Why did Halo 4 Fall Short of What we Expected????

There was a boat-load of hype that surrounded Halo 4 & 343 Industries during the better part of 2012, however the full game just didn’t end up being a success in the end (you can actually buy the game for $5.00 on Xbox 360 btw).


The Question: Where do you think 343 Industries went wrong with their 1st Halo release?
(Also, how do you think 343 can make the overall experience of Halo 5: Guardians more enjoyable for its players in comparison
to Halo 4?)

Yes it was disappointing compared to 3

I think most of the issues they made were multiplayer side, adding thing such as ordnance drops…showing players where special weapons were located, poor map design, etc.

The Campaign was however mostly fine, sure some of the missions were a bit repetitive but I enjoyed the campaign enough to play it through multiple times. The ending was extremely emotional.

I think a lot of people forget that Halo 4 was created literally in the midst of the creation of 343 Industries. It’s not that easy to make a triple A game in less than two years while simultaneously building and acquiring the staff to do so. Thankfully, it looks like 343 learned their lesson with Halo 4, because Halo 5 looks fantastic.

I loved and still love it! And I’ve played all of the Halo games. People are just over critical.

I didn’t have a problem with the gameplay, and the single player was great. I felt like the multiplayers maps fell short and none of them really stood out. Also, the ranking system was convoluted.

I think everyone was just expecting it to be better than Halo 3. This was just illogical as Halo 3 is arguably the best Xbox 360 game and it was such a high standard to beat so when Halo 4 fell a bit short people just gave up on it. I love Halo 4 a lot but none of the Halos past reach will be better than Halo 3.

I saw no problem with it…It must be the Halo I spent most time in outside Reach, and also the one I enjoyed most multiplayer wise with my buddy

I loved it. It’s only problem was that a chunk of its audience can’t accept change.

> 2533274816438590;8:
> I loved it. It’s only problem was that a chunk of its audience can’t accept change.

I hate to try to sum things up in a way that seems like over-simplification, but I really have to agree with this. There was nothing wrong with Halo 4 at all except a bunch of people who wanted it to be Halo 3.5.

> 2533274826633625;4:
> I loved and still love it! And I’ve played all of the Halo games. People are just over critical.

Halo 4 was the very 1st Halo game that I went out and bought myself on its launch day back in 2012 (I had already played Halo 3, Combat Evolved Anniversary, Wars, & Reach before then, btw). I was 14-years old, I was in 8th grade, and I had been saving up my allowance money for nearly six weeks in advance of the game’s launch. I was so excited the night before the game’s official midnight launch that I did nothing more than just lay in my bed at night, fantasizing my bad@$$ experience with it after I drove out to my local Gamestop with my mom early in the morning. When that day finally came after what felt like years of waiting, I got out of bed, took a nice warm shower, dried off, got dressed & nagged my mom at 8:00AM to please drive me to the store! And so, after minutes of heavy, childish begging & persuation, my mother finally got up out of bed, got dressed & drove me downtown so I could finally get my hands on the game that I thought would change my life! I waited in the giant Halo 4 pre-order line for what felt like a century until I finally was handed the receipt that had my pre-order bonus codes printed, as well as the physical two-disk Standard Edition of “Halo 4”. Never had I been so excited to play a videogame in my entire life at that point in time! When I finally got back home, I turned on my Xbox 360 console, downloaded the necessary patch using the second Installation disk, & started up the game…AND I WAS MIND-BLOWN!!! Never had I had so much fun playing multiplayer with the friends that had bought the game because of my constant baggering, battling it out in Big Team Slayer, customizing our Spartans, & playing the Legendary Co-op Campaign just to unlock the Mark VI armor for War games…but these experiences were short-lived! After beating the Legendary campaign, beating each weekly Spartan Ops mission, & reaching SR Rank 70, something happened. I wasn’t enticed to come back & play the game after I had gotten to that point, and instead spent the rest of my allowance on Black Ops 2, shooting up zombies in Transit & destroying other noobs in multiplayer. The very game that had spawned an unseen excitement within me no longer interested me. I tried and tried again, but to no avail…and so, on the first day of winter, 2014, I sold my copy of Halo 4 & Combat Evolved Anniversary for store credit at Game stop to buy TMCC after I got my Xbox One on Christmas…

And with all of this being said, here we are now, nearly three years after the Halo 4 launch, filled with the same hope and excitement that I had for the game back in 2012. But instead of Halo 4, I’m waiting for Halo 5: Guardians, hoping that the game can keep hold of my overall enjoyment of the game in an ever-so-tight proverbial grip…but will it deliver? That’s still not for me to decide, although I did have a lot of fun with the beta back in January…but then again, it was just a beta. :yum:

And thus, my “Why Did Halo 4 Fall Short of What we Expected???” was born…

i like it

Gotta say I loved the multiplayer for a little but it didn’t feel like halo to me and i just couldn’t go back and play it as much as the multiplayer that was in older halo games like Reach or Halo 3 mythic.

The big issue was the idea that switching from Bungie to 343, 343 had to continue on the ending of Halo 3 an amazing game. Halo 4 served as a game that 343 had to make to get it out of the way in order to build a game that would be all their own in Halo 5. Honestly anything 343 did with halo would not satisfy the community. The only remotely way of doing that would be just building on Reach instead of establishing their own feel and what they want too do. I appreciate their take, their vision. The same thing happens in movies such as the big Sci fi franchise Star Wars right now, we had George Lucas’s take on Star Wars and now we are Having JJ Abrams and with the next 2 after we’ll have 2 other directors takes on the series. Same thing between BUNGIE and 343.