During the classic era of Halo, Bungie never made any changes just for the sake of changing… At least, not any that I know of.
This minority of individuals—at least that’s what they seem to be—need to realize that what’s worse than MORE of the same is LESS of the same. Change for the sake of change, or to appease a totally different fanbase—one Halo has been in competition with for years now marketively—is so destructive to a game and its majority community that doing it once is pretty unforgivable, but doing it twice, is pure heresy.
When Bungie developed Halo 2 and 3, they introduced new mechanics but kept true to the foundation that was Halo: CE. Reach was a miss by around half (give or take) of the community’s standards, but after a while it did well. However, it didn’t come really close to the level either of its predecessors did. Halo 2 and 3 were titans in the industry during their release and the many years following. Now, we have a broken Halo 4 that seemed to stem from a Halo and CoD game trying to reproduce, followed by a very buggy and incomplete remake of the 3 legendary Halo games and Halo 4, and upcoming the community is receiving a Halo game that seems to be the nail in the coffin for a FPS that has separated itself from the generic and overused flavors that CoD and other mainstream FPS’s have been for years now.
343, with all due respect, it seems as if you’re digging your own grave. I can’t say I’m sad to see the way this franchise is dying due to how badly it is that you’ve decided to take this game to a CoD and possibly even Titanfall level, at least from all the reviews I’ve read and observations I’ve made.
Additionally, I am no gaming analyst, but it’s been over 2 years and it seems that you still won’t listen to the majority. You have your company so split that it seems you won’t be able to finish fixing the MCC and release a Halo that the majority of Halo (and maybe even Xbox) fans want.
I am a person of 2nd chances. With Halo 4, you dropped the ball. And with the MCC, you screwed the pooch. I preordered the MCC thinking you learned from your mistakes. I admit, I fell for the hype train. However, Halo has been Xbox’s flagship for over a decade. It seems that you guys are going to be the ones who destroy Halo’s status as its console flagship.
I hope you guys can fix the MCC by the time I’ll be able to enjoy it, but even if you do, I’m taking a pledge to not preorder and possibly not even purchase Halo 5: Guardians. Until you guys learn that change for the sake of change is extremely detrimental to Halo’s success, and until you guys learn that Bungie’s model of change is what Halo needs for actual healthy evolution, my pledge will stand.
Lastly, as far as Bungie’s model of evolution goes, all it takes is some quick glances. Halo 2 had dual-wielding, skill-level-matching, and clan skirmish support. Halo 3 introduced Forge and equipment. I may have left some stuff out but that was to be concise here because by now, you get the point.
Edit: I am not trying to speak for anyone. Most of these observations are mine, but don’t be surprised if many others feel the exact same way. Because I certainly know… I’ve seen an overwhelming amount of displeasure from this community since Halo 4 released.