I feel that adding Elites to MP would be pointless for 3 big reasons
-
343 made MP part of the actual story by making it “War Games” instead. War Games is about Spartans training on a UNSC ship so there would be no Elites on the ship, let alone in War Games.
-
They would have to add as much customization for the Elites as there is for the Spartans. This would take a crap ton of work and I just don’t really see it happening.
-
Hitboxes. Sure, we could get used to them but the game is just more fair and balanced (which is what this community has been screaming for) when everyone can be hit in the same places.
In terms of canon, yes, they shouldn’t return as Wargames is spartan vs spartan.
But people still liked the variety it added.
Canon meant the elites were bigger, so reach had them only in invasion to account for this.
My favourite way of doing it though was in Halo 3 where you could just be either and the size was the same, so the canon went out the window.
However, for your first reason alone, I agree we won’t be seeing them return.
Who’s to say the Arbiter’s group or another pro-human splinter group wouldn’t work with the UNSC?
Yet the simulation can add Flood.
> 1. War Games is a giant simulator…so I don’t see why Elites can’t be simulated.
>
> 2. Elites have way fewer armor classes than Spartans…so making a playable version shouldn’t be hard.
>
> 3. Elites can have there own playlists such as Elite Slayer…or the popular and wanted Invasion
Elites might be able to be simulated in some way but that’s a whole new topic. The Spartans are in the simulation. The players aren’t actually simulations just the maps are, sort of like the Danger Room from X-Men.
Elites do have less armor classes but I believe that just giving us 5 different Elites to play as would be just lazy on their part. The correct treatment would be to go the Halo 3 route. Give them plenty of armor pieces to wear just like how the Spartans are. That would be very time and money consuming though and I think 343i would rather focus on Spartan vs Spartan multiplayer.
They could have their own playlists but then why not just be Spartan vs Spartan if it’s going to be just Elites vs Elites anyways. The only way they could really come back is Invasion and that would have to tie into the story itself since multiplayer is now canon. That also seems unlikely to happen since this trilogy is obviously focusing on the new Promethean/Forerunner enemies and Master Chief himself.
> Elites might be able to be simulated in some way but that’s a whole new topic. The Spartans are in the simulation. The players aren’t actually simulations just the maps are, sort of like the Danger Room from X-Men.
>
> Elites do have less armor classes but I believe that just giving us 5 different Elites to play as would be just lazy on their part. The correct treatment would be to go the Halo 3 route. Give them plenty of armor pieces to wear just like how the Spartans are. That would be very time and money consuming though and I think 343i would rather focus on Spartan vs Spartan multiplayer.
they did something similar in reach, and my preference was to play as sanghelli. i enjoyed the extra speed and i looked awesome anyways! more to the point though, if the war games deck can alter gravity and other settings (speed/gravity volumes/damage settings) im certain that putting players in the role of a sanghelli would not be that hard, and would continue the age old tradition of including elites in slayer matches, and it would be an excuse to give us the invasion game type back! those were awesome fights
anyways, imma head out and see if i cant go cruise with someone from the other team in a hog 
> > Elites might be able to be simulated in some way but that’s a whole new topic. The Spartans are in the simulation. The players aren’t actually simulations just the maps are, sort of like the Danger Room from X-Men.
> >
> > Elites do have less armor classes but I believe that just giving us 5 different Elites to play as would be just lazy on their part. The correct treatment would be to go the Halo 3 route. Give them plenty of armor pieces to wear just like how the Spartans are. That would be very time and money consuming though and I think 343i would rather focus on Spartan vs Spartan multiplayer.
>
> they did something similar in reach, and my preference was to play as sanghelli. i enjoyed the extra speed and i looked awesome anyways! more to the point though, if the war games deck can alter gravity and other settings (speed/gravity volumes/damage settings) im certain that putting players in the role of a sanghelli would not be that hard, and would continue the age old tradition of including elites in slayer matches, and it would be an excuse to give us the invasion game type back! those were awesome fights
anyways, imma head out and see if i cant go cruise with someone from the other team in a hog 
They could explain it as Spartans that just look like Elites for certain simulations but then the whole lore behind the multiplayer seems pointless. If they were going to add a reason why MP exists in the universe of Halo then why cheapen it by making it function the exact same as normal unexplained MP and then giving us dumb reasons like: “Oh the Spartans just look like Elites in this simulation.”
Why would they link MP to the story and make people actually question just what the hell is going on in the Infinity lol?
343 I’ll give you credit for trying to tie them both together but multiplayer never had to “make sense” to us. I think you did it just so you could have Infinity Slayer.
If there was no story-MP tie in then you could release Invasion or whatever you wanted and it would be fine. It would still be fine if you did it right now but then people wonder why you chained yourself up a bit by making it part of the actual story.
Screw it I’m just rambling now
hopefully you all can understand what I’m trying to say.
> Yet the simulation can add Flood.
Because flood is a real time threat. Prepare for the worst infected spartans.
The war with the covies was over. The faction we face in halo 4 was a rogue faction that left way before the events of halo 3. As far as the UNSC was aware and concerned of they did not need to worry about fighting them anymore. Which is why a simulation was not made for them.
Seriously guys it’s really not this hard to figure out.
> > Yet the simulation can add Flood.
>
> Because flood is a real time threat. Prepare for the worst infected spartans.
>
> The war with the covies was over. The faction we face in halo 4 was a rogue faction that left way before the events of halo 3. As far as the UNSC was aware and concerned of they did not need to worry about fighting them anymore. Which is why a simulation was not made for them.
>
> Seriously guys it’s really not this hard to figure out.
sees Spartan Assault
I don’t know man, looks like the Covenant threat is still up and active before 2557, Halo 4’s date. As far as the Flood being a real-time threat, none of the Kilo-5 novels seem to worry about it all too much, heck Installation 03 was explored without any mentionable incident.
The idea that multiplayer is really just military training exercises has existed since at least Halo 3 (not sure about 2 or 1) and I didn’t see anyone complaining about Elites back then (well, not for canon reasons).
> > > Yet the simulation can add Flood.
> >
> > Because flood is a real time threat. Prepare for the worst infected spartans.
> >
> > The war with the covies was over. The faction we face in halo 4 was a rogue faction that left way before the events of halo 3. As far as the UNSC was aware and concerned of they did not need to worry about fighting them anymore. Which is why a simulation was not made for them.
> >
> > Seriously guys it’s really not this hard to figure out.
>
> sees Spartan Assault
>
> I don’t know man, looks like the Covenant threat is still up and active before 2557, Halo 4’s date. As far as the Flood being a real-time threat, none of the Kilo-5 novels seem to worry about it all too much, heck Installation 03 was explored without any mentionable incident.
I haven’t read any of the kilo-5 novels. What i mean by real threat is everyone is generally scared of the flood and the threat it dropped on us. So to me it makes sense they prepare to fight the flood. As far as i remember the infinity was an exploration ship and we don’t know if the flood threat is really gone.
Can you elaborate on the current covie threat? Because last i understood the elites and those who sided with them left back to the home world to try and fix their home. I wasn’t aware that the covies held any threat after halo 3.
> The idea that multiplayer is really just military training exercises has existed since at least Halo 3 (not sure about 2 or 1) and I didn’t see anyone complaining about Elites back then (well, not for canon reasons).
I’m pretty sure MP wasn’t officially canon until Halo 4.
Only the real flood is creepy and puts up a fight and the simulation flood are just jogging demon-clowns with an OP claw.
> I haven’t read any of the kilo-5 novels. What i mean by real threat is everyone is generally scared of the flood and the threat it dropped on us. So to me it makes sense they prepare to fight the flood. As far as i remember the infinity was an exploration ship and we don’t know if the flood threat is really gone.
>
> Can you elaborate on the current covie threat? Because last i understood the elites and those who sided with them left back to the home world to try and fix their home. I wasn’t aware that the covies held any threat after halo 3.
Not a single person remarks about the Flood in any of the Kilo-5 novels, well at least not anybody in a position of power. As for the Covie threat, Spartan Assault shows Brutes again and we know they are not a Jul’s Covenant faction, neither are the Drones. Consider the facts: There are many Covenant species, likely dozens of splinter groups and with the Covenant Empire in shambles, that is a lot of Covenant military muscle in the hands of God know who.
Compare that to the Flood. They appear in Halo 3…and that is it. Obviously the Flood isn’t too high of a priority for the UNSC since they removed Installation 03’s Activation index from it’s Library. I have no doubt that the Flood will come back eventually…but aside from the Flood simulation on the Infinity, that is about as far as their concern goes. Besides, human-controlled Flood as a sim is a terrible practice for combat against the Flood. The Flood is a hivemind controlled by an entity that has consumed billions of worlds and trillions of minds. Some naive humans running around doesn’t compare.
> The idea that multiplayer is really just military training exercises has existed since at least Halo 3 (not sure about 2 or 1) and I didn’t see anyone complaining about Elites back then (well, not for canon reasons).
Well, Elites could’ve been added in canonically. Of course, it would require the complete retooling of the Kilo-5 saga and likely Spartan Assault. After the war ended, the Arbiter and UNSC could’ve formed a joint task force. The pieces for one are there, Usze ‘Taham is a liason to the UNSC for the Arbiter and N’tho 'Sraom is one of the growing numbers of human sympathizers among the Sangheili youth. Throw in those mentions of Covenant species living on Earth and you have the making of a multiple species UNSC.
Heck, it would make sense to have Sangheili consultants to combat the new Sangheili-led Covenant remnants of Jul 'Mdama. But no, human-centric narrative about the Spartan-IVs and how humanity kicks -Yoink-.
Yay.
@ Cobra.
Not a single person remarks about the Flood in any of the Kilo-5 novels, well at least not anybody in a position of power. As for the Covie threat, Spartan Assault shows Brutes again and we know they are not a Jul’s Covenant faction, neither are the Drones. Consider the facts: There are many Covenant species, likely dozens of splinter groups and with the Covenant Empire in shambles, that is a lot of Covenant military muscle in the hands of God know who.
Compare that to the Flood. They appear in Halo 3…and that is it. Obviously the Flood isn’t too high of a priority for the UNSC since they removed Installation 03’s Activation index from it’s Library. I have no doubt that the Flood will come back eventually…but aside from the Flood simulation on the Infinity, that is about as far as their concern goes. Besides, human-controlled Flood as a sim is a terrible practice for combat against the Flood. The Flood is a hivemind controlled by an entity that has consumed billions of worlds and trillions of minds. Some naive humans running around doesn’t compare.
My reply: Well wether the flood is spoke of in those books i understand why they would choose a flood threat sim over a covie. You can reason with elites. You can’t reason with flood. I agree somewhat. A human controlled flood isn’t going to be the same as a gravemind controlling a flood. But the traits they are slammed with and equipment they use gives them a basic idea of what the flood could be like.
It was my understanding that Spartan assault happens in the time between halo 3 and 4. That doesn’t mean the covies are still a threat during halo 4. It is very plausible for other covie rouge groups exist. But for the most part we got a majority of the elites and a good armful of the rest. Halo 2 was a good example of how the factions split. As for the brutes they probably just hate everyone now. I can understand how the covies can be seen as a threat. But appearently not enough of a threat to make a simulator out of it.
I don’t understand why the multiplayer has to fit in with the campaign/ lore. I would rather have a fun and balanced game than one restricted by what fits into the Halo universe. Keep the campaign stuff in the campaign and let things like Elites into Matchmaking.
How about adding the elites like halo 3, where the hitboxes are the same. Many people want the elites back and having the same hitboxes I don’t see why not.
If you really want some canon behind it then we could have a joint training initiative. The UNSC wants to keep up good relations with the allied covie troops and have allowed some access to infinity holo-training.
This idea also solves the problem of armour types. Since they are new in the simulation and/or only have restricted access.
Elites are back, canon is fine and it means we don’t have to wait forever for new armour to be modeled.
> I feel that adding Elites to MP would be pointless for 3 big reasons
>
> 1. 343 made MP part of the actual story by making it “War Games” instead. War Games is about Spartans training on a UNSC ship so there would be no Elites on the ship, let alone in War Games.
>
> 2. They would have to add as much customization for the Elites as there is for the Spartans. This would take a crap ton of work and I just don’t really see it happening.
>
> 3. Hitboxes. Sure, we could get used to them but the game is just more fair and balanced (which is what this community has been screaming for) when everyone can be hit in the same places.
-
Explain the Flood.
-
Good point, they crammed so much armor onto the disc, they couldn’t add Mark V… On the other hand, H4 is pushing Xbox 360 to it’s limits. H5 will most certainly be on Xbox One and as natural progression, there will be far more armor variety, which could include Elites.
Also, you suggest they continue to depict only Elite Minors in their CGI and Live action? If they really want to impress people, they need to add variety.
- Was an issue in H3, fixed in Reach (but to avoid potential new issues, Elites were relegated to Invasion and Elite-only gametypes. YET Elites could play with Spartans in Custom Games, Forge, and Firefight).
Elites were awesome, added that bit of variety to it.
Yes it may not be canon, but if you read the canon books, a couple of banshee bolts will kill a fully shielded spartan, etc, showing that the multiplayer isn’t strictly canon!
Maybe Halo 5, elites will return with Arbiter on our side, Storm covenant on the other side?