Forget the awful features everyone else is rightfully complaining about. The art/environmental design of Halo since 343 took over is so disgustingly ugly. Outside environments have sunlight blinding your eyes with dark shadows that hide every enemy. I seriously have a hard time actually SEEING the players in H4, MCC, and Halo 5 Beta, especially on the outside maps.
Combine this with the generic, bland, grey architecture and goofy, corny looking cartoon charter models, visually 343 needs to step it up with Halo 6. It’s like they are using the same engine for the past 3 games. It’s hideous.
And can we please get rid of the flaming grenades? Bring back the Halo 3 art design, engine with shiny walls and architecture and H1-H3 grenade animations.
K…back to listening to casual gamers complain about a competitive weapon not belonging in a competitive shooter.