Now before anyone says anything untoward about me or my views, remember this is opinion based and only an assumption of the current state of Halo.
Right, now to get started I’ll just jump straight into what I would like to talk about.
Innovation.
The Halo series is all about ‘Innovation’, not one Halo game is alike. This is what I would like to stress.
Halo 4 should not be like any other game/past Halo game, otherwise it won’t attract the masses that H1, H2 and H3 did.
What it needs is originality, now for some of you, you may think that the ‘core gameplay’ of halo is still original, but it’s not, its 10 years old now and most people want ‘Innovation’.
Another point which needs to be stressed is the seperation of the ‘Casual’ and the ‘Competitive’ communities. Although I consider myself as a representitive of the Competitive scene, what everyone must understand is that H4 should bring both communities as close together.
An example of such a game is Starcraft 2, H1 etc.
Reach started out as a bad game, but now that various alterations have been made (Title Update/No bloom) it has impacted the game in such a great way. (Head on over to www.mlgpro.com tomorrow to be able to watch some VoD of the Championship that was held over the past weekend)
However, because the alterations are so different from Vanilla Reach, and that the changes haven’t made it across the board, it seperates the ‘Casuals’ from the ‘Competitive’ players.
To conclude, I believe that H4 should bring originality with new features, with the immersion available to both scenes of players without having to make drastic changes that will seperate the communities.
P.S. - Nostalgia is a big thing yes, but why can’t people understand that the game is not going to be remade and renamed Halo 4, the acceptance of innovation is key to Halo 4’s success and I for one am very very excited to see Halo 4 hit our stores in a relatively short amount of time.
Thanks for reading.
Josh