pros are scared to go for the sword because its easy to die and hand it over to the other team. They especiallly dont like to use it on oddball. who ever does pick the sword up is making either a big play or screwing themselves over severely
Definitely not scared. They would just prefer playing a game about skill and not rock paper scissors
I see them go for it all the time. I actually havent heard it really complained about since itās a power weapon on a power weapon timer. The sword is a hate/love weapon for the ranked enthusiasts though. Itās straight forward as to why. Thereās basically 2 trains of thought that counter.
- the sword is cheap kills. Easy mode. No skill. (Speaking strictly in you holding it and gaining kills with it since the advantage is so high)
So the basic counter anyone would apply to that is
- the skill lies within your team outskilling the other team to maintain control of it. Whoever wins the fights and slays out is granted the item that was fought for.
Me personally, Iād love to just have a different weapon in itās place. Iāve never liked the sword all that much. Back in halo 2 you could actually side step sword lunges. Hell I believe you even could duck a melee back then. Thereās times where I thought i ducked a melee in infinite but Iād be proven wrong in a custom game trying to reinact it. Desync at its best i guess?
Itās hard to tell if C9 really hates the mangler, when they win every tourney while using them.
Pros: Mangler is bad!
Pros: Uses mangler to win games
Iām reach you used to clash and it would give you a chance.
Wellā¦Iām sure you know they donāt mean itās bad as in a bad weapon because itās ineffective. Itās ābadā because itās ābadā for competitive with how often it comes up, ammo, etc. They have to pick it up since itās that good and game changing for whichever team basically utilizes it the most, and thatās where the problem lies. It doesnāt respawn in accordance with what level of weapon it actually is imo.
Likeā¦itās very satisfying to do a drop combo andā¦āclutchā a killā¦butā¦its such an advantage that you can almost always guarantee a kill that way. Is it really āclutching it upā at that point? So it depends on location, respawn timeā¦are teams even fighting for it or is 1 sides spawn guarantee it? (Recharge elevator spawn) etc.
Then thereās the melee thing. Lol idk. Like if it was a legit leveled up tier on respawn i personally donāt think it would end up being looked at how it is right now.
I can agree that it isnt bad on the basis of being ābadā but what you stated.
ITS JUST FUNNY that all the teams (it seems) agree on this. YET use it anyways, when they could just all not use it in tourneys. Instead, they use it, KNOWING HOW CHEAP IT IS to get those kills.
Just hilarious in that sense. But I can agree that a fix is to take it out of ranked, or edit it for ranked only, like spawns or timers.
its onlly cheap because the other playyer doesnt have one as i find using mangler more diifficult than BR. Imagine competitive setttings was sidekick starts or the halo 5 pistol and it was the BR that was on the weapon pad spawning every 30 seconds. same problem.
Thereās an extremely simple reason why they grab it bro. They are not just playing the game for fun. Theyāre professional players competing for the pot. Itās not their fault if the game has something in it that seems unbalanced. They have to roll with it.
Even in halo 5 the first tournaments happened before the actual hcs settings existed. Spartan charge and ground pounds galore. If theyāre there and have an advantage, theyāll use it. Theres more at stake for their games.
The 5 magnum would be awesome in infinite. In 5 they couldnāt fine tune the magnum to the BR good. The result became hardly anyone ever picking the BR up post weapon tuning update. Theyād pick up the h2 variant though, which the map it spawned on wasnt in hcs though.
People view the h5 magnum badly though even despite is serving the same purpose every main utility weapon has. ( ce pistol, BRs, dmr)
The sidekick is too easy to use and spam though. So its not good unless they tune it whichā¦the end results becomes something similar to the h5 magnum. I always thought maybe just slightly toning down the ROF would make it comparable to a BR pacing, but more rewarding with a 5SK gap with single bullets per shot and less likelihood of those lucky swipe shots where 1 bullet from the BR just happens to get that bulllet magnetism just at the right time. Boom. Lucky headshot.
Yea no duhā¦to win.
Actually a 1head take HOLY
everyone wants to use the mangler, theres a secondary weapon slot wide open for it, not as strong as bulldog or heatwave, requires more precision, BR not good at fighting close range weapons that are littered everywhere. So does the competitive scene really want a game where you have to run to a weapon rack to compete in standard 1v1 battles?
Only replied that because of this. Probably wasnāt necessary to say that if you get why itās still used.
Is there actually anyone else that has said they want that as their secondary? This entire thread sums up why its a bad suggestion.
this entire thread is just a small sample from halo purists so means very little. Once apon a time, most wanted sprint gone but are now fine with it. Most people cant imagine whats better until they test it out. Mangler may not be the best secondary but it will have a much better effect than no secondary close range weapon with the sandbox.
Picking up weapons should be about changing playstyles, tactics, not upgrading your character unless youre fighting for a power weapon. What would you have as a secondary?
edit - Ive now just realised grenades should work the same way. Either treat grenades as power weapons or make so you can only carry one type. Or do both.
For example, plasma, frags and spikes shoulld only be one at a time to carry. The power grenade (dynamo), the one you actually fight for on the map should not replace your existing grenade type so that you can carry frags and dynamo. If halo really wants to be competitve, this is the best setting.
A less spammy sidekick would actually be perfect imo. You canāt compare a secondary weapon to the likes of an actual mechanic to the movement bro. Thatās such a bad comparison. Iām not a halo puristā¦but the mangler deserves its glory to be fought over and controlled. Not spawned with.
Mangler secondary would be so garbage lmao. Every midrange fight would be a āHold Thisā, every close quarters fight would just be a melee trade with Manglers out. The thing just needs to be on a Tier 2 timer so itās limited to one per spawn in play at a time and itās balanced. People are overthinking this so hard.
weapons and movement are just as important. you shouldnt be trying to invalidate my argument just because theyre different as it was the importance that was the point of the comparison.
so you want to start with a medium and long range weapon. cool. the spammy part of the sidekick makes it a close range weapon but having spammy luck based close range battles against someone else also spamming is not good. fine as a pick up.
A medium ranged weapon would be better than nothing. I still think close and long range is the way to go. Plus you will be overtaking the brās role at medium range if you have a pistol unless you want the pistol to be worse than the br mid range. At that point what would be the point having it.
Guess what the br and mangler do at medium range, they combine together. Deciding when to go long medium or short with those weapons seems alot more fun to me.
Invalidate your argument? Wth are you talking about dude. Iām just saying that comparison makes ZERO sense. Itās a very dumb comparison. Its like youāre trying to say someone who doesnāt want the mangler as a secondary is a halo purist. Literally so dumb to equate it to that. The sprint debate is COMPLETELY different then wth you got going on here bro. Sometimes I just donāt think you read what youāre about to send man.
I already said what I had to about the sidekick earlier. Iām actually fine with no secondary and picking up weapons off the map myself though. Mangler isnāt tuned for a secondaryā¦everyoneās gone over it so many times already. Youād have to really change the weapon for it to make sense as a secondaryā¦againā¦doing more harm than good.