I’ve seen many posts on here talking about players quitting out of matches. Here’s a brief list of the most common ones I’ve seen:
Not getting the game type/map needed for a challenge
Ping is too high
Other players have already quit
Game crash (not quitting, but 343 still counts it)
Basically, people quit games that are not enjoyable. I see very few rage quitters anymore. Every now and then someone will quit a game 10 seconds before a loss and I always wonder what the point is.
It seems to me that many of the reasons that people quit are within 343’s ability to stop (or at least greatly reduce) without resorting to quit bans that often punish people for things that are out of their control (see 4 above).
They should make all challenges able to be completed on any game type/map within a given playlist.
They should be able to add server selection to matchmaking parameters.
Even if that was all they did, I think the number of quitters would be greatly reduced. They also shouldn’t punish players for quitting when half their team has already quit. The weird thing is that some of these things are already in MCC and it seems completely backwards that they were left out of Infinite.
Are there other reasons that people quit?
Are there other things 343 could do to keep people from quitting?
Only bothered me this week (after it happening every week since launch) and then only after 20 games straight, I couldn’t see it being coincidence so I quit 10+ in a row after that
The number doesn’t bother me, I’ll judge it by the gameplay/rubber banding, the ones I highlighted yesterday/earlier (timezone?) was the unstable ping not because it was high.
Never quit for that, they’re the best challenge (sadist)
Sometimes, usually the behemoth power up grapple
My biggest reason is general BS. After 20years I know when I’ve been outplayed and when I’ve been robbed by BS. If I’ve wallopped someone round the head 3 times with a hammer and they’re still smiling I may give the game a chance but if it happens again, bye bye
Yes. I’ve seen more netcode/desync or whatever you want to call it in this game. But again, that’s something that 343 needs to fix. It’s not fun and it’s not your fault. It seems to me that 343 could make changes to the game that fix the majority of the reasons that people quit games… Especially the challenge system.
Much like what’s been said here, I typically quit out of matches for one of two reasons:
Server issues: Lag, Desync, getting 3 shot with a BR or shot through walls.
Other players not contributing: Challenges have no place in ranked. If you’re just camping a weapon spawn or going solely for back smacks in ranked, you’re dragging the entire team down and I’d rather not deal with that.
I get this. Quitting seems to be contagious. Once one person goes, it starts the revolving door. I had one 4v4 game where the final scoreboard had 15 names on my team because so many people quit, joined, quit, etc.
I see it fairly often yes. I’ve gotten communications from said players confirming what they are doing when I inquire about it. Granted I have only just started my ranked grind, I’m only plat5. So losing rank at that tier is pretty non existent. Once I’m pushing Diamond/Onyx I’m sure I’ll see a decline in that type of behavior. Been spending most of my playtime working on my LASO 100% playthrough, so I’m a little behind the ball on rank grinding.
Does that make me a scummy player? Sure, why not. But I don’t feel challenges have a place in ranked to begin with.
I’ve seen people quit to prevent rank loss. A friend and I tested this once. One of our teammates quit leaving us 3v4 in an objective mode. My friend decided to quit out, but I stayed in game to finish out a 2v4 match that we lost. My friend did not lose rank from that game and I did.