Why does halo have a shop!?

its worse than halo reaches shop, much rather use the tf2 shop.

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It has a shop because it’s a F2P game, they need to get paid somehow.

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It doesnt have a shop, in a shop you have choice of products and deals, with the option to browse and buy what you want.
Halo infinite doesnt have that, you cant browse or buy whats available, you can only buy what they say you can when they say its there.
Its a vending machine with added FOMO, not a shop.

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Because there are people who will spend $100’s on cosmetics and they needed a way to make millions of dollars with the least possible effort and least functional game possible while avoiding the lootbox hatred.

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The campaign costs 69.99$

Millions x 69.99 = Very much money

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59.99*

That are still very much money. Why they can’t use the money got from campaign and delete the microtransactions?

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Funny, because how did they get paid when MP wasn’t?:man_facepalming:

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I don’t mind a shop being in a game, but when a shop dictates the direction of the game, that’s pretty freaking stupid.

The f2p MP was just an excuse to base the game around the shop when 343 is riding things out until forge is added just to add mostly forge maps. Sounds like our money is being put to “good use”.

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I’m guessing they thought they could make more money from selling cosmetics than the campaign.

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This is a great analogy. lol

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Isn’t that every shop?

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Because game design has changed over the years and base game prices have not properly increased with inflation.

There’s a lot more money in the industry too so there will be profit expectations that maybe didn’t exist before and are benchmarked against other games. How often do you see a game that launches just as a game? No extras, no deluxe editions, no in game currency, no dlc, just a full game for a fixed price? It’s incredibly rare for any decent sized studio made game.

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Because people in general like to buy stuff. Why not have a shop?

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Any shop that doesnt stock 90% of its goods at any given time wouldnt last long, your right that its technically a shop in the strictest sense.

The main bit is for example, I want to buy a specific shoulder pad, it states something like “coming soon” or something to that effect, which we know means its only available in the shop despite the game going out of its way to not tell you that. Then it doesnt say when its available, you just have to check each day for the daily, and then they give you “deal” based on the nonexistent price of each good because we cant buy them seperate and thus see the saving.

I genuinely wanted to buy many armour pieces over the games release, but the prices, predatory sales tactics, and counterproductive “shop” drives me away.

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Because Halo decided to copy Fortnite.

  • Free-to-play PvP experience that has no right to be free-to-play.
  • Full price paid PvE story mode
  • A cut-throat shop system that cycles out items so if you miss out on a day or a week, well screw you; you gotta wait another month or so to get the items you want. All for the steep steep price of two map packs for the good stuff, or a third of an actual full triple-A launch title price.

All that is missing is a Battle Royale exper. . . . . . oh. . . . . right. . . . . . that

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Because free to play with microtransactions gets more profits than a standard full priced game.

Microsoft and 343 don’t care if microtransactions and battle passes sacrifice the quality of the game.

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The shop is there so I can upset people by buying and wearing cats ears.

But - I’ve gotten far more compliments than derision.

Of course, some of it may have been sarcasm… but was lost in the various accents.

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Because it locks a layer of the game behind a paywall. Why alienate your fans without disposable income?

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What’s a disposable income?

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Something that is available for the following people -

  • Anti-social people who work 60 hours a week and are single without children (me)
  • People who are Lower-Middle-Class and above
  • Joe Mama
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