Now I know that not all of the Flood are dead but there’s at least not any major Flood presence in the Milky Way Galaxy. Wouldn’t it seem a bit gimmicky to have to fight the Flood all over again with the exact same things happening? (Another Gravemind which is the exact same as any other Gravemind, entire enemy faction has only one tactic: Mindlessly charge the player in droves in an attempt the overwhelm you).
The Flood’s story is finished. They were the greatest threat the galaxy has ever known, without them, the story of the entire series might as well never have happened (or at least been limited to a Human vs Covenant story). They pushed events into motion. The Forerunners built devastating weapons that are a threat to anything and now with the Didact having his finger on the trigger of these weapons (in a manner of speaking), it seems like he may as well be as threatening to Humanity as the Flood itself was.
The Didact himself is seemingly godlike, easily capable of fighting John and Blue Team at the same time. How much more threatening do you have to be when you can solo the Master Chief and his elite Spartan-2 squad? Not to mention he has access to Forerunner technology which is already shown to be the deadliest weapons ever created and he also has an army that can be rebuilt by instantly vaporizing the only people trying to stop you (also has the Storm Covenant fighting on his side).
Holy -Yoink-! This is why I don’t see the need to bring the Flood back, at least not this soon into the new saga.
I don’t want the Flood back and there’s no reason to do it. Did anyone really enjoy Flood missions anyways? I always found them incredibly annoying.
Halo 3 finished that fight. We defeated the Covenant Empire and destroyed the Flood. 343 brought back the Covenant in a different form but same function for the necessary fact that we needed someone to fight. But if we bring back the Flood too then wtf did Johnson and Miranda die for? It takes a lot of meaning out of the original trilogy to just have all the defeated enemies pop back up again like Whack-A-Mole.
The Forerunners are the new Flood. With the Covenant Remnant as the distractor. The showdown between humans and Forerunners makes sense given the history of the two races. A clash for dominance and all that. Bringing back the Flood doesn’t accomplish anything as far as story-telling.
If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> 2533274907934539;3:
> If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
True, in terms of gameplay fighting agains the flood wasn’t very fun. But that’s something that can be fixed with good game design. Story-wise Flood is the Big Bad of Halo series, every major event is affected by their presence. Even the events in Halo 4 were due to Flood’s actions, since it drove Ur-Didact crazy. It would be pretty underwhelming to have an entire saga where the main antagonistic force is under the influence of a far more sinister entity.
> 2533274963840114;5:
> True, in terms of gameplay fighting agains the flood wasn’t very fun. But that’s something that can be fixed with good game design. Story-wise Flood is the Big Bad of Halo series, every major event is affected by their presence. Even the events in Halo 4 were due to Flood’s actions, since it drove Ur-Didact crazy. It would be pretty underwhelming to have an entire saga where the main antagonistic force is under the influence of a far more sinister entity.
Didact may have gone insane because of the Flood to a degree but his hatred of humanity was the driving factor behind Halo 4 and that had nothing to do with the Flood. The human/forerunner war was the source of his hatred.
> 2533274963840114;5:
> True, in terms of gameplay fighting agains the flood wasn’t very fun. But that’s something that can be fixed with good game design. Story-wise Flood is the Big Bad of Halo series, every major event is affected by their presence. Even the events in Halo 4 were due to Flood’s actions, since it drove Ur-Didact crazy. It would be pretty underwhelming to have an entire saga where the main antagonistic force is under the influence of a far more sinister entity.
You’re right which is why I said that the Flood really “sparked” the whole story. But now that the fire is going, do we really still need the box of matches that were used to light it?
> 2533274833600810;4:
> > 2533274907934539;3:
> > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
>
>
> If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
And by threat, I was referring to the Primordial’s Prophecy, which states that the Flood will return to bring unity, later clarified by the Gravemind as eternal suffering for all creation due to the Forerunners’ misdeeds, in 100,000 years, when Humanity is ripe and arrogant.
> 2533274907934539;8:
> > 2533274833600810;4:
> > > 2533274907934539;3:
> > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> >
> >
> >
> >
> > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
>
>
>
> We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
>
> Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
>
> If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
On Forward Unto Dawn at the end of H3…
Cortana: But you did it. Truth and the Covenant, the Flood… It’s finished. Master Chief: It’s finished.
There’s a difference between leaving threads open and forcing them back open after they were closed.
> 2533274913936758;10:
> > 2533274907934539;8:
> > > 2533274833600810;4:
> > > > 2533274907934539;3:
> > > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> > >
> > >
> > >
> > >
> > > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
> >
> >
> >
> >
> > We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
> >
> > Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
> >
> > If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
>
>
> On Forward Unto Dawn at the end of H3…
>
> Cortana: But you did it. Truth and the Covenant, the Flood… It’s finished.
> Master Chief: It’s finished.
>
> There’s a difference between leaving threads open and forcing them back open after they were closed.
Minutes before that…
Gravemind: Defeat is simply an addition of time to a sentence I never deserved, but you imposed.
We stopped the outbreak from Installation 05. That is a laughably small part of the Flood’s threat.
It’s ttue, we finished that fight. But the fight? Overall? Nope. If there wasn’t something left, Bungie wouldn’t have had Mendicant Bias redirect Chief towards Requiem, claiming that the path ahead is dangerous.
> 2533274913936758;10:
> > 2533274907934539;8:
> > > 2533274833600810;4:
> > > > 2533274907934539;3:
> > > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> > >
> > >
> > >
> > >
> > > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
> >
> >
> >
> >
> > We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
> >
> > Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
> >
> > If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
>
>
> On Forward Unto Dawn at the end of H3…
>
> Cortana: But you did it. Truth and the Covenant, the Flood… It’s finished.
> Master Chief: It’s finished.
>
> There’s a difference between leaving threads open and forcing them back open after they were closed.
> 2533274907934539;8:
> > 2533274833600810;4:
> > > 2533274907934539;3:
> > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> >
> >
> >
> > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
>
>
> We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
>
> Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
>
> If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
But the fact still remains that the Flood can be anywhere in the universe and in endless numbers whether they are spread out or concentrated together.
This fight will never end. The fight that we finished in Halo 3 was the immediate Flood threat. For now at least, the galaxy can take a breather and be safe from the Flood for the foreseeable future. As for the Flood coming back in 100,000 years, they already did (If I remember correctly). That was when the Forerunners activated Halo.
> 2533274833600810;13:
> > 2533274907934539;8:
> > > 2533274833600810;4:
> > > > 2533274907934539;3:
> > > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> > >
> > >
> > >
> > >
> > > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
> >
> >
> >
> > We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
> >
> > Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
> >
> > If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
>
>
> But the fact still remains that the Flood can be anywhere in the universe and in endless numbers whether they are spread out or concentrated together.
>
> This fight will never end. The fight that we finished in Halo 3 was the immediate Flood threat. For now at least, the galaxy can take a breather and be safe from the Flood for the foreseeable future. As for the Flood coming back in 100,000 years, they already did (If I remember correctly). That was when the Forerunners activated Halo.
That prophecy was made 300 years before the Forerunners fired. That still leaves 999,700+ years or so.
> 2533274812652989;12:
> > 2533274913936758;10:
> > > 2533274907934539;8:
> > > > 2533274833600810;4:
> > > > > 2533274907934539;3:
> > > > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> > > >
> > > >
> > > >
> > > >
> > > > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
> > >
> > >
> > >
> > >
> > > We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
> > >
> > > Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
> > >
> > > If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
> >
> >
> >
> >
> > On Forward Unto Dawn at the end of H3…
> >
> > Cortana: But you did it. Truth and the Covenant, the Flood… It’s finished.
> > Master Chief: It’s finished.
> >
> > There’s a difference between leaving threads open and forcing them back open after they were closed.
>
>
>
> When did Cortana’s words become the word of God?
It’s Bungie making a statement. At the end of CE she says the same thing and Chief says “no, I think we’re just getting started” then again at the end of Halo 3 but he says “it’s finished” signifying closure.
> 2533274913936758;15:
> > 2533274812652989;12:
> > > 2533274913936758;10:
> > > > 2533274907934539;8:
> > > > > 2533274833600810;4:
> > > > > > 2533274907934539;3:
> > > > > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
> > > >
> > > >
> > > >
> > > >
> > > > We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
> > > >
> > > > Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
> > > >
> > > > If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
> > >
> > >
> > >
> > >
> > > On Forward Unto Dawn at the end of H3…
> > >
> > > Cortana: But you did it. Truth and the Covenant, the Flood… It’s finished.
> > > Master Chief: It’s finished.
> > >
> > > There’s a difference between leaving threads open and forcing them back open after they were closed.
> >
> >
> >
> > When did Cortana’s words become the word of God?
>
>
> It’s Bungie making a statement. At the end of CE she says the same thing and Chief says “no, I think we’re just getting started” then that conversation happens at the end of Halo 3 signifying closure.
And yet, Bungie left the Legendary Planet as a potential thread and even said they wanted to do a Halo 4, but did not because it would be a story they couldn’t finish. The story wasn’t over.
> 2533274812652989;12:
> > 2533274913936758;10:
> > > 2533274907934539;8:
> > > > 2533274833600810;4:
> > > > > 2533274907934539;3:
> > > > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> > > >
> > > >
> > > >
> > > >
> > > > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
> > >
> > >
> > >
> > >
> > > We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
> > >
> > > Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
> > >
> > > If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
> >
> >
> >
> > On Forward Unto Dawn at the end of H3…
> >
> > Cortana: But you did it. Truth and the Covenant, the Flood… It’s finished.
> > Master Chief: It’s finished.
> >
> > There’s a difference between leaving threads open and forcing them back open after they were closed.
>
>
> When did Cortana’s words become the word of God?
It’s all he said she said at this point. The Gravemind’s words aren’t the word of God either. But the Gravemind and all local Flood are dead. There are still some Flood on other installations but, if you ask me, it would be bad writing to have the Flood reemerge from the same accident as before.
> 2533274812652989;16:
> > 2533274913936758;15:
> > > 2533274812652989;12:
> > > > 2533274913936758;10:
> > > > > 2533274907934539;8:
> > > > > > 2533274833600810;4:
> > > > > > > 2533274907934539;3:
> > > > > > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> > > > > >
> > > > > >
> > > > > >
> > > > > >
> > > > > > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
> > > > >
> > > > > Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
> > > > >
> > > > > If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
> > > >
> > > >
> > > >
> > > >
> > > > On Forward Unto Dawn at the end of H3…
> > > >
> > > > Cortana: But you did it. Truth and the Covenant, the Flood… It’s finished.
> > > > Master Chief: It’s finished.
> > > >
> > > > There’s a difference between leaving threads open and forcing them back open after they were closed.
> > >
> > >
> > >
> > >
> > > When did Cortana’s words become the word of God?
> >
> >
> >
> > It’s Bungie making a statement. At the end of CE she says the same thing and Chief says “no, I think we’re just getting started” then that conversation happens at the end of Halo 3 signifying closure.
>
>
> And yet, Bungie left the Legendary Planet as a potential thread and even said they wanted to do a Halo 4, but did not because it would be a story they couldn’t finish. The story wasn’t over.
The story of Halo wasn’t over, but the Flood’s was.
I actually did enjoy the flood missions, especially Halo 3. We only ever saw moderately small outbreaks of the flood too you know. Flood could and probably do still exist in many places.
Besides, what would be the point of introducing Prometheans, that were DESIGNED to kill the flood, and have there be no flood for them to fight? The flood is actually a very intelligent force over all and could be portrayed differently than in the past.
Not to mention, the flood are in fact the Precursors. More or less the ancient enemy of the Forerunners and they would be a dark force to be reckoned with on a galactic scale. Not saying I want it to go that route but it definitely could, there is the potential.You also say all they do is throw themselves at you which I think is a pretty big over generalization. They use weapons just like everyone else and are even capable of using vehicles. They couple that long range with the very real danger they present in close range through melee, infection forms, and carriers. In this view, how are they any different than the brutes? Especially the brutes from Halo 2?
Now if they don’t come back I will at least understand why they didn’t. But Halo 4 was the first Halo game in the main story arc to not contain the flood. The third faction was replaced by prometheans I guess but in many ways it felt off to me to not have the ancient enemy represented. They are the entire reason for the halo rings
> 2533274833600810;17:
> > 2533274812652989;12:
> > > 2533274913936758;10:
> > > > 2533274907934539;8:
> > > > > 2533274833600810;4:
> > > > > > 2533274907934539;3:
> > > > > > If you read the Forerunner Saga, you’ll know that the Flood’s threat is far from over… and what we faced in the games is absolutely nothing compared to what they brought against the Forerunners.
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > If any Flood survives then it is always a threat. But when do we call it quits with them? They aren’t limited to just one galaxy, they could be anywhere and with immense numbers. There is no way to kill them all for good. Why not just let it end at 3 where we “finished the fight”?
> > > >
> > > >
> > > >
> > > >
> > > > We most certainly did not finish the fight in Halo 3. We finished that fight. Not all of them.
> > > >
> > > > Even just a few minutes through the last mission, the Gravemind says “Defeat is simply an addition of time to a sentence I never deserved, but you imposed.” In other words, defeat here won’t stop him. There’s also the fact that all the other rings are still up in the air, and other installations more than likely contain Flood.
> > > >
> > > > If you think about it, Halo 3 really did a poor job of “finishing the fight” in the way it left so many plot threads open.
> > >
> > >
> > >
> > >
> > > On Forward Unto Dawn at the end of H3…
> > >
> > > Cortana: But you did it. Truth and the Covenant, the Flood… It’s finished.
> > > Master Chief: It’s finished.
> > >
> > > There’s a difference between leaving threads open and forcing them back open after they were closed.
> >
> >
> >
> > When did Cortana’s words become the word of God?
>
>
> It’s all he said she said at this point. The Gravemind’s words aren’t the word of God either. But the Gravemind and all local Flood are dead. There are still some Flood on other installations but, if you ask me, it would be bad writing to have the Flood reemerge from the same accident as before.
What says the Gravemind died? That thing contained the memories of races the Flood absorbed over 100,000 years ago. If the first Halo firing didn’t kill its consciousnesses, what would an explosion do?