Why do people hate armor lock so much?

I’m new to the forums, this is actually my first post but I was wondering; I’m very aware of the massive hatred for armor lock in Reach but I never really understood why. In the threads that Ive read here, I’ve already seen plenty of mention of peoples hatred for this ability but no ones seems to post why, more of a mention of whats considered a factual statement.

My feeling is that people get annoyed that a player will, when close to death, armor lock and have the opposing player wait until they came out of it. Seems to me more of a feeling of being cheated out of a death that one may feel entitled to. But, I think that its no less of a cheap tactic than picking a sword and a rocket launcher and camping out in a corner/room/etc and just waiting for players to pass by (if thats considered “fair” play then why not let me armor lock, besides 8/10 times if you were surrounded you died anyway). Also, as I feel has become evident in Halo 4, armor lock felt to me like a good way to balance out the ghost as it would detonate when one tried to “splatter” an armor locked opponent head on. Now i feel like it is very hard to take one out without the aid of 2-3 teammates.

I welcome anyones opinion, just looking to be educated on what the general feeling is on the matter. Thank you all.

The only time I ever had problems was when the entire team was runnig in a group all using it, taking turns popping in and out as they’d get shot at.

Other then that its not so bad.

> I’m new to the forums, this is actually my first post but I was wondering; I’m very aware of the massive hatred for armor lock in Reach but I never really understood why. In the threads that Ive read here, I’ve already seen plenty of mention of peoples hatred for this ability but no ones seems to post why, more of a mention of whats considered a factual statement.
>
> My feeling is that people get annoyed that a player will, when close to death, armor lock and have the opposing player wait until they came out of it. Seems to me more of a feeling of being cheated out of a death that one may feel entitled to. But, I think that its no less of a cheap tactic than picking a sword and a rocket launcher and camping out in a corner/room/etc and just waiting for players to pass by (if thats considered “fair” play then why not let me armor lock, besides 8/10 times if you were surrounded you died anyway). Also, as I feel has become evident in Halo 4, armor lock felt to me like a good way to balance out the ghost as it would detonate when one tried to “splatter” an armor locked opponent head on. Now i feel like it is very hard to take one out without the aid of 2-3 teammates.
>
> I welcome anyones opinion, just looking to be educated on what the general feeling is on the matter. Thank you all.

Armor lock was just a ball of frustration. But after you get over the frustration and learn how to counter it… It is very satisfying to destroy people that use it. Jet pack and sprint are far better abilities. They allow better mastery of map control and power weapon control. With proper tactics armor lock just gets dumped on.

Maybe cause nothing in the game can match the feeling of sticking a plasma just to watch them armor lock out of it.Not to mention it just seems silly to have invincibility.

Because its a noob ability that takes absolutely no skill.
Now when the trailers for reach were released, I was excited about it because it was really cool how you would go into armor lock and blow up ghosts. Now using it in BtB matches in not much of a crime, but then it came to slayer.
Basically some 12 year old mlg pro wannabe would jump all over the place and when he is an inch away from death than BAM! goes into armor lock.
Now when you wait for him to come out of armor lock his shields recharge almost instantly, and by the time it takes for him to come out of it, you get raped by his three other teammates, and then he victory crouches on your face.
Happened to me a million times, and no you cant go behind and assassinate because they set their cameras so when they come out they quick melee you because the armor lock emp’s you and it takes one hit to die.
You know who should also die?
People who use armor all the time, even in 4v4 slayer matches. It should be illegal.

> Because its a noob ability that takes absolutely no skill.
> Now when the trailers for reach were released, I was excited about it because it was really cool how you would go into armor lock and blow up ghosts. Now using it in BtB matches in not much of a crime, but then it came to slayer.
> Basically some 12 year old mlg pro wannabe would jump all over the place and when he is an inch away from death than BAM! goes into armor lock.
> Now when you wait for him to come out of armor lock his shields recharge almost instantly, and by the time it takes for him to come out of it, you get raped by his three other teammates, and then he victory crouches on your face.
> Happened to me a million times, and no you cant go behind and assassinate because they set their cameras so when they come out they quick melee you because the armor lock emp’s you and it takes one hit to die.
> You know who should also die?
> People who use armor all the time, even in 4v4 slayer matches. It should be illegal.

http://www.youtube.com/watch?v=Zio8_K7PPow&sns=em

Play TU Slayer. Armor Lock is never a huge issue, a minor nuisance… But not a problem. In this game kids were jetpacking and armor locking like their lives depended on it. It was the best.

Welcome to 2010.

AL means that people that should die don’t - simple. It is a bad crutch for bad players

> Because its a noob ability that takes absolutely no skill.
> Now when the trailers for reach were released, I was excited about it because it was really cool how you would go into armor lock and blow up ghosts. Now using it in BtB matches in not much of a crime, but then it came to slayer.
> Basically some 12 year old mlg pro wannabe would jump all over the place and when he is an inch away from death than BAM! goes into armor lock.
> Now when you wait for him to come out of armor lock his shields recharge almost instantly, and by the time it takes for him to come out of it, you get raped by his three other teammates, and then he victory crouches on your face.
> Happened to me a million times, and no you cant go behind and assassinate because they set their cameras so when they come out they quick melee you because the armor lock emp’s you and it takes one hit to die.
> You know who should also die?
> People who use armor all the time, even in 4v4 slayer matches. It should be illegal.

Most of the time it seems that there isnt enough time for shields to fully recharge by the time one comes out of armor lock but your experience is probably different than mine. And secondly, how is what you described anymore “noob” than grabbing a sword, shotgun, rocket launcher, laser and just camping out in a corner/room/etc? Does it take that much skill to blow up a room with a rocket launcher?

I understand where you’re coming from though, the flow of how the typical PvP differs greatly when facing someone with armor lock, which is aggravating because with the other abilities you can still kill your opponent without waiting.

As for the “tea bagging”, I completely agree, I absolutely hate when people do that. Ok you killed me, isnt that enough?

Seems to me that the main problem is players feeling entitled to earning a kill and feeling that it got taken away from them because of an opponent armor locking. Like many have said, in the beginning it might have been jarring but you learn to work around it just like we all learned how to work around or with jetpacking, sprinting, etc.

I appreciate all the input guys, I think I’ve gotten the general idea.

I hate when people go into armor lock when you melee them, so you lose your sheilds, then they melee you once and you die. Then -Yoink!- you.

I got so much hate-mail from this one game I played while using AL.

Imagine this, I’m walking around on Boneyard, I spy a person riding in a mongoose so I shoot him a few times with my AR to get his attention (mongoose driver is enemy team BTW). He goes full speed right at me while I just stand there shooting a few more AR shots at him. Right as he’s about to splatter me I armour lock and there’s the burning remains of a mongoose next to me.

Same game I’m running around with full grenades, there are 4 people below me. “What a great chance!” I say to myself and throw everything I have then drop down while killing them with the trusty magnum. Headshot, headshot, one guy throws a grenade, headshot, next guy throws one, headshot, armour lock. I took almost no damage from them.

Why do people hate this? Maybe because they feel that the grenade should have killed me? Maybe the man just wanted to kill someone with a mongoose? Maybe they think that I used “cheap” tactics? All I know is that I walked out of the room reloading while they were picking what AA they wanted.

id don’t think that armor lock is an ability that is cheap or takes no skill because most of the time if a ghost comes up behind you and you are trying to kill someone the ghost will splatter you and take you unawares this happened to me a number of times so my point is that there are plenty of ways to kill someone with armor lock so maybe its not such a problem more of a obstacle that you have to play your tactic s around

I used it to knock out enemy vehicles that would feverishly spawn camp my base. That’s why I liked it. It was a good counter attack.

It keeps players alive when they should’ve died. Got outskilled in a gunfight? Become invincible!

It’a a crutch.

Why is it bad?

-You can negate any form of damage no matter the size.
-You can deflect some projectiles while engaged.
-With this ability you can tap it fast while someone in in the melee motion and turn it around for the one hit kill.
-Armor Lock allows you to destroy Banshees, Ghosts, Warthogs and Revnants if they accelerate at the proper speed.
-It allows you to almost instantly emp vehicles, enemies shields, and cancels out Drop Shields.
-When an enemy comes in contact with the effect, it slows their movement speed, turn speed and aim speed.
-In addition it also peels off Plasma Grenades that are already stuck onto you.(With no TU)
-Recharge rate lets you use it more often than other abilities.
-AL lets you use 3 full cycles before the charge is gone.
-While in AL, you can use 3rd person perspective to see which way you want to face before popping out and you can instantly turn that direction once you’re out.
-It also begins your shield regeneration at the end of one full cycle.

@Hedronox

Yeah, and, so what?

http://www.youtube.com/watch?v=S8Hnx17Gnqw

I recorded this yesterday. Slowed down bits where I am shooting just to prove yes, my aim is really bad. But if you watch, you will see my teammate only used Armor Lock and I only used sprint.

One of us had the mentality of “I’m invincible, I’m going to walk into the silliest situations and sparkle in the sunshine " and the other had the mentality of " holy crap my teammates quit, I am outnumbered! I need to control the map and power weapons and try not to die too much”

Don’t get me wrong. Armor lock was funny and made me laugh to use. I enjoyed earning over 900 Rejection medals… But really, in higher level play it doesn’t really help you or your team. When you are locked down: you are not shooting, you are not pushing power positions/ power weapons, you are distracting your teammates from setting up…

You end up being the guy on the team that every one has to worry about protecting because you get used to placing yourself in a bad situation that requires a rescue and ounce rescued you probably think “oh, I did a good thing because that enemy is dead an we are alive” and that’s Dead Wrong. Because of that rescue mission, the rest of the enemy moved up on power positions and power weapons and now we are out gunned and they have the high ground.

Sprint and jetpack win.

> @Hedronox
>
> Yeah, and, so what?

While I think it’s a good defense mechanism for Invasion and Big Team, anything else is bloody limited.

So what? I just listed off legitimite facts of why it’s over powered and you’re saying so what?

343i might as well have Sniper Rifles shooting Fuel Rod and Rockets and you’ll be saying “Yeah, and, so what?”. At this point I’m not gonna even try to indulge you any further.

> > @Hedronox
> >
> > Yeah, and, so what?
>
> While I think it’s a good defense mechanism for Invasion and Big Team, anything else is bloody limited.
>
> So what? I just listed off legitimite facts of why it’s over powered and you’re saying so what?
>
> 343i might as well have Sniper Rifles shooting Fuel Rod and Rockets and you’ll be saying “Yeah, and, so what?”. At this point I’m not gonna even try to indulge you any further.

I actually enjoy when enemies try to use it on me… It very comical to just count to 5 is and leave a nade at their feet. After using armor lock a lot in the begining I learned when it was good, bad and ugly. When I use other abilities I now make sure not to enter situations that favor armor lock. Pretty much staying out of emp range and having consistent aim… Armor lock is as you say only useful against vehicles and in invasion… Jumping in a capture hill and stealing a good six seconds.

Damn evil AL just turned what should have been a great match for me into a moderate 1.I had the player AL out of a well placed plasma and at least twice I got killed by his team mates waiting for the players AL to run out.

Because it was one of the worst things added into halo, ever.