why do people hate master chief speaking?

why do people hate master chief speaking? i mean its not like they removed his voice like the way ubisoft removed Michael ironside as sam fisher to have a new guy this is still master chief that we all know and love,why hate? and many people say “he should not have emotions” i mean really? so he is just a robot? so he is not human? and also why do you guys hate when he speaks during gameplay? i love hearing his voice every time he speaks, just like with Darth Vader when he speaks all the time he has that badass voice same goes for the didact,i honestly don’t like it when master chief he is quite during gameplay

It’s not that people hate him speaking, it’s that they don’t want that intruding on their experience. Chief is supposed to be the player, so people assume that him talking more than he has previously makes him more detached from us, hence weakening game experience.
I don’t mind him speaking. I like characters with depth.

I’m fine with him speaking, the space marine/mute has been played out, let’s actually give depth to the characters. Halo 3 was the first to break away from that generic space marine character, and halo 4 took it to a whole new level. I hope the expand his character more.

> Chief is supposed to be the player

Since when? Master Chief has been his own character since CE–I can’t recall any substantial amount of players saying less talk equals more immersion.

I think the real problem is that Master Chief has always been strong, silent, and seemingly immovable. So when he’s obviously shaken up by Cortana’s death, it somewhat contrasted with the perception some players had of him. I also think that some players are just too immature to appreciate displays of emotion.

I liked that Chief became more human because he also became more relatable. The immersiveness wasn’t that I was Chief, but that I was with him when stuff happened and I shared what he felt.

> > Chief is supposed to be the player
>
> Since when? Master Chief has been his own character since CE–I can’t recall any substantial amount of players saying less talk equals more immersion.
>
> I think the real problem is that Master Chief has always been strong, silent, and seemingly immovable. So when he’s obviously shaken up by Cortana’s death, it somewhat contrasted with the perception some players had of him. I also think that some players are just too immature to appreciate displays of emotion.
>
> I liked that Chief became more human because he also became more relatable. The immersiveness wasn’t that I was Chief, but that I was with him when stuff happened and I shared what he felt.

Spot on, Vektor.

> why do people hate master chief speaking? i mean its not like they removed his voice like the way ubisoft removed Michael ironside as sam fisher to have a new guy this is still master chief that we all know and love,why hate? and many people say “he should not have emotions” i mean really? so he is just a robot? so he is not human? and also why do you guys hate when he speaks during gameplay? i love hearing his voice every time he speaks, just like with Darth Vader when he speaks all the time he has that badass voice same goes for the didact,i honestly don’t like it when master chief he is quite during gameplay

Correct.

Also people who are fans of the novels/universe shouldn’t have a problem with Master Chiefs personality.

For the “you’re the Chief” fans, you already have three other characters that fills in that gap; the Rookie, Noble-6, and the newly introduced Fireteam Crimson.

i’m with vektor and wrgguntdevil

I always found Chief to be pretty chatty, for a Spartan. Look at cutscenes from the other games. He has quite a bit of dialog. Some in-game dialog as well.

He generally cuts to the chase, like, “Don’t get any ideas” or, “I need a weapon.” Sara Palmer could learn a thing or two from him.

Also same happend to Issac in Dead Space but there were no hate on that i think.

To me that sounds like nonsense. he has talked since day one and it would not bother me at all if they showed his face and gave him more humanity.

Master chief doesn’t need to talk to dirty peasants, chief is great, chief is love, chief is life.

He doesn’t need to use his voice as no one is worthy to hear it, they should all be lucky that they are in the same galaxy as him! :slight_smile:

> To me that sounds like nonsense. he has talked since day one and it would not bother me at all if they <mark>showed his face</mark> and gave him more humanity.

I think showing his eyes in the shadows is all we’ll get.

> > Chief is supposed to be the player
>
> Since when? Master Chief has been his own character since CE–I can’t recall any substantial amount of players saying less talk equals more immersion.
>
> I think the real problem is that Master Chief has always been strong, silent, and seemingly immovable. So when he’s obviously shaken up by Cortana’s death, it somewhat contrasted with the perception some players had of him. I also think that some players are just too immature to appreciate displays of emotion.
>
> I liked that Chief became more human because he also became more relatable. The immersiveness wasn’t that I was Chief, but that I was with him when stuff happened and I shared what he felt.

Numbered so it is easier to respond to.

  1. Look around for it, you’ll find it. It was a Bungie video pre-Reach that much i know but that doesn’t exactly give you a SWBF1 style of pinpointing the location.

  2. I remember plenty of people saying that before. There have even been flame wars about it.

  3. Yes, that is the problem. After losing everyone he freaks out about Cortana. He was even extremely tamed when he heard Halsey was dead. So that means MC cares more about that AI he met technically several months ago but not the women who raised and loved him.

What do you think would shake a person more, losing the person who raised them or a new friend they have made. IT doesn’t make much sense as to why he would be reacting like he did in Halo 4. Even when Johnson was dying he knew their was much he would do yet with this new version of him it he would of strapped Johnson onto his back and ran off with him.

  1. Don’t you think it is a bit unfair to say that people who don’t like Emo MC are immature. If you want to speak of immature, throwing jabs at those who have different thinking than you is one of the most immature things that comes to my mind.

  2. That is really an opinion. I’ve felt really immersed into what MC was before in Halo 4. He was the strong silent type. He spoke only when he needed to. Cortana was more of his voice than he was and MC was more of the voice of the player. Pretty much everytime MC talked before was the mindset the player was in.

In Halo 4 he clearly was very detached from the thoughts of players.

> > To me that sounds like nonsense. he has talked since day one and it would not bother me at all if they <mark>showed his face</mark> and gave him more humanity.
>
> I think showing his eyes in the shadows is all we’ll get.

I"d rather 343i not of shown his face. That was one of the nice things about Halo. Trying to figure out what was under the helmet. Man or Machine. With all the shots of his head in Halo 4 it isn’t hard to figure out what he looks like. Thought it would be funny if the spartan we saw in the intro was some other Spartan II.

I think that would be funny.

> > > Chief is supposed to be the player
> >
> > Since when? Master Chief has been his own character since CE–I can’t recall any substantial amount of players saying less talk equals more immersion.
> >
> > I think the real problem is that Master Chief has always been strong, silent, and seemingly immovable. So when he’s obviously shaken up by Cortana’s death, it somewhat contrasted with the perception some players had of him. I also think that some players are just too immature to appreciate displays of emotion.
> >
> > I liked that Chief became more human because he also became more relatable. The immersiveness wasn’t that I was Chief, but that I was with him when stuff happened and I shared what he felt.
>
> Numbered so it is easier to respond to.
>
> 1. Look around for it, you’ll find it. It was a Bungie video pre-Reach that much i know but that doesn’t exactly give you a SWBF1 style of pinpointing the location.
>
> 2. I remember plenty of people saying that before. There have even been flame wars about it.
>
> 3. Yes, that is the problem. After losing everyone he freaks out about Cortana. He was even extremely tamed when he heard Halsey was dead. So that means MC cares more about that AI he met technically several months ago but not the women who raised and loved him.
>
> What do you think would shake a person more, losing the person who raised them or a new friend they have made. IT doesn’t make much sense as to why he would be reacting like he did in Halo 4. Even when Johnson was dying he knew their was much he would do yet with this new version of him it he would of strapped Johnson onto his back and ran off with him.
>
> 4. Don’t you think it is a bit unfair to say that people who don’t like Emo MC are immature. If you want to speak of immature, throwing jabs at those who have different thinking than you is one of the most immature things that comes to my mind.
>
> 5. That is really an opinion. I’ve felt really immersed into what MC was before in Halo 4. He was the strong silent type. He spoke only when he needed to. Cortana was more of his voice than he was and MC was more of the voice of the player. Pretty much everytime MC talked before was the mindset the player was in.
>
> <mark>In Halo 4 he clearly was very detached from the thoughts of players.</mark>

I’m gonna number my responses to you.

  1. I truly have no idea what your responding to within Vektor’s post. Also what does SWBF1 style mean?

  2. I don’t get how flame wars are even important enough to mention.

  3. What is the problem? I’m just guessing, but I’m assuming you’re saying that after losing everyone, Chief now freaks out over Cortana. Which one could argue is that Halsey wasn’t literally dying in front of Chief or struggling to survive, Cortana was and also Cortana could be just as caring as Halsey was considering that Cortana is made from Halsey’s flash cloned brain.

“What do you think would shake a person more, losing the person who raised them or a new friend they have made.” Well, I would consider Halsey and Cortana as the same person considering that Cortana is constructed from Halsey’s brain. I think also that the only reason Chief didn’t display as much of emotion when he was told Halsey supposedly died was because he wasn’t there with her while she supposedly died, but he was there with Cortana which I think could’ve of made all the difference. The Johnson part is a bit ridiculous I’m pretty sure anybody would know Spartan or not would know you can’t exactly come back from a laser through the chest.

  1. Personally, I have no problem calling someone immature if they can’t appreciate good development of a character. Really Emo MC? More like realistic character development, other than the I’m going to pretend you’re me even though I’m my own character Master Chief Petty Officer John-117. If Master Chief is Emo then so be it I would rather have a character that for once in the last 10 years isn’t so generic. Finally, I think the Emo Chief title is a bit much and one I feel Chief doesn’t deserve.

  2. Must of what you and I said is an opinion. “I’ve felt really immersed into what MC was before in Halo 4. He was the strong silent type. He spoke only when he needed to. Cortana was more of his voice than he was and <mark>MC was more of the voice of the player</mark>.” That’s a opinion. Though, the one part I highlighted is something that never existed since he’s his own character.

“Pretty much everytime MC talked before was the mindset the player was in mind.” I added “mind” to your sentence since I felt that was what you were going to write, but that’s still not true because MC was always MC not the player. He wasn’t in my mindset.

That’s good that he was detached, though he never did have my mindset. Why its good is because its time that he had good character development its been 10 yrs overdue. Also whats with this expectation that MC has to be you? Hes his own character its time he started acting like it.

> 3. Yes, that is the problem. After losing everyone he freaks out about Cortana. He was even extremely tamed when he heard Halsey was dead. So that means MC cares more about that AI he met technically several months ago but not the women who raised and loved him.

I can understand that, but that doesn’t really matter to me, especially because I consider Halo 4’s portrayal of Master Chief to be more appealing than the other games, or the “empty shell” type of portrayal you seem to describe. As far as I’m concerned, Master Chief’s personality (and armor) never changed; they’ve always been like that.

> 4. Don’t you think it is a bit unfair to say that people who don’t like Emo MC are immature.

I think it’s a bit unfair to suggest that I meant all people when I actually said some people.

They don’t, or if they do. They need to get over it. I love listening to the Master Chief talk. He’s badass and he’s got a badass voice.

> > > > Chief is supposed to be the player
> > >
> > > Since when? Master Chief has been his own character since CE–I can’t recall any substantial amount of players saying less talk equals more immersion.
> > >
> > > I think the real problem is that Master Chief has always been strong, silent, and seemingly immovable. So when he’s obviously shaken up by Cortana’s death, it somewhat contrasted with the perception some players had of him. I also think that some players are just too immature to appreciate displays of emotion.
> > >
> > > I liked that Chief became more human because he also became more relatable. The immersiveness wasn’t that I was Chief, but that I was with him when stuff happened and I shared what he felt.
> >
> > Numbered so it is easier to respond to.
> >
> > 1. Look around for it, you’ll find it. It was a Bungie video pre-Reach that much i know but that doesn’t exactly give you a SWBF1 style of pinpointing the location.
> >
> > 2. I remember plenty of people saying that before. There have even been flame wars about it.
> >
> > 3. Yes, that is the problem. After losing everyone he freaks out about Cortana. He was even extremely tamed when he heard Halsey was dead. So that means MC cares more about that AI he met technically several months ago but not the women who raised and loved him.
> >
> > What do you think would shake a person more, losing the person who raised them or a new friend they have made. IT doesn’t make much sense as to why he would be reacting like he did in Halo 4. Even when Johnson was dying he knew their was much he would do yet with this new version of him it he would of strapped Johnson onto his back and ran off with him.
> >
> > 4. Don’t you think it is a bit unfair to say that people who don’t like Emo MC are immature. If you want to speak of immature, throwing jabs at those who have different thinking than you is one of the most immature things that comes to my mind.
> >
> > 5. That is really an opinion. I’ve felt really immersed into what MC was before in Halo 4. He was the strong silent type. He spoke only when he needed to. Cortana was more of his voice than he was and MC was more of the voice of the player. Pretty much everytime MC talked before was the mindset the player was in.
> >
> > <mark>In Halo 4 he clearly was very detached from the thoughts of players.</mark>
>
> I’m gonna number my responses to you.
>
>
> 1. I truly have no idea what your responding to within Vektor’s post. Also what does SWBF1 style mean?
>
> 2. I don’t get how flame wars are even important enough to mention.
>
> 3. What is the problem? I’m just guessing, but I’m assuming you’re saying that after losing everyone, Chief now freaks out over Cortana. Which one could argue is that Halsey wasn’t literally dying in front of Chief or struggling to survive, Cortana was and also Cortana could be just as caring as Halsey was considering that Cortana is made from Halsey’s flash cloned brain.
>
> “What do you think would shake a person more, losing the person who raised them or a new friend they have made.” Well, I would consider Halsey and Cortana as the same person considering that Cortana is constructed from Halsey’s brain. I think also that the only reason Chief didn’t display as much of emotion when he was told Halsey supposedly died was because he wasn’t there with her while she supposedly died, but he was there with Cortana which I think could’ve of made all the difference. The Johnson part is a bit ridiculous I’m pretty sure anybody would know Spartan or not would know you can’t exactly come back from a laser through the chest.
>
> 4. Personally, I have no problem calling someone immature <mark>if they can’t appreciate good development of a character</mark>. Really Emo MC? More like realistic character development, other than the I’m going to pretend you’re me even though I’m my own character Master Chief Petty Officer John-117. If Master Chief is Emo then so be it I would rather have a character that for once in the last 10 years isn’t so generic. Finally, I think the Emo Chief title is a bit much and one I feel Chief doesn’t deserve.
>
> 5. Must of what you and I said is an opinion. “I’ve felt really immersed into what MC was before in Halo 4. He was the strong silent type. He spoke only when he needed to. Cortana was more of his voice than he was and <mark>MC was more of the voice of the player</mark>.” That’s a opinion. Though, the one part I highlighted is something that never existed since he’s his own character.
>
> “Pretty much everytime MC talked before was the mindset the player was in mind.” I added “mind” to your sentence since I felt that was what you were going to write, but that’s still not true because MC was always MC not the player. He wasn’t in my mindset.
>
> That’s good that he was detached, though he never did have my mindset. Why its good is because <mark>its time that he had good character development</mark> its been 10 yrs overdue. Also whats with this expectation that MC has to be you? Hes his own character its time he started acting like it.

There is nothing wrong with more development of Chief’s character, but good character development should be… well, actual development of character, not a complete change of the character.

> Downes said that his voicing for Master Chief was based entirely on Bungie’s written character description provided, which specified a character similar to Clint Eastwood and of few words.

> Bungie Studios’ Frank O’Connor has described the Chief as “so quiet and so invisible, literally, that the player gets to pretend they’re the Chief. The player gets to inhabit those shoes [and] apply their own personality.”

> Bungie concept artist Eddie Smith described Master Chief as “pretty much the consummate professional. He does his job, walks off, doesn’t even get the girl, he’s that cool he doesn’t need her.”

343 needs to stick to these characteristics.

> There is nothing wrong with more development of Chief’s character, but good character development should be… well, actual development of character, not a complete change of the character.

If you read the books, there was no character change in Halo 4. He is still mostly silent and he is still strong during Halo 4, he just shows that he isn’t a robot when it counts.

> It’s not that people hate him speaking, it’s that they don’t want that intruding on their experience. Chief is supposed to be the player, so people assume that him talking more than he has previously makes him more detached from us, hence weakening game experience.
> I don’t mind him speaking. I like characters with depth.

If this were true, they wouldn’t have any books from the Chief’s perspective, commercials and videos showing Chief as a kid, or even have him talk in the first place.

In fact, The Fall of Reach was released before CE, detailing the Chief as a character.
Chief has never been the player, and anyone who thought that they “were” Chief would’ve been very disappointed when literally everything else shows that the Chief is a separate entity. He isn’t black, itsn’t red-headed, doesn’t have blue eyes, isn’t a girl, has his own history/personality, etc. No, I’m not being racist or something. Chief was defined as a character before even the first game, and you literally can’t “be” the Chief.

Unfortunately, Bungie tried to use his personality and shrouded face as a cop-out of actually developing him in the games. They tried to push the illusion that you were the character, despite the fact that you actually weren’t. Because of this, Chief really wasn’t characterized throughout the original trilogy. Not seeing a face and being a man of few words is fine. But compare him to other characters. He practically doesn’t have a personality, or an opinion, or anything that defines a character. Writing a characterization report for him would simply be “badass” or “one-liner”.
The only time he felt like a character was when he interacted with Cortana at some points, notably Halo 3.

343i changed this, and actually developed him as a character.
In the beginning he maintains his Spartan personality. Calm and strong. Then you start to see him interacting and coping with Cortana’s rampancy. You see him with other characters, and he fights for what he believes. By the end he has changed, he’s realized that he failed his mission to protect Cortana.
Failing this mission is practically a first for him.
You see an emotional journey, development, actual characterization within the story.

> Yes, that is the problem. After losing everyone he freaks out about Cortana. He was even extremely tamed when he heard Halsey was dead. So that means MC cares more about that AI he met technically several months ago but not the women who raised and loved him.
>
> What do you think would shake a person more, losing the person who raised them or a new friend they have made. IT doesn’t make much sense as to why he would be reacting like he did in Halo 4. Even when Johnson was dying he knew their was much he would do yet with this new version of him it he would of strapped Johnson onto his back and ran off with him.

He is still a Spartan. Built and trained to suppress emotion and such. He’s seen loss, had tons of people under his command die. And each one affected him, but he always stuck to and completed the mission.

Cortana was different in terms of people he’d met and been in charge of. He was assigned to protect her, and she chose him. She has literally been in his mind, and she is modelled after Halsey’s personality. They’ve been through a lot. Cortana’s saved Chief’s life numerous times, has been an invaluble asset, and has been there to the end of this war. When he left her on High Charity, the Gravemind tortured him by using Cortana’s shattered image. And he fought through hell to fulfil his promise to come back for her. He promised to protect her.
In Halo 4, he watches her go insane. Dying. He promises to save her.

And he fails. That pushes him over the breaking point. Everything finally comes out.
Chief is still human, and that was the entire basis of the Chief-Cortana sub-plot throughout Halo 4.

> There is nothing wrong with more development of Chief’s character, but good character development should be… well, actual development of character, not a complete change of the character.

As Decepticon said, there is no change. Just the first time the games actually developed him as a character.

In fact, Chief is closer to the Chief displayed in the books now.