> 2533274802862198;1:
> Why does Halo 5 get carpped on for new features and inivations? This has always bewildered me. Fans of Call of Duty crap on the games for practically being a rehash of their previous game. However, Halo fans only seem to want a new Halo 3. Why? Why is it so bad for a company to try new things like sprint, ground pound, spartan charge, warzone, etc…? Sure Bungie intended for multiplayer to focus on their “Golden Triangle”, but why does that have to be the norm for every Halo game to follow. Even Bungie themzelves evolved the game past the “Golden Triangle” with armor abilities and duel wielding. If 343 just kept on making Halo 3 over and over again, it would get old fast. Even the fans would ditch the franchise. To the players who -Yoink- on everything new feature in Halo 5: Why do you want a rehash of Halo 3?
Because pretty much everything they’ve added isn’t really new, innovative, exciting or not reaching its full potential.
Sprint and ADS in disguise isn’t new or innovative, or exciting.
Warzone is far from its full potential, like, really far off.
Yatzhee said in his review that Halo 5 does nothing new, or was that when he listed it as the blandest game of 2015?. He’s right if you actually venture outside the Halo-zone and test other things.
> 2535473635314008;6:
> Many fans claim to not want halo 2.5 or halo 3.5.
>
> Then they go on to suggest all
> armor abilities be removed. Sprint be removed. Smart scope be remove. Clamber be removed. Movement speed reduced to halo 1-3 speeds. Jump height reset to halo 1-3 as well and maps reduced in size to compensate for slower base movement. because all of these just are “not halo”.
>
> They want new weapons and maps for the same halo game over and over. They don’t want a changed game. They want dlc.
>
> A massive multiplayer paid dlc for halo 2 anniversary could go a long way. If there is as many people waiting for classic halo as the posters here claim that could revitalize the MCC now that marchmaking works.
>
> There isnt going to be a halo like 1-3 again. But there could be a playlist or MCC DLC to keep those gamers that want new content on dated gameplay happy.
Oh lordy.
I love posts like this.
Now, would you be so kind as to show us the standardised list of mechanics to add or change in order to increment the sequelness of a franchise by one point?
If new maps and weapons with upgraded graohics amount to a whole 0,5 increment, where’s the rest? Does this system also incorporate the removal of content? I mean, with all the content cut from Halo 4 to now, wouldn’t we be going backwards by a lot, or did i343 compensate that decrease in sequelness by implementing ground pound and slide along with stabilators and thrusters?
It’s also kind of amazing that you assume anyone at this point is interested in posting an elaborate list of suggestions on how they want their Halo, when it has been proven time and again that most of the times it’s either Halo X.5 or ignored completely. No matter what they suggest.
Not even that, but you also assume that anyone who wants things removed wouldn’t be open to other ideas.
Most are not interested in the suggestions themselves but more interested in the lack of them.
You don’t know what anyone wants, especially not after one or two posts.
Before you go ask for my suggestions to bash or completely ignore, go dig in the 300+ page sprint thread, they were posted twice and quoted once. Funny thing is that those asking didn’t even acknowledge them, while someone from the outside of the conversation butted in and quoted the suggestions.
So, if you please, the list for required changes to make a sequel.