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> > > Lol where do people get the impression that eSports is ruining Halo? The fact that Halo has had any success as an eSport has just been a byproduct of actually having a good, balanced and competitive Halo game. That’s what people liked about Halo in the first place.
> > >
> > > When the game started getting unbalanced with all if the casual loadout/AA garbage, Halo eSports essentially died, and so did the appeal surrounding Halo. While they may not be directly correlated, the decline in population and sales can also be attributed to Halo’s formulaic changes, which led to a game that was not competitively viable.
> > >
> > > The fact that Halo moved back to a 1:1 competitive Arena format is nothing but a good thing. We’re back to traditional Halo ideals. It’s the best thing it could’ve done… but where H5 did this right, it left out a bunch of content, had a forgettable Campaign, and launched in a disappointing state for many fans. We’re still missing traditional modes and content.
> > >
> > > The quality of the content offerings is absolutely, number 1, the biggest issue with H5. It screams “rushed job” in just about every facet of the game. The fact that the gameplay is as solid as it is and is “eSport-ready” is probably the single, most redeeming quality about the game, that makes it worth coming back to. It’s just a shame that the game built around it is as lacking as it is… people have gotten bored with the game. You see high-profile Halo YouTubers, among them very sensible people, smart and skilled players, echoing the very SAME concerns…
> > >
> > > Edit: I don’t mean to stray off-topic but man, when people start saying this stuff… The thing is, people like to pad stats and hit clips. And for all the time people are slaying the other team, where are the other “objective players?” For all the time the enemy team is spending respawning, they should be playing the objective.
> >
> > Ok, we get your point, we are not saying that having eSports is bad for the game, we are saying that focusing ONLY on eSports and Ranked games has left us, the social/objective players, with little amounts of fun to be had with the game.
> >
> > Sometimes I play a lot of Griffball just because people can’t kill me as easily as they do in CTF or Strongholds, because I usually focus on objectives.
> >
> > The game is good? Yes. It is balanced? Yes. Competitive? Yes, but maybe too much.
> >
> > 343i cam continue to focus on eSports if they want, but I think they should care about people that play for fun too, not just in the competitive side of the game.
>
> You want to know the funny thing here? I see it as nearly the opposite. 343 has given casual players Grifball, Infection, Warzone, FF, Fiesta, Action Sack… countless additional REQs and (what are essentially useless) customization options, frequent featured Social playlists (many of which are highly casual and tend to not interest competitive/traditional players… 343 is very eager to promote these casual modes too… more so than they have been to promote Oddball recently).
>
> What have competitive players gotten? Only 3 launch game modes… Assault, which isn’t even in competitive MM and was mainly created to reintroduce Grifball. Oddball and KOTH? Nope… Oddball (sort of) but it really doesn’t count with as long as it’s taken, and when it’s just going away again (bogus)… no indication we’ll see it in Team Arena/Objective playlists… very sad.
>
> We’re FINALLY getting Snipers, idk what the hold up has been on that one. Literally anyone at 343 with some spare time could’ve configured new versions of Arena maps for Snipers with Forge in an afternoon… no map rotation support in forever, or any meaningful additions/fixes to MM. The latest refresh was long overdue… and still didn’t address issues in more popular playlists.
>
> Heavy aim was identified and fixed… and while that’s great and everything, a working, consistent aiming system is supposed to be a given. Actual new content for competitive players has been sparse, and competitive player feedback has been largely ignored or has taken a tremendously long time to implement. And some of these requests/additions (like Snipers) are NOT been difficult requests to satisfy.
>
> There just really isn’t a better way to say it at this point… it’s ridiculous how some of this feedback is being processed. Big-name Halo YouTubers have started speaking out, more and more, about this lately as well…
>
> There just seems to be way more interest in appeasing all of these new-age, casual players than the more traditional/competitive players at this point. Remember the much requested “classic” playlist that ended up with Spartan Abilities? 343 essentially flipped those fans the bird… it’s unbelievable how they misconstrue feedback and/or find ways to seemingly troll the community (that’s truly how it feels sometimes).
>
> Idk man… just being honest. I really don’t see your side of the argument, actually being one of the more traditional/competitive Halo fans myself… I don’t see us getting anywhere NEAR the same level of support.
Now that I see it your way, it’s true, not much content has been developed for the competitive players. It’s true we got a lot of casual modes, but they had to add the after launch because the community requested it, so it’s not like they wanted to focus on that. Warzone, well… it’s Warzone, the gimmick of this game, so surely they are going to make more reqs for it, and people usually play it super hardcore, so I won’t include it in the “casual gamemodes group”, it was supposed to be casual, but it sure doesn’t feel like it.
My basis for saying they focused on competitive stuff was on how much they advertise HCS and HWC, and how much time/money is invested on it. I failed to see it from the “content developing/generating” perspective, so now I see thats true.
I have to agree with you in something else, everything in Halo 5 feels rushed. I think they should focus on this game for a while, fixe stuff, and new content (at least that one last update people expect), bring a couple of maps and gamemodes, and everything would be good.
A good portion of people want 343i to move on and focus on Halo 6. I would prefer that they fixed Halo MCC and Halo 5 (whatever is broken in those two games) and then they should move on. I like games to be well made, even if I have to wait years for them. I would hate to pay $100+ in a game to see it gone in almost 3 years because it’s sequel came out.