Why can't we remake classic Infection gametypes?

First, I’d like to state that I’m a big fan of the new, revamped Infection that was introduced to us in the Memories of Reach update. That being said, there is something that left me a little disappointed, and that is the limit for starting Infected that 343 Industries has put; we can no longer make it so that 15 players are Infected. In previous Halo games, we had one-life gametypes like Bullfight and Cops and Robbers that required one living survivor (the rest were Infected). I would reverse the situation and put only one Infected and make the rest survivors, but if the Infected is killed the round just doesn’t end. This is a problem, because we can’t efficiently recreate modes like Cops and Robbers, Bullfight, Jenga, and Duck Hunt.

Could you please update this soon, 343? The limit causes a huge problem in custom games.

I dont understand? Why would you want to reverse the Situation?

> 2533274835612614;2:
> I dont understand? Why would you want to reverse the Situation?

To make it work? I have no other choice.

I thought that more people would be concerned about this.

Most people haven’t really messed with infection I guess.