This map has been easily remade with forge. They should’ve given us a better map like Sidewinder or Icefields or something.
BTB maps are always better. Especially with the advanced forge mode we have nowdays
This map has been easily remade with forge. They should’ve given us a better map like Sidewinder or Icefields or something.
BTB maps are always better. Especially with the advanced forge mode we have nowdays
mebby more spaces for forge are stuffed in there
Because it’s a good map.
> Because it’s a good map.
OMG It’s a Chocobo. <3
It isn’t that good.
It is a completely open map
Add some Forge pieces: Bam, you have a maze.
Hang em high is awesome. super excite about a remake
Maybe because it was liked by the majority of Halo players. Hence, the reason why they chose all those maps for Anniversary.
> Because it’s a good map.
> Because it’s a good map.
No.
Because it is an awesome map. I’m so glad they re-made this, and didn’t just do another Forge World remake, never feels the same.
I am not excited about this map either 
Really love to see some quality BTB maps too. Not enough of those.
Personally, I want to see Guardian and The Pit, but who cares about what I think?
Why they bother? Because it beats the hell out of battling in a sea of monotone grey.
Plus it’s a really good map from CE.
Question should be why shouldn’t 343 bother?
> Why they bother? Because it beats the hell out of battling in a sea of monotone grey.
> This map has been easily remade with forge. They should’ve given us a better map like Sidewinder or Icefields or something.
>
> BTB maps are always better. Especially with the advanced forge mode we have nowdays
I don’t like it but the majority do so it should be in there.
Secondly if you want to play Sidewinder, there is Avalanche on Halo 3. If you notice they chose the maps that can’t be played online.
Lastly I would have preferred other maps cough Danger Canyon cough but the maps they chose were good enough and are classic in how they play.
Fail Hang 'Em High was remade in Halo 2 as Tombstone. And yes Avalanche was the successor to Sidewinder but it isn’t by no means the same at all. Maybe with Reach forge and more budget, it could be closer but it really can’t be the same by the way the designed it.
They’re actually remaking Hang 'Em High even though we literally have a 99%-accurate version in Team Classic?
Wow.
> > Why they bother? Because it beats the hell out of battling in a sea of monotone grey.
Hang 'Em High is gray.
…Well, okay, blue-grey.
> Why they bother? Because it beats the hell out of battling in a sea of monotone grey.
>
>
>
> Plus it’s a really good map from CE.
>
> Question should be why shouldn’t 343 bother?
Anyone remember the CE version… with pure grey walls and platforms. Now that I think about it, half of CE’s maps were pure grey. The only ones that weren’t were pure purple.
I’d rather have a proper chillout. And bring back warlock… err I mean wizard.