> I heard that the E3 build was created in November of 2011
Are you serious!? Where did you hear this! I can’t even image where Halo 4 is at now.
> I heard that the E3 build was created in November of 2011
Are you serious!? Where did you hear this! I can’t even image where Halo 4 is at now.
Yes, it is a big deal.
Its part of the Halo “feel,soul,culture” whatever. When you have a really stressful match, this aftermatch moments help you to relax and cool down for the next match with a smile.

And, if you where about to assasinate, splash, stick, something-epic, and the match just ended… it will get people really irritated.
That, and this abruptly ends, is not helping Halo 4 in removing the popular prejudice about beign “like CoD”.
> Yes, it is a big deal.
>
> Its part of the Halo “feel,soul,culture” whatever. When you have a really stressful match, this aftermatch moments help you to relax and cool down for the next match with a smile.
>
> 
>
> And, if you where about to assasinate, splash, stick, something-epic, and the match just ended… it will get people really irritated.
>
> That, and this abruptly ends, is not helping Halo 4 in removing the popular prejudice about beign “like CoD”.
My thoughts exactly.
To be honest, I prefer it like it is in Halo 4. It looks like they’re trying to make the multiplayer a lot more “serious” this time around. It looks a lot cooler anyway.
> You people complain about everything, don’t you?
ahhhhhh racist!!
> also the perfect time to murder the D-bag who’s been griefing you the entire match, and then crouch on their face.
Sir,sir,sir. It’s called Victory Crouching!
It is just a awesome thing that makes Halo “Halo”, like guns, plasma, and Spartans.
IMO.
Can’t say it bothers me in all honesty.
> My main issue with Halo 4:
>
> What happened to the few seconds of game play after victory where people would mess about? I remember all the suicides, betrayals and lols that occurred in that time.
>
> Couldn’t there be a few seconds leeway before the Fury/Demon sign appears?
Very true it was very fun…
but if its gone for good I will live .
i could care less in fact thinking about it now i do care less when ever i here game over i put the controller down anyway
> > > I think it’s BECAUSE of all the betrayals and suicides.
> >
> > So? Nothing counts after the game ends.
>
> Most of the time, yes, but in between Invasion rounds, I learned the hard way that you can still be booted…
Well, then they should only have it for invasion rounds, it shouldn’t be a universal feature.
> i could care less in fact thinking about it now i do care less when ever i here game over i put the controller down anyway
Well you have to care SOME what, why else would you even sign into the forums and take time out of your day to make a post in a thread discussing a topic you care NOTHING about?
And exactly like you said. You set your controller down, and have a few seconds to take a breather and process the events just occurred/took place. But with this new system it almost immediately goes to the next round… So you wont even have time to set your controller down…
Now won’t that get Real old, Real Quick?.. And wont it get on your nerves… Even in the slightest?
> > My main issue with Halo 4:
> >
> > What happened to the few seconds of game play after victory where people would mess about? I remember all the suicides, betrayals and lols that occurred in that time.
> >
> > Couldn’t there be a few seconds leeway before the Fury/Demon sign appears?
>
> Because COD ends abruptly.
So do many other games.
> Is it really that big of a deal?
yes we all need time for bags and frags
Agreed, I have many memories of the betrayal fests that would occur at the end of a game. Mostly in infection gametypes but it was always fun when I had a rocket launcher with a few teammates nearby.
> Is it really that big of a deal?
Yes.
I once no scoped (without a reticle) my team mate, who was in the snipers nest on Pinnacle, whilst I was in the other tower.
I swear to god some of my best plays occur when the game is over hahahah!
> > I agree, it should be where the announcer says “game over” then for about four seconds you’re able to mess about and then the Fury/Demon sign appears.
> >
> > However, remember the magic phrase - nothing is final. <mark>I heard that the E3 build was created in November of 2011</mark>, so if that’s true, there’ll be so many improvements by the time Halo 4 is released. 
>
> Where’d you hear this from?
I would really like to get an answer to this question.
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So now we can’t kill our teammates and dunk our nuts in their mouth after a game?
That’s not Halo…
I hope they bring it back, I love the flurry of betrayals/teabagging/general shenanigans after the game ends!
Being betrayed after the game ends and being unable to get revenge is why I am glad for this new change.