Why do people think that halo 5 won't bring a lot?

I saw a post about how long will the campaign be and many people think that it will be less than 10 hours. I also saw another post about how many maps will halo 5 launch with and many people think it’ll be less than 10. I just don’t understand why people think that halo 5 won’t be big. This is a new generation of gaming and 343 could do a lot. Not just make a longer campaign or add more maps but add other big things. Some peoples expectations are ridiculously low and I understand it’s better to keep them low so that you don’t get disappointed but some peoples expectations are just low. They think that halo 5 won’t be a big game with new and exciting things. This is next gen 343 could do much more than just make a typical halo game.

My guess is because they think they are trying to go with quality of quantity to the max, making sure the new gameplay is perfect and making maps that are designed very carefully around it, therefore it would be harder to do, because it’s going to be completely different. I don’t know what to think about the amount of content honestly.

It’s probably because all we’ve really seenjoyed us the MP, and as we all know, unless the MP is a pretty halo 2, people will go in a frenzy and then say “I don’t like changetting for the same of change” which is basically saying you don’t like change.

I’m pretty sure at this point after the dissapointment with Halo 4 and MCC many people’s assumptions about Halo 5 being a “under-par” game or a “bad” due to how it isn’t converting back to the cut and dry original formula that was abandoned after Halo 3 and because it is being made by 343 industries. To be honest I think the stigma goes as far as to people wanting 343 to fail. The truth of the matter is that we have no idea what Halo 5 has to offer in full as of now. Concerning Campaign, games that offer both a single player(Campaign) and multiplayer experience usually showcase shorter campaigns than those who offer no multiplayer whatsoever. Resources are also directed from the campaign to the multiplayer as well. As for maps, the most a Halo game has had was 13, which was Halo CE, (not counting Reach since most of those were in Forge World). Halo 4 and 3 had 10 and I think Halo 2 had 12. All in all, I wouldn’t necessarily use this forum as a template concerning how excited people are for Halo 5 or as a gauge concerning what Halo 5 may offer. People tend to be extremely biased here. (Though not as much as other forums you need to pay money to be apart of). My advice, would be to sit back, relax, keep an open mind, and see if 343i can pull themselves up again.

> 2533274857398125;3:
> It’s probably because all we’ve really seenjoyed us the MP, and as we all know, unless the MP is a pretty halo 2, people will go in a frenzy and then say “I don’t like changetting for the same of change” which is basically saying you don’t like change.

You would think that after being exposed as a fallacy, making generalizations like this would stop.

But hey, we’re the ‘stubborn ones’, and hardcore loyalists aren’t…

After 7 years of watching the gaming landscape degrade and get butchered, can you really blame us for our skepticism?

Probably because we haven’t seen a lot. My mind could be changed, but 4 player splitscreen isn’t even in the game. So if they can’t even do that, why would I expect them to go above and beyond the industry’s standards (which are as low as ever right now)

Like Kamikaze said, industry standards are at an all-time low. Hopefully Halo 5 is the first to break the mold.

One thing that bothers me is Bungie and 343I both have a track record of releasing less than ambitious titles.
If you look at the number and quality of campaign missions since Halo 2, I’d say there’s a downwards trend.

Halo Ce has ten missions, but with significant backtracking, where some of the missions are basically the same mission backwards.
Halo 2 has fifteen missions that are all original (albeit linear), and this time around there’s an actual story.
Halo 3 dials it back to only nine playable missions,writing wasn’t that great either.
Halo 4 dials it back even further to eight playable missions. Against spongey and dumb ai. But at least the writing is good?

I haven’t really been conditioned to expect great things from Halo’s Campaign.

But now, Halo 5’s Adveritising Campaign is trying to shout at me “Hey, things will be different this time! Look at all this controversy and plot!”
I’m excited, but at the same time I’m feeling cautious.

> 2533274828579555;4:
> I’m pretty sure at this point after the dissapointment with Halo 4 and MCC many people’s assumptions about Halo 5 being a “under-par” game or a “bad” due to how it isn’t converting back to the cut and dry original formula that was abandoned after Halo 3 and because it is being made by 343 industries. To be honest I think the stigma goes as far as to people wanting 343 to fail. The truth of the matter is that we have no idea what Halo 5 has to offer in full as of now. Concerning Campaign, games that offer both a single player(Campaign) and multiplayer experience usually showcase shorter campaigns than those who offer no multiplayer whatsoever. Resources are also directed from the campaign to the multiplayer as well. As for maps, the most a Halo game has had was 13, which was Halo CE, (not counting Reach since most of those were in Forge World). Halo 4 and 3 had 10 and I think Halo 2 had 12. All in all, I wouldn’t necessarily use this forum as a template concerning how excited people are for Halo 5 or as a gauge concerning what Halo 5 may offer. People tend to be extremely biased here. (Though not as much as other forums you need to pay money to be apart of). My advice, would be to sit back, relax, keep an open mind, and see if 343i can pull themselves up again.

Well the Beta (which was an early beta) Had. 2 arena maps, 2 remixes of those maps, and 1 forge map with 2 variants that will probably be in the game at launch. Also the breakout maps, I’m not sure if the are forged or actual built in maps.

so thats already at least 6 maps.

Its just that, considering Halo 4, it wasn’t the best of what many were expecting, but after doing the beta, 5 is still a step in the right direction.

I mean was halo 4 absolutely bad? No, it was enjoyable in other ways. I mean when you actually got into games that had static weapon spawns, no ordance, or just classic no classes, it was fine. Spartan ops was okay, but they really should have put either a life limit or due to the skulls in the MCC, I wish 343 honestly let us have the iron skull in there, so you know, we could have a sense of failure.

For all purposes, halo 5 will bring a lot, I mean 343 is committed. Its just when you get down to it, its not a problem with what 343 is doing, its how the fans are reacting and the problem 343 faces from the fans. And we get at base, a 3 cornered conflict from fans on other fans.

  1. Those who resist any attempts at change and say they want something new, yet it runs the risk of “making anything attempted not halo” -aka the major anti-343 crowd who feels they “killed halo”
  2. Those who accept change regardless and are marked as “those who have no idea what halo is originally like” even though they can experience it with the MCC
  3. we get 343 in a no win position. Those in sect 1 call them butchers while those in sect 2 support them and get called, again halo killers.

And honestly, this is all just foolish generalization. Its really all on the fans and how they as individuals react and what to them is good or not.

For all purposes, 343 is committed, I am personally happy they are actually supporting the MCC and trying to make it better, better to give people a chance then just rant on these fourms and go “343 is crap, they botched the MCC, screw you guys!” Seriously, its like one chance and thats it with everyone? I mean they could have been like any developer that didn’t give a crap.Seriously, there are many other shooters released with bugs that never get addressed, 343 is at least trying to keep the older games running. Theres a difference between those who try to address mistakes and those who dont care at all. 343 is the former, I at least give credit to those who try to fix a mistake even if they cannot fix it. Thats called being mature. But not everyone has the will nor patience to just wait around nor give other chances, many people today in this hypersentsive world just go “me me now now” with no second thought.

Hey I was bummed out when the multiplayer was not working, but its better than before, I mean again, better knowing its attempted to be patched up rather than just them going screw this, leave it as it is. But thats what many others act like.

For halo 5, I guess I need to say this:

Why exactly should there be a final judgement from people right now? People are worried that it will be a repeat of halo 4, that it wont work just cause the Halo MCC had issues at launch.

Halo 4 had its issues, it was not stellar by any means, it was decent but 343 more or less took the impact for it.

As for the MCC issues, well this isn’t exactly easy to try and patch 4 games accross 10 years of tech onto one disc and not have issues. I mean the closest thing for a game collection I can alude to this was the Metroid Prime Trilogy on the Wii back in 2009, that took games from 02, 04, and 07 for that series and well, they were all put on the same disc cause they were all based on a much closer smaller scale engine, those 3 games worked but it still had a couple small issues, it would be like that for any game trying this. No game is technically flawless if we talk about the running specs, all have hiccups from time to time. Just the MCC had more of a severe cough but its not as bad as before.

But as I said before, why rush to judgement for Halo 5? We really only saw the beta, and its not even a fraction of the final game and people overreact so easily, its no wonder our country has gotten stupider, people never wait, think things out and just think and look things over. Re-evaluating isn’t that hard, but hey, its a hyper sensitive society today, people take issue with so many things, its the same concept here.

People feel that 343 is again, making Halo, not halo. But its all perspective.

I mean there is a lot of new concepts here that are to me, really good in design.

I like the aspect of 2 campaigns or perhaps another alternating campaign like we had in 2, really need to wait and see the details on this. I like how the main threat isn’t just old ancient alien crap for once, I mean how many times has John gone somewhere to have the final mission result in some explosion? I like how 343 put more of the expanded universe in this series, I mean I am excited to see Fred, Kelly, and Linda in the games for once. Locke, need to see more of him as a new character, but if we have others like Buck from ODST/Reach back in as a spartan (hence the new blood novel) that wouldnt be so bad.

Otherwise if we come go gameplay, guess I’ll say it again:
-I found the gameplay in the beta fine
-343s reactions to tuning the gameplay such as lowing sprint speed, giving a limit, removing headshot multipliers from the AR/SMG are what I see as fine.
-I never used the hover to shoot mechanic, it was dumb. The slide, ram, and ground pound were all situational, not needed but there if they were.
-Sprint, the taboo subject of the halo universe, honestly, I just played as if it was not there, I played like I was playing halo 3 again, used a BR during the beta, I did fine and felt fine. Sprint I only used to run away or regroup with teammates. AKA for anyone complaining about this you do not need to sprint, you do not need to rush, sometimes its better to take it slow and steady. I mean this works fine for those who like slower classes in TF2 not everyone plays scout, it works fine for anyone in
destiny, you dont need to run around like an insane hamster.
-The “ADS” or Smart scope, its fine, just a visual difference, I really didnt mind it. It was no different for stuff like the BR or DMR. For the AR and SMG, just more use for assists or putting up a better fight against those percision weapons. So at least they have more use. Still better to use the AR and SMG for body shots since they are not headshot tools, nor should they ever be.
-Clamber was fine, no issue.
-I loved the thruster pack, it made many open strageic options like using it for longer range jumps, dodging grendaes, or suprising others with a close and sudden melee or weapon rush.

But guess what a good porition of the beta feedback was based on? People complaing about things that didn’t matter. Stuff like kill cams, grenade warning indicators, clamber, the “bro-down” for the spartans posing at every start/end of a match. “And these are the people wanting halo to be better from 343?”

“You cannot help others unless you first help yourself” That was the key here. A good portion of the concern is just, many felt the beta was not living up to their expectations, but maybe some set their expections too high or put the bar too low on 343, anycase you cut it, those who want it to fail have given 343 a “no win situation”

But this is again just a dumb generalization.

The best thing in this is just, rather than complain, people should enjoy halo as they want it. People wanting 5, wait for 5. Those who like the bungie era ones, the MCC is there. Those complaining about the MCC issues, either have patience or just stop playing all together. Its all that simple when you put it like that.

> The best thing in this is just, rather than complain, people should enjoy halo as they want it. People wanting 5, wait for 5. Those who like the bungie era ones, the MCC is there. Those complaining about the MCC issues, either have patience or just stop playing all together. Its all that simple when you put it like that.

So basically if someone dislikes Halo 5 their options are:

  1. Don’t buy Halo 5.
    1A. Quit the franchise altogether, because -Yoink- you.

And supposedly it’s just that simple. Rofl.

It’s all just people guessing, they don’t know. Even if they played the beta, the beta only had a few maps, and it didn’t show all of the maps that will be in the full game.

> 2533274819302824;12:
> > The best thing in this is just, rather than complain, people should enjoy halo as they want it. People wanting 5, wait for 5. Those who like the bungie era ones, the MCC is there. Those complaining about the MCC issues, either have patience or just stop playing all together. Its all that simple when you put it like that.
>
>
> So basically if someone dislikes Halo 5 their options are:
> 1. Don’t buy Halo 5.
> 1A. Quit the franchise altogether, because -Yoink- you.
>
> And supposedly it’s just that simple. Rofl.

Or play older halos. Its really hat simple