why hadn't the unsc thought of this?

Ok, so we know that 4 player coop is almost a certainty for halo 4, and we need it so it doesn’t mess with canon as to who the extra characters are. after all, we don’t all want to be the cheif, like in halo 1 and 2, do we?

Now,look at Kat.
She had her arm blown to bits and had a PERFECT replica rebuilt, that functions better than a human arm any way.

So why haven’t we got a spartan that doesn’t rely on humans to wear it?

Why can’t we have a spartan “suit” that opperates by a smart AI like Cortana?

if captured they could have a fail safe explosive, and AI preform much better at tasks and think much clearer.

Think of something as skinny as a female spartan, although more metal and electronic parts.

everything else would be the same, except they’d only have to look out for damage to the armour.

what do you think?

these AI’s could be copies of Cortana if there’s old spartan armour aboard the ship, or if the Cheif meets up with the UNSC early into the campaign then they could dish out these “Robot Spartans”

Good idea?

So…a robot?Because that sounds like a robot.

EDIT: Spartans are the people inside the suit.The suit itself is called Mjoulnir.

It is a good idea, but perhaps there are problems. For a start, the armour that allows Kat to be so good is bloody expensive. Secondly, the operators would be vulnerable as well as the possibility that the robot gets destroyed, you might simply be adding to the problem. Then you have the issues of jamming, hacking, magnets, et cetera…

It would be prone to rampancy if it was a smart AI which would only come back to bite the UNSC in the -Yoink-.

A dumb AI, on the other hand, would perhaps lack the critical thinking required for combat (I.E. thinking outside the box). And as dark as it sounds, the funding required for such a project would far exceed that of training a child.

Couldn’t they be experimental though? so, you know, there’s only a couple and not a whole army of them?

I don’t think that the UNSC Infinity was cheap either, but it looks like it payed off. maybe it could use some forerunner tech to make it better? (don’t know in what way though).

it’s still have the shields and all the protection as well.

and i’d doubt they’d be hacked while on the forerunner planet.

> I don’t think that the UNSC Infinity was cheap either, but it looks like it payed off. maybe it could use some forerunner tech to make it better? (don’t know in what way though).

No military endeavour is without vast cost. Nothing in the military is ever cheap and I don’t know about you but the Spartans paid off, not the normal UNSC soldier who would 9/10 get owned. ODSTs were better but the way normal UNSC soldiers were portrayed in the games… Obviously they were not trained enough or something. They don’t even do tactics.

I would rather have non-canon co-op like Halo 1, 2, ODST, and Reach. Sure, it was cool having Arby tag along in Halo 3, but as a result, we lost out on a few cutscenes and a bit of dialogue changed, which I was not fond of. I say just make it simple, and either make everyone Chief, or make everyone different characters only if those characters are there in single player as well.

> I would rather have non-canon co-op like Halo 1, 2, ODST, and Reach. Sure, it was cool having Arby tag along in Halo 3, but as a result, we lost out on a few cutscenes and a bit of dialogue changed, which I was not fond of. I say just make it simple, and either make everyone Chief, or make everyone different characters only if those characters are there in single player as well.

It was non canon in halo 3 also considering arby wasn’t actually with you most of the time in solo play.

> > I would rather have non-canon co-op like Halo 1, 2, ODST, and Reach. Sure, it was cool having Arby tag along in Halo 3, but as a result, we lost out on a few cutscenes and a bit of dialogue changed, which I was not fond of. I say just make it simple, and either make everyone Chief, or make everyone different characters only if those characters are there in single player as well.
>
> It was non canon in halo 3 also considering arby wasn’t actually with you most of the time in solo play.

Yeah, I know. But the co-op was done in a way that, if they player wanted, they could consider it to be canon. Which is a great concept, I just feel it wasn’t very well executed because, as a result, we lost out on cutscenes and such.

Here’s the thing I don’t get. Why does Co-op have to be canonically correct? Co-op, multiplayer, firefight, none of these things are canon. It’s simply another way to play the game.