Why Every Patch Is An Overreaction

I love patches, I do. I feel you need them periodically to make the game balances and make updates. However, I’m getting tired of 343 over nerfing or buffing units every patch. Last patch it was super hero’s. First patch Anders got annihilated. Kinsano then nerfed into the toilet. Choppers were destroyed. Every patch seems to be an overreaction instead of small subtle changed and tweaks. For example, this patch cutter got crushed, Anders and Forge got buffed into heaven. Did they need buffs? Absolutely. But why increase hellbringers damage vs units so much? Make banshees so much worse? Buff hornets big time? Hornets needed some live but not that much. Why not make anti air better instead of banshees worse vs AA when they are supposed to be green vs vehicles. I feel as though small adjustments are needed not wholesale changes. Because next patch will be a nerf to Anders, forge, and hellbringers because too strong. I’d rather have small improvements then seeing everyone play as UNSC and rushing with flamethrowers or 500 sentinels by the 5 min mark or Forges hero warthogs just riding around denying expansion and conquering every power node.

Just my opinion that smaller changes are better than huge ones.

The hellbringer one is the one that worries me. Hellbringers are very strong right now and a mass of them can drop a base. My guess is rabbits or choppers or ghosts could probably handle them, but haven’t tested.

Smaller, more frequent balance changes would be amazing. (Emphasis on “more frequent”)

It’s because such a complex game needs to be fine tuned. What you are seeing here is a company that wants a perfect product. So what may seem like random changes these have been based on evidence if they don’t work out they’ll tweak them.

> 2541316932588271;1:
> I love patches, I do. I feel you need them periodically to make the game balances and make updates. However, I’m getting tired of 343 over nerfing or buffing units every patch. Last patch it was super hero’s. First patch Anders got annihilated. Kinsano then nerfed into the toilet. Choppers were destroyed. Every patch seems to be an overreaction instead of small subtle changed and tweaks. For example, this patch cutter got crushed, Anders and Forge got buffed into heaven. Did they need buffs? Absolutely. But why increase hellbringers damage vs units so much? Make banshees so much worse? Buff hornets big time? Hornets needed some live but not that much. Why not make anti air better instead of banshees worse vs AA when they are supposed to be green vs vehicles. I feel as though small adjustments are needed not wholesale changes. Because next patch will be a nerf to Anders, forge, and hellbringers because too strong. I’d rather have small improvements then seeing everyone play as UNSC and rushing with flamethrowers or 500 sentinels by the 5 min mark or Forges hero warthogs just riding around denying expansion and conquering every power node.
>
> Just my opinion that smaller changes are better than huge ones.

500 Sentinels by the 5 minute mark?

The heroes needed to be buffed to were they were except Jerome and his Mantis that was ridiculous but the definitely needed to be good for there price before that they were never used at all unless you were capturing nodes with honor guard.

Buffing AA would be an indirect nerf to EVERY air unit. If Banshees were the problem and nothing else was then you fix Banshees.

Im curious where the 300% to anvil round came from, that ability has spent all this time in the gutter, why is it suddenly on the radar for a 300% increase? Maybe they should have buffed it 150% last patch and then we could be seeing for this patch if it needed to go higher.

> 2541316932588271;1:
> I love patches, I do. I feel you need them periodically to make the game balances and make updates. However, I’m getting tired of 343 over nerfing or buffing units every patch. Last patch it was super hero’s. First patch Anders got annihilated. Kinsano then nerfed into the toilet. Choppers were destroyed. Every patch seems to be an overreaction instead of small subtle changed and tweaks. For example, this patch cutter got crushed, Anders and Forge got buffed into heaven. Did they need buffs? Absolutely. But why increase hellbringers damage vs units so much? Make banshees so much worse? Buff hornets big time? Hornets needed some live but not that much. Why not make anti air better instead of banshees worse vs AA when they are supposed to be green vs vehicles. I feel as though small adjustments are needed not wholesale changes. Because next patch will be a nerf to Anders, forge, and hellbringers because too strong. I’d rather have small improvements then seeing everyone play as UNSC and rushing with flamethrowers or 500 sentinels by the 5 min mark or Forges hero warthogs just riding around denying expansion and conquering every power node.
>
> Just my opinion that smaller changes are better than huge ones.

#1 - Banshees still beat UNSC Air.
#2 - Cutter was THE ONLY viable UNSC leader besides OP Jerome
#3 - Hellbringers got horribly wrecked by units they were supposed to counter in many cases because of how weak they were and how little damage they did to units that would just turn and run away.
#4 - Banshees were absolutely destroying anti air vehicles and infantry. The tweaks specifically adjusted them vs. their counters. They were not performing as intended.

Small changes are sometimes good to do, but sometimes big ones are needed to bring units to where they are intended to be. The great thing is, if certain things are not well and a single strat is found to rule them all - tweaks can still be made.

Just a natural thing with RTS games.

> 2533274792776027;3:
> Smaller, more frequent balance changes would be amazing. (Emphasis on “more frequent”)

One patch per month is already frequent enough. Make it shorter and there won’t be enough telemetry data(thanks to the abysmal active player count) for proper tuning. Surly we can’t just use community feedback as a solo source for these patches otherwise it would become another “the crying baby gets the milk”.