Why does the game just end instantly?

My main issue with Halo 4:

What happened to the few seconds of game play after victory where people would mess about? I remember all the suicides, betrayals and lols that occurred in that time.

Couldn’t there be a few seconds leeway before the Fury/Demon sign appears?

I agree, it should be where the announcer says “game over” then for about four seconds you’re able to mess about and then the Fury/Demon sign appears.

However, remember the magic phrase - nothing is final. I heard that the E3 build was created in November of 2011, so if that’s true, there’ll be so many improvements by the time Halo 4 is released. :smiley:

Is it really that big of a deal?

I’m wondering if you’re still able to see the Perfection medal pop up at the end of a game or if you actually have to wait to see the medal in your carnage report from the game ending so abruptly.

> Is it really that big of a deal?

Yes, yes it is.

You people complain about everything, don’t you?

> You people complain about everything, don’t you?

Well, we all want the game of perfection. >:D

Yeah, I always loved the after-game murderfest. Hopefully, it’ll be in the final game. D:

I think it’s BECAUSE of all the betrayals and suicides.

> I think it’s BECAUSE of all the betrayals and suicides.

So? Nothing counts after the game ends.

> > I think it’s BECAUSE of all the betrayals and suicides.
>
> So? Nothing counts after the game ends.

Most of the time, yes, but in between Invasion rounds, I learned the hard way that you can still be booted…

> You people complain about everything, don’t you?

You’re a liar if you say that you’ve never had fun betraying and committing suicide as the screen fades to black.

Game turning more serious as far as campaign, maybe a little bleed through ( see what I did there? ) over to MP?

> My main issue with Halo 4:
>
> What happened to the few seconds of game play after victory where people would mess about? I remember all the suicides, betrayals and lols that occurred in that time.
>
> Couldn’t there be a few seconds leeway before the Fury/Demon sign appears?

Because COD ends abruptly.

> > > I think it’s BECAUSE of all the betrayals and suicides.
> >
> > So? Nothing counts after the game ends.
>
> Most of the time, yes, but in between Invasion rounds, I learned the hard way that you can still be booted…

Really? That never happens to me.

> > My main issue with Halo 4:
> >
> > What happened to the few seconds of game play after victory where people would mess about? I remember all the suicides, betrayals and lols that occurred in that time.
> >
> > Couldn’t there be a few seconds leeway before the Fury/Demon sign appears?
>
> Because COD ends abruptly.

Nope, nothing to do with COD, this it to do with bringing a great feature back.

Halo has always ended with Game Over and a few seconds before fading to black. This isn’t complaining for the sake of complaining, this is an arbitrary change for the sake of change.

> You people complain about everything, don’t you?

What do you mean you people.

I asked 343 this in the Q+A and they refused to answer.

also the perfect time to murder the D-bag who’s been griefing you the entire match, and then crouch on their face.