why does it take like 4 or 5 bashes to kill someone?

in the multiplayer section of halo cea, why does it take so many bashes to kill someone in the classic anniversary game mode? why did 343 decide to do this? i thought it was always two punches. is there a balancing reason? i guess they wont patch it, but any info on this would help me…thanks

Melees in Halo CE were hardly effective; so no, melees haven’t always been two to kill.

Someone’s mad about having to fire his weapon.

> Someone’s mad about having to fire his weapon.

Firing…your weapons? gasps So THAT was what that little trigger thingy was for! What a revolutionary concept! Mind=blown.

lol

> in the multiplayer section of halo cea, why does it take so many bashes to kill someone in the classic anniversary game mode? why did 343 decide to do this? i thought it was always two punches. is there a balancing reason? i guess they wont patch it, but any info on this would help me…thanks

Thats the way it is in Halo CE multiplayer (and campaign i think)

> Someone’s mad about having to fire his weapon.

no…just those awkward bash battles end up being more comical than helpful

I remember that in Halo 2 it took at least three melees to kill someone. Besides, punches to a spartan can’t be that effective in the first place.

Its how melee should have always been in Halo, it doesn’t matter if the player is a super soldier when he’s fighting other super soldiers and Aliens.

Seriously these high tech suits and alien technology can be thwarted by a single punch amazes me.