Or its just that this community, any little thing, these people react and panic like little babies over the smallest things and throw hissy fits rather than be patient.
Honestly, in my opinion, at this point, either be patient and just chillout till more stuff is explained on things or just leave.
This community, god…
I mean this isn’t even the aftermath of halo 4, this is between the MCC annoucement and the Halo 5 stuff of more recent years…
And its not even taking the “343 is ruining halo” or “we need bungie back” stuff
Its more like:
Halo MCC had issues at launch, fans go “WTF GO DIE 343, LETS GET ANGRY AND WRITE NASTY STUFF ON THE INTERNET!”
-Because that helped rather than you know, perhaps play the campaign and try the other content than purely just try to attempt a -Yoink!- for old times sake… god people couldnt be patient.
Halo 5 was announced to be all on even starts and the arena style, yet when the leaks a few days prior had shown stuff like clamber, “iron sighting” and ramming, again we got mass panic and hysitera, when the stuff like clamber really didn’t get in the way and the “iron sighting” on weapons like the BR, Sniper, or DMR was no different from the past.
During the beta, when people finally got the chance to help influence the future of Halo 5, 343 doing this to see exactly what the fans would want, rather than construtvice posts like:
-I like the AR and SMG having more use with this scoping deal, i found myself using these two at their intended range, but the scope allowed me a bit more leeway such as going for an assist, finishing a runner, it had more use than merely a backup and assist weapon like the past, but headshot multiplier damage should be removed for the sake of balance with precision weapons, it would give that case of weapons like these, no loss to aim for the body, as its their advantage in hitting the center of mass the player should try to seek, the presicion users, with weapons like a BR, handgun, or DMR, take the final shot to the head, giving them the prospect of a quick kill but they run the risk of dying if they miss that headshot in the heat of the moment.
or
-I liked the new penalty to sprint not healing you. It makes sprinting something that one must consider using wisely, you can still heal if you move at normal speed so you dont need to remain sitting, but this is more of a tool now to use for fleeing or regroup if you are lost or just to gain momentum for say a jump or use with the other abilities, sprint has a risk-reward associated with it, and its situational with the pound and ramming attacks.
But instead what we got flooding the forums was:
-343 stinks! not explaining why…
-This is like COD
-I hate the graphics of this game (depsite it being a freaking beta and not a final build
-I dont like the bro-down
-Remove kill cams! This isn’t COD
-I don’t want a grenade warning indicator!
-Clamber removes skill jumps!
Stop right here for a sec, seriously? I mean by god seriously? A grenade warning indicator? Kill cams? Clamber being in the way? By the prophets, how the hell does this ruin the gameplay? How the hell does this all ruin halo? Have people even played the MCC and seen the difference of greande salvos from classic Halo 2 to the Anniversay mode?
Unlike Halo 3 and 4, you didn’t have to worry about a huge artillary barrage of 8 or so from one person, and when this was with multiple people, god.
I mean Halo 3 you usually only could get 4 max, 2 frags and 2 of the sticky types dependent on map, 4 was a different story, but H2A gives you access to 8 like the classic one does.
Now H2A has that grenade warning indicator, and when anyone, in large groups too, is able to make a nade spam incident just scorch the very earth and make a match go all micheal bay, that grenade warning indicator has saved more lives than I can remember, but in Halo 2, its just a random chance of you get out or you die. Least in H2A you know where to step away from. Halo 3 and 4 didn’t need this, 3 only had you dealing with half of that and didn’t allow it as fast.
Kill cams, honestly, why, why do people waste their breath on something that doesnt matter? Other games did this and no one cared, so why the hell?
And by god, clamber, because it removes skill jumps? Call me crazy but Halo reach gave you the option of a freaking jetpack and no one complained then, this is just double standard BS at its finest. Even halo 3 gave you the grav lift and made getting to high areas a breeze, but again no one complained. Why would anyone fuss over this when you just get where you are going, why do people want to be punished for being one pixel off? Why? Is the halo fanbase full of sadistic people that reveil in their own pain?
And it just gets worse:
With E3 this past week, Warzone made everyone flip out when the whole aspect of “microtransactions” came up and people again freaked out calling it pay to win, when the very act of “randomized packs” by gameplay or buying them, completely bypassed these fools and again, many paniked for no reason.
The only good thing out of this is that people thankfully realized warzone is its own thing and not the same as the majority of the arena modes with stuff like slayer, CTF, big team battle, etc. Hopefully, most realized this… but that the weapons are not for arena means its all the classic even starts deals like halo 2 and 3, simple.
But yet people still paniced and will continue too.
Even for warzone having MOBA elements, its making people flip out.
The problem with “constructive critisim” in this commuinity, is that is often drowned out by the inconhertent ramblings of people that are so quick to judge and pass verdicts with personal negativity, that they arrive at the “this isn;t what I wanted deal.” Rather its simply, they rush to judgement and are so nitpicky with the small deals that generally dont matter, they completely forget they have the options to avoid and not deal with this stuff. From the major parts of warzone simply being, you dont like the mode dont play it, it wont impact the classic arena style, to the minor stuff with people still freaking out with sprint and clamber, its simply, “dude you dont need to use it, you dont need to sprint, you dont need to clamber, but you just make this case harder for yourself” Seriously, if someone was able to top matches playing like sprint wasnt there during the beta, then I’m fairly sure it will work in the final product.
But its just that, people often in this community forget they have a choice in everything they do, weather it be in actually getting the game, to how they play it, just as people don’t need to play warzone, people dont need to use all the abilities presented.
You were always able to decide how you played halo or even if you didn’t want to. In halo 2 you didnt need to dual wield, in halo 3 you didnt need to use the equipment, you dont need to take the warthog if you fear dying, you dont need to take the sniper if you feel its not your strong suit, you dont need to sprint like other shooters try to, everything in how halo is played, is a choice.
The problem is, the community rather than criticize constructively, they use bias and fear to influence their choice in that they feel is unhalo, despite the fact, they can play as freely in anyway as you or me, in a game that actively allows unique playstyles, but people never think, its always rush to judgement.