Why Do People Say AR Starts is About Weapon Variety?

Bro. Your totally missing the point. This is a comp game. Literal battles it’s a competition. The mind state for that SHOULD keep you on your toes enough to know when things are going to respawn as to not wait for everything or be told when it is respawning. In a game with AR starts picking up a BR is like picking up anyother gun on the map it is not, especially right now, a more powerful weapon than anything in its “class”.

So, no I’d say if anyone is waiting for any more than 2 seconds staring at the wall for any weapon to respawn, you probably should be playing something else.

I’m confused, are you saying I’m missing the point or the other guy? You seem to agree he shouldn’t just be staring at a wall and with me that the BR does inhibit pick up a lot of map weapons.

I know its a competitive game…i just said im onyx so im not against competitive games. I just like how AR starts play out and people acting like it doesn’t play very different are just lying to themselves because they just want the BR all the time. I already said im fine with a BR social playlist and i would like an AR ranked playlist because both play different and i understand why people like either one.

People just need to acknowledge the strengths and weaknesses of each one:

Yes the BR is a better gun in a lot of situations so map weapons aren’t as important, this lets you fight back against map weapons much easier and reduces the need for many of them.

AR starts on the other hand encourage a lot more map weapon use but that comes at the risk of getting steam rolled once a team gets control of the map if you can’t turn the game around. Im saying im fine with that risk.

Lol. You guys and you chess talk. Have a chess like strategy not rules. You say it like it’s a basic math instead of Algebra. There are variables. Not just if you have a BR you don’t need other weapons who plays like that? The fact you guys actually think like that is when I say your missing the point.

I meant if you start with a BR and you come across a weapon on the map you don’t not pick up that weapon because you have a BR and a secondary, on the contrary actually. You would pick up that weapon to assist and reserve ammo for the BR using the BR as a final headshot. Just like the noob combo. Strategically speaking it’s very effective.

So yes I agree you shouldn’t wait but notice how you missed the part where I said you should be aware of your surroundings, the conversation goes past weapons and into map awareness seamlessly where they converge but that is the part that is broke as well.

No, it’s because I don’t want to use the AR to shoot people across the map.

I hate the AR, I only use it if I have to, or if it’s ranked.

It’s kind of the same reason you hate the BR without a logical reason. You just hate it and don’t want to use it.

On principle I’m not running around like a dork the whole game looking for AR fights, I get rid of it as fast as possible every time I spawn.

I have given so many logical reasons as to how it plays different and why i like the difference. Again the lies of an AR shooting across a map come, this simply is not happening and just because it actually has a bit of range outside the absolute trash it used to have does not mean its cross mapping.

People asked for reasons why we like AR starts. I gave them and people like you just say “those aren’t reasons and that doesn’t happen” when in fact AR starts are very different and require different skills. I think the skills used when playing with AR starts are just more fun to play with. The only argument from you when i give very valid reasons is just “No” so i can’t help you understand any further because it seems beyond your comprehension.

Halo has always had a classic and chill phase for the game. Adding BRs to start of chill will possibly do a few things. First off, let me say, I played BTB for the first time in months yesterday and I think of a 12v12 BR start became a thing BTBs population would rise because I know that’s what I used to play. Also, it’ll cause a more K/D driven game mode because of how many people you can continuously shoot to kill.

Every new game they try AR starts btb, people hate it, so they begrudgingly make it BR/DMR starts.

4 circumvented this by having loadouts.

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Thats because in every previous game the AR was absolutely worthless and the BR/DMR were even better because they out killed the AR even at close range.

It was due to having a terrible AR and now that its finally just decent, it makes it work and it works so well. Reach is probably my least favorite Halo MP because of how oppressive the DMR was. Its the most OP gun to ever be a spawn weapon in Halo and i do really dread its inevitable inclusion in Infinite. It was a BR that also had antimaterial rounds so it was more effective against vehicles. Really killed the fun of BTB because thats where i go when i want to be able to use vehicles but a full team with everyone who has DMRs could smoke just about any vehicle so fast.

What you’re forgetting though, is:

  • 1% of the population (probably less) play at the highest level possible. Therefore their opinions do not rflect the majority of the halo gaming population.

You’re effectively ruling out:

  • the worst players in the game,
  • everyone who is average (this is the majority of players),
  • and everyone over, under and in-between.

So, to emphasise the point I just made. Not everyone is a high level player and the Best Regards, is not accessible for everyone.

TBH - if they actually think the AR is better than the Br,; then they definitely apply to your first point.
Your second point probably exists in some sense.

you have to remember:

  • not everyone wants the same thing
  • Variety is the spice of life
  • pro opinions mean NOTHING to the MAJORITY of halo players

NOTE: I am using power automate to change B.R. into best regards for emails…so if I missed any this should help make more sense of it

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I have over 500 vehicle destructions in this game. You don’t get that by plinking with the AR/BR

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What are you even talking about, no one said every vehicle destruction comes by the BR/AR.

If you mean in Reach then more of those would have come from a DMR with antimaterial rounds than one without it had it not of had it. Everyone haveing antimaterial rounds on a spawn gun that already has effectively infinite range means your team can easily destroy a vehicle where that should not of been happening.

If you mean in Infinite you have that many vehicle kills thats easy to explain because most vehicles are underpowered and the amount of shock weapons and grenades on each map can easily get you that.

Also no one said in Infinite you got a bunch of vehicle kills using the AR/BR so im not sure what you are even trying to argue anymore.

You’re arguing that precision weapons destroy vehicles.

I’m saying I have more sentinel beam kills than you probably have AR kills.

It’s odd that you think emp’ing vehicles is the only way to destroy them. It’s not even the best way to fight them. Shock weapons don’t actually do any damage to vehicles, and destroying them with one is highly unlikely.

We have vastly different gameplay philosophies across the board evidently. You don’t even realize what weapons kill vehicles best, evidently. So once again, there goes your argument about using more variety.

I use more variety than you, based on your replies. Fancy that.

You are arguing points no one is making in an effort to say you won. I never said the BR destroys vehicles. I said it makes vehicle play weaker because its easier to shoot people out of vehicles when using a BR. This doesn’t destroy them but it does weaken their use.

And yes we have different gameplay philosophies. The whole point of this thread was an effort to understand why people enjoy the AR design philosophy but the OP and people like you have huge misconceptions that AR users are just bad players and scared of the BR.

I am an Onyx player who barely gets to play Halo at that so its not like i grinded for hours upon hours to get to Onyx. I prefer how AR starts play out and already gave you how the BR and AR starts play different and their strengths and weaknesses.

I have already argued for a BR social playlist because i understand why people want it. I also argue for an AR ranked playlist because i prefer that style of play and would like rewards for it.

You’re caught up on things no one is saying so hopefully this summary helps because i don’t know how else to say this.

That’s good, vehicles are stupid and anyone that uses them should be punished.

You’re in a literal infinite ammo tank going 30+ and you’re mad that someone shot you with a BR?

Come on now. You don’t like AR starts for balance, you like AR starts because it’s IMBALANCED. You want easy targets to farm.

I called it with the first post.

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Untrue, the only Halo AR that was actually bad was Reach. Easy to use guns should be weak and forced into combo’s for effective kills.

Dude i dont know how to tell you this but no one is going 30+ kills in a tank in Infinite. The ammount of ways to easily disable/destroy a vehicle is ridiculous and vehicles are already weak due to that and map design that forces them to have massive blind spots, tight spaces and a graple hook that easily allows for hijacking, and poor maneuverability.

@commando544 we have already had this argument. I and everyone else who isnt lying to themselves knows that the AR has, at best, been barely above trash in previous titles. H3s is the worst to date. I personally find the BR even easier to use because of how little i have to think while using it and that its a perfectly accurate near infinite range laser with a large mag and plenty of ammo. If the BR is harder for you to use i would suggest running some of the training infinite has to practice your aim. So by that measure, yes the BR should be nerfed because it is so dang simple and easy to use.

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It’s easy. It’s a tank. You literally just point the reticle at things and they die. The blast radius of the shots is like a nuke going off. Only really bad players fail to get a lot of kills with it. Any competent player is getting tons of kills.

Okay so people can call me low skill for liking AR staets and i compare ranked stats and say that mine are higher so the low skill/skill issue comment doesn’t apply and the post got flagged? Anyways the last line is really all you really need.

Why is it impossible for you to understand people like how AR starts play without them being bad?

Not one single one of your stats is better than mine though lol

I mean, that’s the measurable standard since it’s numerical data.

I wasn’t going to bring stats up at all but you insist apparently.

And no, I got Onyx playing people who are typically onyx again this season. And I did that while Elden Ring was out and I was playing that daily.

Calm thyself

Always been a skill issue.

Actually the best balanced.

Except it’s not a laser and it’s projectile based and you need to maintain tracking through the burst.

So are we talking H3 or Infinite?

And the AR is even easier, hold RT while running at enemy player with no regard for crosshair placement.

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