Why Halo 3 Swat.............

Why Halo 3 Swat was better,

In my onpion Halo 3 Swat was a lot better here are a few reasons on why i think that, first off i liked ranked playlist, but i know there are hundreds of threds on that so i won’t talk about that, then i liked how you couldn’t really have long range battles with the BR like with the DMR. Why, because in Halo 3 Swat you would just jump around the map doming people, now in Reach Swat if you peek your head out even for a second you are alreday dead because the DMR is just to accuarate, i also liked having the choice between the BR or the Carbine i know the carbine was rarely used but i was good every once in a while. The couls put the Needle Rifle in i know with the supercombine it would be storng but they could have a serperate play list for it. I also loved Shwat Guns i know most of you guys probably hated it but i didn’t. I just think there’s to much camping in Reach Swat they already have snipers for camping they don’t need both. It could have also had something to do with the maps i liked most of the halo 3 maps a lot more, i mean who didn’t like swat on the Pit (or any gametype for that matter) or Swat on Gaurdian, i also loved it on Rat’s Nest and High Ground. So let me know what you guys think about the two.

Why Halo 3 SWAT was better:

-maps

Why Reach SWAT is better:

-netcode
-single shot weapon
-no grenades
-bloom

Personally swat with no bloom and grenades on the map will bring me joy, I would also like to have elite swat.

> Personally swat with no bloom and grenades on the map will bring me joy, I would also like to have elite swat.

Isn’t SWAT a precision game type? What is precise about grenades?

nothing, people just like spamming mininukes.

Bloom with SWAT is pointless. Spammers get lucky hits when their reticule’s centre is no-one near the head, and is probably aimed more in the crotch area. How is that accurate shooting? This is a big problem with SWAT, since precision is not rewarded like it should be, and also means spammers can cross map, while the enemy that is pacing his shots so the reticule covers the head doesn’t get any headshots being counted. Precision? Bloom has ruined it…again!

> Why Halo 3 SWAT was better:
>
> -maps
>
> Why Reach SWAT is better:
>
> -netcode
> -single shot weapon
> -no grenades
> -bloom

Yes.

Also i was a SWAT 50 so watch yo mouth boooooooooooooooi

> Bloom with SWAT is pointless. Spammers get lucky hits when their reticule’s centre is no-one near the head, and is probably aimed more in the crotch area. How is that accurate shooting? This is a big problem with SWAT, since precision is not rewarded like it should be, and also means spammers can cross map, while the enemy that is pacing his shots so the reticule covers the head doesn’t get any headshots being counted. Precision? Bloom has ruined it…again!

Sorry kid but bloom is PERFECT for SWAT. Maybe you should stop making excuses.

> Spammers get lucky hits when their reticule’s centre is no-one near the head, and is probably aimed more in the crotch area.

I have never experienced this.

> > Bloom with SWAT is pointless. Spammers get lucky hits when their reticule’s centre is no-one near the head, and is probably aimed more in the crotch area. How is that accurate shooting? This is a big problem with SWAT, since precision is not rewarded like it should be, and also means spammers can cross map, while the enemy that is pacing his shots so the reticule covers the head doesn’t get any headshots being counted. Precision? Bloom has ruined it…again!
>
> Sorry kid but bloom is PERFECT for SWAT. Maybe you should stop making excuses.

Or, maybe if you watch a video and see that this scenario happens more than it should, then you would see what it means. If you could only headshot if bloom is covering the head of the enemy and no other body part, then yes I would agree that bloom would be perfect. In fact, the principle is great, except spamming is rewarded far too often, even in SWAT.

And btw, I have a healthy 1.42 KD ratio in SWAT, I just don’t see why spamming against me, or even by me, should be rewarded. In fact I have spammed at an opponent’s leg at full bloom and got head shots before! Is that really precision play? There are times when I have been embarassed to get kills when I haven’t shot anywhere near an opponent’s head, and frustrated when an opponent does the same thing to me!

> > Spammers get lucky hits when their reticule’s centre is no-one near the head, and is probably aimed more in the crotch area.
>
> I have never experienced this.

I have, it can happen online.

And admiral, my SWAT k/d is like 3-4 and honestly bloom adds a skill to SWAT that wasn’t present in halo3.

I’m not saying it doesn’t happen, I’m saying it doesn’t happen for me. If I miss it never gives me a lucky heashot instead. It seems like my enemies get that luxury on occasion though.

> > > Spammers get lucky hits when their reticule’s centre is no-one near the head, and is probably aimed more in the crotch area.
> >
> > I have never experienced this.
>
> I have, it can happen online.
>
> And admiral, my SWAT k/d is like 3-4 and honestly bloom adds a skill to SWAT that wasn’t present in halo3.

Don’t get me wrong, I think in principle bloom is a great idea for SWAT, and it does add more skill to SWAt the majority of the time. However, it is also a bit silly that random spamming can sometimes lead to undeserved head shot kills, and that is my issue with the bloom as it is in SWAT. If this problem was sorted to make the reward for random spamming almost nil, then I’m sure that I’ll be a fervent supporter of bloom in SWAT, and indeed all playlists. SWAT is all about precision, and whilst bloom the majority of the time helps with this, it is a shame it is let down by the odd bit of undeserved luck.

But I will say, that even if bloom is sorted for SWAT, I will never be the best SWAT player around, and those lucky instances will never cover the fact that it will never happen. I guess I’m coming at this from a fairness standpoint, rather than a I’m amazing and all thsoe kills against me are flukes, because when I die I’m sure it is because I have been outplayed the majority of the time! I am competent though!

> > > > Spammers get lucky hits when their reticule’s centre is no-one near the head, and is probably aimed more in the crotch area.
> > >
> > > I have never experienced this.
> >
> > I have, it can happen online.
> >
> > And admiral, my SWAT k/d is like 3-4 and honestly bloom adds a skill to SWAT that wasn’t present in halo3.
>
> Don’t get me wrong, I think in principle bloom is a great idea for SWAT, and it does add more skill to SWAt the majority of the time. However, it is also a bit silly that random spamming can sometimes lead to undeserved head shot kills, and that is my issue with the bloom as it is in SWAT. If this problem was sorted to make the reward for random spamming almost nil, then I’m sure that I’ll be a fervent supporter of bloom in SWAT, and indeed all playlists. SWAT is all about precision, and whilst bloom the majority of the time helps with this, it is a shame it is let down by the odd bit of undeserved luck.

Yes bloom adds a small element of randomness, but the benefits far outweigh the cost. I enjoy bloom in SWAT but it does not work at all well in any other gametype.
You can’t have the best of both worlds unfortunately.
The reason i like bloom is because it emphasizes killing your opponent in ONE shot.
Noobs tend to spam when they miss in SWAT and a good player will always be able to take advantage of this and drop them with a single bullet.

I hear you about having slightly sloppy aim and still getting the head because of bloom, but even so.

Yeah i agree with most of you.

grenades accually added something extra to it and it’s not like they accually killed the person the majority of the time. If the were camping in a building you could toss one up and hope you got lucky.