As I occasionally browse the forum’s to see what other suggestions the community is making I come across many complaints from other fans. Should go without saying you will never make everyone happy. As I find myself on the opposite end of the table on the issues maybe people can help me understand.
- People are upset with the inclusion of sprint, slide, and clamber.
Why is this so bothersome? Most often I see people argue Halo was “set apart” or “had it’s own identity” without these features, which doesn’t really seem to be much of valid argument when most shooters did not have any of these mechanics. Old school COD did not have sprint, old battlefields did not have sprint, original DOOM did not have sprint.
Solution: make a game mode that plays like Halo CE cause I can only assume this is what people want.
- People think that every weapon in the sandbox must be unique.
I see this argument alot from old school fans when people suggest bring back weapons from other games. Another argument I really do not see the logic in at all. As example people will argue that the DMR would be a pointless inclusion because the stalker rifle already fills that role. Now this one I don’t think I can understand because I blatantly disagree. Personally I hope for a Halo Portal game one day where we can have every weapon and vehicle from every Halo game because I think variety is better. The only logic I can understand here is that people want less guns so they have less to remember. In universe these guns still exist and just because a covenant weapon serves a role doesn’t mean the humans would neglect to fill a role with their own weaponry.
Solution: game modes that only use base unique weapons
These are obviously only my opinions and therefore my conflict with your own personal viewpoints on what Halo “should be”