Why Do Most Of You Hate Halo 5?
The salty part of the community
I love halo 5.
I don’t.
I hate the campaign and how all the marketing was misleading. I hate that there isn’t a social playlist similar to the one in Halo 3 or Reach. There wasn’t enough content in the game at launch because they focused too much on Warzone which isn’t that great even still if you don’t have a team.
I don’t hate it. One of the problems I have with it is the lag, latency, and being kick out of games. But this might be the XBOX live servers, so I can not fault the game.
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> Why Do Most Of You Hate Halo 5?
Because 343i mis-led a lot of people with the marketing over the campaign.
Halo 5 is now over-run with ‘pay to win’ scheme.
Multiplayer is practically a twitch shooter now.
Most of the game is about farming armour, etc… instead of earning them by challenges.
Rushed game so they can mark most of the game as ‘free dlc’.
Claimed ‘free dlc’ and yet spammed us with mostly forge maps instead, recycled AAA maps.
Unbalanced multiplayer, beyond terrible radar online.
I’m sure there’s other countless reasons.
Halo 5 brought me back to the franchise. No hate here.
There’s practically a strong thread about this here since a lot of people aren’t happy with H5:
I hate the way Halo 5 didn’t come with a note that excuses me from my job, my marriage, and parenting.
If it did I would play it all day.
For me H5 is the best of the series , ok there is somethign I hate and is the community HERE . TOO much complain about everything
Honestly, I think gameplay-wise this is the best Halo yet. The abilities and movement actually make me feel like a “real” Spartan for the first time ever.
That being said, I agree that the marketing for the campaign was completely misleading. The campaign wasn’t actually bad, a little bit too fast paced, but not bad. It just barely contained anything that was shown in the teasers or ads.
For the multiplayer again, great mechanics, but it was just lacking so much content that it got very stale in a very short time. Also, I’m not a big fan of the REQ system, which basically forces players to pay instead of play in order to receive the rarest of armor pieces.
Which leads me to customization. I already didn’t like the way the designs of the armors in Halo 4 looked, but at least I was free to choose whichever parts I fancied to create my own unique Spartan. In Halo 5 we basically have the greatest number of armors available but still can’t create Spartans which actually feel unique, because we lack customization options.
It’s a decent game. It just doesn’t feel like what Halo is supposed to feel like. People buy and play games to get a certain feeling. This is why people didn’t like Doom 3, or Quake 4, or Halo 5. The feeling of the past games is just gone.
EDIT: Where CE-3 were generally slower paced and focused around a simple control scheme and mastery of a single weapon, both Halo 4 and 5 feel very different.
EDIT 2: Halo 5’s kill times make it a borderline twitch shooter, and increasing the power of automatics makes it play very different. Spartan abilities and Sprint make the flow and feel of the game drastically different than what people fell in love with in the original trilogy.
Halo 2 Anniversary with Ground Pound, Smart Scope, Clamber, the ability to pick between an AR and BR at spawn and a Doom like double jump would be a perfect game IMO. That and a renewed focus on community features and the most options in custom games the series has seen would be amazing.
I love Halo and Halo 5 but there still can be massive improvements. The servers are a bit wonky. We are seven months off of launch and still missing some game types, where is my action sack! Why so many remixed maps and not good developer maps? Why are almost all arena, including btb maps qcq related, where is the map diversity? Simple stuff that was always with Halo that now seems to be absent.
I wouldn’t go as far as to say Halo 5 is bad, but it has its shortcomings and imperfections. The multiplayer is solid and it really grew on me. Weapon balance is amazing and the pistol is best damn one since Halo: CE. I’m pretty ok with MP, but the campaign is an incoherent mess. It was the first campaign I did not feel any interest. Completing the last two levels felt more like a tedious slog and I only ended up doing it for completion’s sake. All the previous halos had solid campaigns that pulled me in, but Halo 5’s campaign fell flat on its face. Not sure how the writing team is going to un–Yoink- itself this story-telling debacle.
I don’t hate Halo 5, its just that I was disappointed with some of the games design, the Campaign is one of the fails of Halo 5 that wasn’t done good like previous Halo campaigns were. The graphics are pretty good, but they do look pretty dull in a way because they put it in 60fps which sacrificed split-screen, the graphics are okay in my statement, the multiplayer feels similar to cod in some ways, but at least they kept it as a more skill-based game still that is what I like about Halo 5 still. Halo 5 certainly did improve in some places than H4 ever did, but the sacrifice of split-screen was really dumb in my opinion, I personally liked the warzone & some arena playlists, but I think they could’ve brought in a game mode playlist in arena where it only consists of the mlg maps, game modes & weapons, I know that’s what team arena is for, but they added to it like the new maps, assault. It would be nice if they brought in a mlg only arena playlist, but I guess I could do that in custom games but that takes time just to set it up & I’d rather see if anyone can keep up with me in an online mlg match, I already know the professionals can. But in my whole opinion, I would say the Campaign was the biggest fail, it was interesting, but it didn’t live up to its full potential.
I don’t like it because the campaign was crap compared to 343i’s previous “literary masterpiece”, Halo 4. I don’t like it because Blue Team and Fireteam Osiris seems shoe horned into the game, for no reason whatsoever, and I’m not a hardcore lore follower, I don’t read the books or the comics. I don’t like it because the multiplayer plays like a Halo-ified twitch shooter. I don’t like it because I’m still missing 9 year old game modes. I don’t like it because there is no splitscreen. I don’t like it because the weapon balance feels un-Halo-like.
Does this mean I hate it? Some would say yes, but I don’t hate it, I merely don’t like it and don’t want the next game to make the same mistakes. Forge is pretty good, the graphics are good (even though they are a continuation of the Tron-like artstyle of Halo 4), sound is good, and some of the armors are pretty good looking.
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> The salty part of the community
That’s not a real answer.
I’m salty, I feel lied to and misled about H5G. And after dealing with the MCC, I believe it was in poor form for 343i to follow up our disappointment with H5G’s campaign and its subsequent marketing.
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> The salty part of the community
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> I love halo 5.
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> I don’t.
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> Halo 5 brought me back to the franchise. No hate here.
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> I hate the way Halo 5 didn’t come with a note that excuses me from my job, my marriage, and parenting.
>
> If it did I would play it all day.
these.