I love to build, I love to tinker. I love being able to create from ‘scratch’ a design of my own making. Since Halo CE, I always pondered at the notion of being a game designer. Making a multiplayer map I wanted to play. Remaking or reusing ideas from other games/ consoles and making them also work for a series I love to death, Halo.
With the advent of Forge in Halo 3 and the much much better Forge that shipped with Reach, we have been able to see some of our designs, our fantasy imaginations come to life. We’ve breathed new life into multiplayer and LAN parties. We’ve completely turned our idea of gaming upside down with ridiculously fun mini games and game types and that’s all due to custom game options and being able to build with Forge.
Every Halo game ships with maps. Sometimes they ship with brand new maps, and sometimes they have re-invisioned or remakes of our favorites. Some would say that Bungie, and 343 now, shouldn’t waste time with remakes because they could be using that time creating more intellectually compelling and complicated maps. There was a time when I disagreed with that notion. I love remakes, because I hate missing my favorite maps from the past. But I’ve changed my mind on this.
I totally believe that 343 should never remake a map again. Why? It’s simply because they don’t have to. If they keep ramping up and making Forge better and stronger with each iteration/ generation then the community can do it. Forge 3.0, if done correctly, will allow for everyone to be happy. The programmers can keep their focus on new maps with new visions, while leaving their adoring community to spend countless hours perfecting their remakes until the point that the remakes are identical to the original.
We need to have a blank canvas.
We need to be able to create walls, mountains, and streams from scratch.
We need more color palettes.
Thank you.