T4R;
<mark>Warning</mark>: Wall of Text
so far, all of Halo’s Friendly AI are just a pinch less useful as cannon fodder, as they can’t drive, they can’t fight.
all they do is lay a few shots at enemies, nothing much,
they don’t actually help, unless you give them a big weapon, but where will find that many?
currently in reach, the marines and ODST’s alike don’t even fall under the category of cannon fodder, and they BARLEY fire their guns, sit around in corners, and lob grenades at walls
in H3, the AI is the best that i’ve seen, as they can shoot out at leas 1/2 of an Assault rifle clip in a burst, but even then, they are terrible
Yes, i know that one reason marines aren’t useful, is because if they did all the work for us, there would be no point in playing,
but Halo gives us the option to choose the difficulty level of our enemies, why can’t we do the same with our allies?
and don’t pull out real life scenarios either,
yes i know that plasma will burn through Marine BDU with ease, and that human weapons aren’t as powerful to the enemies as a tradeback,
But does that mean that the Marine Corps. 500 years in the future, will be unable to even hold their ground?
The US Marine Corps today is already relatively impressive, and now that all of the world’s nations combined together, against an even MORE POWERFUL enemy, with more advanced technology would mean that they would be MUCH more powerful than that of which they currently are
like i said, you can change enemy difficulty, but you can’t change allied AI
why not do the same thing, just the other way around?
Easy- For enemies, it means that damage is weakened, they shoot less often, and in shorter bursts and health is smaller, so for the allies, they would shot less often, less burst, and less health
Normal- everything is increased by some amount.
Heroic- “the way Halo was meant to be be played” Enemies are tough and powerful, so why not make the allies more formidable,
likewise with Legendary
now, i’m not asking for the allies to win the battle, i’m simply asking to make them more USEFUL, this way, you don’t need 30 marines all armed with assault rifles just to take down an elite and a few grunts on heroic difficulty
marines are meant to provide assistance, some poeple who want to ride the wave by themselves or with a fellow spartan, should be able to toggle all friendly AI off (except for objective characters like Johnson and characters required to complete the level like 343GS)
some people don’t mind marines, but don’t want them to get in the way all too much, so they can choose the Easy friendly AI difficulty
some people like the current state of the friendly AI, so they would choose Normal
some people would appreciate a sufficient amount of help from their comrades, but still want to be the lead man fighting the enemies off, so they would choose Heroic
and last but not least, some people just want to enjoy a fun part of the mission, or activate a fun Easter egg without the need to grind through the level, or quite simply, they are too lazy to fight the enemy. so they choose Legendary friendly AI
why do marines still suck?
