lets give the player the ability to farm minerals to create different armor pieces.
Ok so to expain where im going with that, if we have every single game doing everything that every single other game is doing you are pretty much going to get a ton of games that are similar to eachother. So the word that should be in your head is the word ‘niche’. Halo 1/2/3 were games that covered a certain niche in the FPS console market. Call of duty covered the class-based area whilst Battlefield was the big team FPS. When you played these games you got COMPLETELY different gameplay from them.
Two things ill say here is firstly, when you get a game that drifts away from its ‘niche’ (niche being an incredibly significant key player in this argument), then you start to get a game that is less like the game its supposed to be, a game that plays differently from how its meant to, why would i even continue playing the game if i no longer enjoy this new kind of game i am playing (this explains the population drops in the game, Reach has similar numbers which is completely shocking).
Why is minecraft so big, why is call of duty still so popular, they both have a niche and they STICK TO IT… especially CoD, no i dont play the game.
So moving on into the second little add-on, with that said about niches ect, do you know what happens to games that try to make similar games with similar game concepts, they are VERY RARELY ever anywhere near as successful. One way of competing with these games however is making a completely different game with a different niche and game concept and core game mechanics, minecraft being the safest example here.
Everyone needs to start asking the following questions when making suggestions for the game… does it hurt the current halo sandbox and its core gameplay… does it benefit the gameplay in anyway.
Good suggestion, make armor abilities be map pick-ups (even though id rather see them gone), i shouldnt have to explain why that is a decent suggestion but i will just in case, it would add a similar scenario for fighting for power weapons which is what previous Halo games did and it worked. It promotes map movement and control so you dont get random stand-offs at 49 kills each as well, a negative could be that they may affect map design in a negative way or give way too much of an advantage depending on how 343 would do it.
Bad suggestion, lets keep infinity settings
We cant have both classic halo and infinity because one of them doesnt belong in a halo game and only harms the core halo concepts, just like how weapons belong in the game, just like how mounts dont belong in the game, like yeah we could have mounts and classic halo, but that would be an incredibly silly thing to say, mounts harm the core halo concepts and should never be in the game. Like just how i analyzed armor abilities being map pickup, if i was to do the same for infinity all i’d get is random noobyness and a sandbox less skill demanding, infinity CTF for example i DESPISE how its an instant respawn and im not even going into that stuff.
Infinity is such a specific experience that itcould even have its own playlist like Team Infinity or even a completely different game itself. You cannot merge 2 game philosophies into one and if i havent cleared up why by now then… well atleast i tried.
The least that needs to happen is Halo 5 needs to be Ranked/social split, where socal has some infinity settings but not many,should be a place people go to when they want to chill and not worry about ranks, not a place people go to when they want to play infinity. Personally id hate the decision as it would either be ranked or settings i hate.If thats not an option then game modes like snipers, doubles, swat ect need to go in ranked.
Halo settings>infinity settings, the evidence outside the logic and points people have to make is the numbers, Reach numbers should not be competing with H4 numbers.
Lasty thing ill say is go check out gandhis thoughts, other than the fact that he is like the jesus of all things halo (im still learning about the game from him and i thought i was a halo player of the wisenessnessssss) and can give information on so many aspects of the game, im sure he has a vid on this but cba to go have a look, i think ive covered most stuff.