I remember back then when Bungie always made a bunch of vidocs, trailers, and gameplay videos at least 2 times a month,they liked to show their new ideas and other stuff, but 343i is releasing stuff very slowly, they’ve barely shown any gameplay, only a tiny bit, why are they doing that? Are they unconfident or something? Is that why that made a private beta? Are they scared of the feedback they are gonna get? Or just keeping a lot of information secret to suprise people at E3?
They’re confident I bet, they’re basing it off of halo 1 & 3, all maps are made for multiplayer and are not recycled from campaign and all traits are same as halo 3 (speed and jump height).
They’re just keeping a wraps on it for e3 in june.
Well, the game is still 6 months from release. It would be better to show finalized things later than a lot of placeholders and work-in-progresses early. Also, we have a massive reveal coming up at E3.
> actualy, i liked the idea of not making maps from the campaing, it makes the games to get bored much faster
the reach maps are imo the most boring pointless maps in multiplayer history… even topping battlefield 3s map rubbishness!! i think it is obvious that bungie had lost all interest in halo by the time they made reach.
but what is harder to swallow is that they claimed that the maps were built, then intergrated into the campaign. but, if that is the case, then it would mean that they made levels around the maps that they had! it dont make sense to me.
so the spire, sword base, and that crap map (so rubbish that i cant even remember its name) where the space vehicule that you fly is, came about AFTER the multiplayer maps had been finished?? i dont believe it! not for one second…