With quitting being extremely prevalent now, it’s become clear that CSR changes do not account for it. You will still drop 10 after starting a 3x4. This was fixed even back in H5. Why hasn’t Infinite put a fix in place?
You lose only 5 CSR currently.
I’m pretty much positive I’ve lost more than 5. What are you basing that on?
https://support.halowaypoint.com/hc/en-us/articles/10581554050324-Halo-Infinite-Winter-Update-November-8-2022#h_01GH0PYB4AGGV6XGZEK4B6NTFG
Previously, the first player who left a Ranked multiplayer match lost 15 CSR points and players on the losing team lost up to 15 points, according to the normal CSR rules. With the latest backend service update, this rule has been adjusted so that the first player to quit always loses 15 CSR points, but if that first player quit early in the game (or is a no-show), the CSR losses and gains for other players are capped at +/- 5 CSR points. That means any player who leaves the match after an “early quitter” will only lose a maximum of 5 CSR points.
Yes but what if the matchmaking makes a 3v4 and you’re the first to leave this garbage game ?
Thanks for clarifying.
Must depend on how they define early then. In objective, it pretty much doesn’t matter how late it is–as soon as you drop a player in Strongholds or Oddball, the game’s over.
I wasn’t even aware this game had any rank unless you had the battle pass.