WHY DO THEY HATE REQ?

I heard they will remove the Req Points for infinite halo and that saddened me as it is the best they can add, I mean getting weapons, vehicles and equipment. Requirements are one of the reasons why to play or for what purpose to play.
To get the armors it was something like halo reach and halo 3, with challenges and points to buy the one you want.
Returning with Warzone, the best Halo 5 mode, this Req helps level the game, since it depends on what weapon you want to make and what its destructive power is (the same with vehicles), if you want to destroy a vehicle or eliminate the closing range.
What you see is that those who complain are the most novice or casual players. Honestly, I only play warzone, and even if you have more points, you don’t even know what to do with them. Have you seen Pingy complain that she doesn’t have the best weapons?
And I wish there was a similar score for buying armor and gear.
Oh, I came up with something, that I could choose what specific equipment and that its cost is high. that there were envelopes or boxes and another section where you choose what you want and another where you get things at random (cheaper)
PD: It is translated with google translator

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porque rompe el equilibrio de la jugabilidad cuando solo puedes comprar un paquete y obtener matanzas gratis arruina la jugabilidad para el lado competitivo

> 2535454088782009;2:
> porque rompe el equilibrio de la jugabilidad cuando solo puedes comprar un paquete y obtener matanzas gratis arruina la jugabilidad para el lado competitivo

Isn’t that why Warzone is not in another section?
that is to say that for this there are social, competitive or even personalized games.
And it is even easy to kill those who have powerful weapons to steal them.
Only with a magnun can you have a nornfang

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*Original post. Click at your own discretion.

Si

Req Points is one of the most untraditional concepts ever introduced in the Halo franchise. Don’t get me wrong, I’m open to new things and I appreciate the attitude 343 Industries has to introducing new things but the entire requisition system was painful to endure. It does have its benefits of making us play more to try unlock what we want and keep us playing but this is one concept I definitely will not miss if removed.

> 2535461453932194;1:
> I heard they will remove the Req Points for infinite halo and that saddened me as it is the best they can add, I mean getting weapons, vehicles and equipment. Requirements are one of the reasons why to play or for what purpose to play.
> To get the armors it was something like halo reach and halo 3, with challenges and points to buy the one you want.
> Returning with Warzone, the best Halo 5 mode, this Req helps level the game, since it depends on what weapon you want to make and what its destructive power is (the same with vehicles), if you want to destroy a vehicle or eliminate the closing range.
> What you see is that those who complain are the most novice or casual players. Honestly, I only play warzone, and even if you have more points, you don’t even know what to do with them. Have you seen Pingy complain that she doesn’t have the best weapons?
> And I wish there was a similar score for buying armor and gear.
> Oh, I came up with something, that I could choose what specific equipment and that its cost is high. that there were envelopes or boxes and another section where you choose what you want and another where you get things at random (cheaper)
> PD: It is translated with google translator

I’m assuming you never played Classic Halo? 1, 2 or 3 at launch? It’s a pointless and it’s a none fair edition to the game.

> 2535461453932194;1:
> I heard they will remove the Req Points for infinite halo and that saddened me as it is the best they can add, I mean getting weapons, vehicles and equipment. Requirements are one of the reasons why to play or for what purpose to play.
> To get the armors it was something like halo reach and halo 3, with challenges and points to buy the one you want.
> Returning with Warzone, the best Halo 5 mode, this Req helps level the game, since it depends on what weapon you want to make and what its destructive power is (the same with vehicles), if you want to destroy a vehicle or eliminate the closing range.
> What you see is that those who complain are the most novice or casual players. Honestly, I only play warzone, and even if you have more points, you don’t even know what to do with them. Have you seen Pingy complain that she doesn’t have the best weapons?
> And I wish there was a similar score for buying armor and gear.
> Oh, I came up with something, that I could choose what specific equipment and that its cost is high. that there were envelopes or boxes and another section where you choose what you want and another where you get things at random (cheaper)
> PD: It is translated with google translator

Some of this I honestly don’t know how to respond to, it’s not your fault it’s just that Google translator is sometimes inefficient. I’m also completely out of the loop on who “Pingy” is.

What I can understand is that you’re disappointed that REQs will not return for Halo Infinite. Why is that? They already said customization will be similar to Reach. They’re not removing progression, obviously, they’re just implementing a different system. I’m not sure why you listed Reach, 3, and 5 together, as those involve 3 separate progression systems.

I’m not sure from what source you’re able to say that people who don’t like REQ points/cards are novices and casuals? There are very valid criticisms of the REQ system. REQ packs are “achieved” via microtransactions (meaning focus is shifted from player engagement to the player’s wallet) and are entirely random, meaning lootboxes. People want to work to earn things they want, not to earn the Seeker armor after grinding. On top of that, Warzone was purpose built for REQs; 343 could do so much better by focusing more on a Big Team Battle or Invasion style.

And I think your idea for a system where you can get individual armors for a high price but random armors for a low is terrible. Everybody would just grind to throw points at the lower system to get all the armors way easier, and now you feel pointless because you didn’t do anything in particular to earn them (also a critique of the Reach system) and it was just a virtual slot machine. This system would also only work if there was a ton of junk armors like in Halo 5, and that was heavily critiqued and likely won’t return, meaning a system like this with about 10-15 armor sets would be a disaster. Another problem is that in a randomized system like Halo 5 your armor says nothing about your skill or playtime; you literally could’ve played for one day in 5 and got Nightfall (or any other Legendary armor). People hate lootboxes and virtual slot machines because not only are they usually gained via microtransactions, but they’re also inherently anti-progression.

> 2535461453932194;1:
> I heard they will remove the Req Points for infinite halo and that saddened me as it is the best they can add, I mean getting weapons, vehicles and equipment. Requirements are one of the reasons why to play or for what purpose to play.
> To get the armors it was something like halo reach and halo 3, with challenges and points to buy the one you want.
> Returning with Warzone, the best Halo 5 mode, this Req helps level the game, since it depends on what weapon you want to make and what its destructive power is (the same with vehicles), if you want to destroy a vehicle or eliminate the closing range.
> What you see is that those who complain are the most novice or casual players. Honestly, I only play warzone, and even if you have more points, you don’t even know what to do with them. Have you seen Pingy complain that she doesn’t have the best weapons?
> And I wish there was a similar score for buying armor and gear.
> Oh, I came up with something, that I could choose what specific equipment and that its cost is high. that there were envelopes or boxes and another section where you choose what you want and another where you get things at random (cheaper)
> PD: It is translated with google translator

I hate reqs because you cannot avoid them, they are not limited to warzone, they are rng and they brought a pay to win “element” to Halo. If they get rid of them for Halo Infinite I’ll be very happy. Also, it’s not just casual or novice players that complain, rng loot crates are frowned upon by many gamers.

> 2592250499819446;8:
> > 2535461453932194;1:
> > I heard they will remove the Req Points for infinite halo and that saddened me as it is the best they can add, I mean getting weapons, vehicles and equipment. Requirements are one of the reasons why to play or for what purpose to play.
> > To get the armors it was something like halo reach and halo 3, with challenges and points to buy the one you want.
> > Returning with Warzone, the best Halo 5 mode, this Req helps level the game, since it depends on what weapon you want to make and what its destructive power is (the same with vehicles), if you want to destroy a vehicle or eliminate the closing range.
> > What you see is that those who complain are the most novice or casual players. Honestly, I only play warzone, and even if you have more points, you don’t even know what to do with them. Have you seen Pingy complain that she doesn’t have the best weapons?
> > And I wish there was a similar score for buying armor and gear.
> > Oh, I came up with something, that I could choose what specific equipment and that its cost is high. that there were envelopes or boxes and another section where you choose what you want and another where you get things at random (cheaper)
> > PD: It is translated with google translator
>
> I hate reqs because you cannot avoid them, they are not limited to warzone, they are rng and they brought a pay to win “element” to Halo. If they git rid of them for Halo Infinite I’ll be very happy. Also, it’s not just casual or novice players that complain, rng loot crates are frowned upon by many gamers.

I wholeheartedly agree that REQs are, quite plainly, the dumbest thing I have ever heard. I really hate games where you can simply buy your way to the top. And bring back local co-op/multiplayer/forge!

> 2592250499819446;8:
> > 2535461453932194;1:
> > I heard they will remove the Req Points for infinite halo and that saddened me as it is the best they can add, I mean getting weapons, vehicles and equipment. Requirements are one of the reasons why to play or for what purpose to play.
> > To get the armors it was something like halo reach and halo 3, with challenges and points to buy the one you want.
> > Returning with Warzone, the best Halo 5 mode, this Req helps level the game, since it depends on what weapon you want to make and what its destructive power is (the same with vehicles), if you want to destroy a vehicle or eliminate the closing range.
> > What you see is that those who complain are the most novice or casual players. Honestly, I only play warzone, and even if you have more points, you don’t even know what to do with them. Have you seen Pingy complain that she doesn’t have the best weapons?
> > And I wish there was a similar score for buying armor and gear.
> > Oh, I came up with something, that I could choose what specific equipment and that its cost is high. that there were envelopes or boxes and another section where you choose what you want and another where you get things at random (cheaper)
> > PD: It is translated with google translator
>
> I hate reqs because you cannot avoid them, they are not limited to warzone, they are rng and they brought a pay to win “element” to Halo. If they git rid of them for Halo Infinite I’ll be very happy. Also, it’s not just casual or novice players that complain, rng loot crates are frowned upon by many gamers.

I totally agree get rid of them and level the game out, get back to skills, get back to real gaming like the good ole days.

What H5 did wrong with reqs was:

  • making them available with real money
  • making armour only unlockable through reqs

What H5 did right was:

  • introduce a new gamemode to play (warzone)
  • introduce weapon variants that change the functions and mix up gameplay

I’m open to reqs returning, however, the only things you should get from req packs is the weapon variants, xp boosters and skins that can be placed on any armour piece. Remove armour that is just the same with a different pattern and let us place the patterns ourselves. Some variants also need to be removed because they’re pretty much worthless like fury, closed fist, end of the line etc. Base weapons like loadout and unmodified weapons like the base rocket launcher should be permanently available from the start since you have to level up in match to get to it anyway and after a month you’ve probably got 30+ of each base variant weapon.

We hate REQ’s because we should.

Buddy, you tanked you’re credibility by saying the people who don’t like the REQ System are casual or novice players. I’ve been with this franchise for well over a decade. I think the REQ system overall is bunk. Sure, for Warzone gear it’s okay, but I pity actual new players getting into it since they’ll be at a marked disadvantage. They may be good but it’ll not matter much when they get steamrolled by some guy with a Hannibal Wasp whose got 5 years of REQs ready to go.

Also don’t forget what it did to customization. You want new armor, emblems, etc? Grind the game or just pay money. That’s not how that should work.

It funded free DLC you say? Remember how much recycled content that free DLC tended to be? Enjoy the helmet released last time? Well, here is that same helmet with a white stripe on it! New DLC!

Not only do I hate how the REQ systems makes unlocking armors and weapon skins totally random, I also hate how they’re thrown in with all the other various Warzone items, making it that much harder to get the cosmetic items you want. It’s even worse for those of us who don’t really care for Warzone. Why should I, someone who doesn’t play Warzone, have such a hard time getting a particular armor set I want because I keep getting all these random loadout weapon variants and those things that make certain Warzone items drop more often (can’t remember what they’re called)? And the more items they added to the game, the harder it became to get the stuff I wanted. Cosmetics should’ve been in their own REQ category or better yet, there should’ve been no REQ system in the first place

I’m really glad that customization will be more like Reach in Infinite. I hope 343 never does random cosmetic unlocks again

> 2533274812652989;13:
> Buddy, you tanked you’re credibility by saying the people who don’t like the REQ System are casual or novice players. I’ve been with this franchise for well over a decade. I think the REQ system overall is bunk. Sure, for Warzone gear it’s okay, but I pity actual new players getting into it since they’ll be at a marked disadvantage. They may be good but it’ll not matter much when they get steamrolled by some guy with a Hannibal Wasp whose got 5 years of REQs ready to go.
>
> Also don’t forget what it did to customization. You want new armor, emblems, etc? Grind the game or just pay money. That’s not how that should work.
>
> It funded free DLC you say? Remember how much recycled content that free DLC tended to be? Enjoy the helmet released last time? Well, here is that same helmet with a white stripe on it! New DLC!

Also in my opinion the Arena DLC maps weren’t even that good (idk about the Warzone maps since I don’t play it), and like you said the DLC content was recycled. Half the DLC maps are just alternate versions of other maps. Some of the DLC maps are alternate versions of other DLC maps! Like come on 343…Good thing the maps were free because it would’ve been ridiculous to have to buy different versions of pre-existing maps that are already in the game (not a remake of a classic map) and have to pay for a different version of a DLC map you already paid for. The Remix maps or whatever they were called is just pure laziness if you ask me

As a long time Halo fan, I despise requisitions. I’m also not a big fan of warzone or even firefight. AI enemies are all bullet sponges, most players just camp at their base instead of moving around the map. The card packs and attachments removed any value or personality from the weapons. There’s so many variants of a single weapon that it becomes confusing and lifeless. Halo games of the past were more exiting because each weapon had its own personality and functionalities. Now weapons are just tasteless variants to be unlocked in stupid card packs. The requisition system is problematic, first because its random, second because you can actually pay for them. This means that the unlockables are constructed to push the player to either grind like crazy or pay. That’s why H5 had hundreds of armor pieces, of which many were duplicates or ugly. H5 gave us quantity, but not quality, with the intention of making the grind extremely long. The fact that its random removes any satisfaction or sense of accomplishment from unlocking a special armor piece. Everything is based on luck or money. You’d really have to be naïve or stupid to actually like this system. It’s anti-consumer and an insult to Halo.

> 2533274908070201;15:
> > 2533274812652989;13:
> > Buddy, you tanked you’re credibility by saying the people who don’t like the REQ System are casual or novice players. I’ve been with this franchise for well over a decade. I think the REQ system overall is bunk. Sure, for Warzone gear it’s okay, but I pity actual new players getting into it since they’ll be at a marked disadvantage. They may be good but it’ll not matter much when they get steamrolled by some guy with a Hannibal Wasp whose got 5 years of REQs ready to go.
> >
> > Also don’t forget what it did to customization. You want new armor, emblems, etc? Grind the game or just pay money. That’s not how that should work.
> >
> > It funded free DLC you say? Remember how much recycled content that free DLC tended to be? Enjoy the helmet released last time? Well, here is that same helmet with a white stripe on it! New DLC!
>
> Also in my opinion the Arena DLC maps weren’t even that good (idk about the Warzone maps since I don’t play it), and like you said the DLC content was recycled. Half the DLC maps are just alternate versions of other maps. Some of the DLC maps are alternate versions of other DLC maps! Like come on 343…Good thing the maps were free because it would’ve been ridiculous to have to buy different versions of pre-existing maps that are already in the game (not a remake of a classic map) and have to pay for a different version of a DLC map you already paid for. The Remix maps or whatever they were called is just pure laziness if you ask me

Agreed, H5 was all about quantity and very little quality.

> 2533274908070201;14:
> Not only do I hate how the REQ systems makes unlocking armors and weapon skins totally random, I also hate how they’re thrown in with all the other various Warzone items, making it that much harder to get the cosmetic items you want. It’s even worse for those of us who don’t really care for Warzone. Why should I, someone who doesn’t play Warzone, have such a hard time getting a particular armor set I want because I keep getting all these random loadout weapon variants and those things that make certain Warzone items drop more often (can’t remember what they’re called)? And the more items they added to the game, the harder it became to get the stuff I wanted. Cosmetics should’ve been in their own REQ category or better yet, there should’ve been no REQ system in the first place
>
> I’m really glad that customization will be more like Reach in Infinite. I hope 343 never does random cosmetic unlocks again

cOsMeTiCs ArE oPtIoNaL. aRmOr ChOiCe DoEs NoT aFfEcT gAmEpLaY.

I also hope we never see anything as repulsive as the REQ system (and those -Yoink!- Blitz packs in HW2) in Halo ever again. The arguments for having them in a game are either marketing tactics disguised as consumer-friendly descriptions or they come from those brainwashed by those very descriptions.

I don’t want to have to choose whether or not to save a Banshee for another day; I want to use a Banshee to wreck some enemies, be that in FF or WZ.

The truths are not if it is a problem of the translator, but clearly I said that the random armor is garbage and we really got as halo reach and halo 3, and even as halo 4.
Halo Reach: buying the one you like.
Halo 3: completing challenges, achievements or challenges.
Halo 4: by player level or rank.
I am referring to supplies, and I think you should know that they can only be used in game mode. If you want to play normal, play Social, ranked, personalized, etc.
I mean the supplies option at random, or tell me, when you unlock everything, what you do with the credits in Halo reach o 5.
I do not understand if in specific places they force you to buy the Req, you can get everything in just under a year.
I don’t wish everyone to have infinite supplies as chaos is solved, everyone pulls powerful weapons.
If you have supplies with high raresa, you think about it before using it, if you win or lose.

> 2533274870308953;5:
> Req Points is one of the most untraditional concepts ever introduced in the Halo franchise. Don’t get me wrong, I’m open to new things and I appreciate the attitude 343 Industries has to introducing new things but the entire requisition system was painful to endure. It does have its benefits of making us play more to try unlock what we want and keep us playing but this is one concept I definitely will not miss if removed.

People tend to play more when they feel accomplished by earning something. The REQs were not satisfying AT ALL. Nothing was really accomplished, it was only luck that got you something good. Most of the time it was just weak weapons or skin variant mongooses/scout hogs. I’d be glad to see them leave.