… If spartan shields are supposed to be better than the Sangheili’s and other technological advancements?
Simple: Guns are stronger then what they used to be.
As Cortana said, “A lot can happen in four years”.
… What?
MJOLNIR’s shields are weaker than the warrior’s shields. They shouldn’t be. Humans are the dominant species as well, not Sangheili. How does one expect them to surpass human shields?
Chief has the same shields he did four years ago. Cortana could only upgrade his suit so much on her own. The rest of the universe marched forward technologically much quicker I would imagine.
> Chief has the same shields he did four years ago. Cortana could only upgrade his suit so much on her own. The rest of the universe marched forward technologically much quicker I would imagine.
It doesnt show.
Cheifs armor=spartan ops armor=war games armor
Try playing on Easy, you’d be surprised at how much less their shields can take.
Sangheili shields come from Covenant tech, which the San’Shyuum reverse engineered from Forerunner tech. The Covenant had a long time to perfect the technology before they ran into Humans.
Humans were significantly less developed technologically than the Covenant. During the course of the war, Humans began reverse engineering captured Covenant technology to create the shielding found on the MJOLNIR armor, but we were working with tech way above our heads, and didn’t have as long to refine it.
Thus, Spartan shielding has always been lesser than Elite shielding, in every Halo game. It has always taken more rounds to bring down Elite shields than a Spartan’s. On Normal difficulty, it takes 5 or 6 DMR shots to pop Elite shields, whereas a Spartan will only take 4.
Because it’s a video game.
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Halo as a game wouldn’t be remotely challenging at all if I was able to use my Spartan according to lore. In-game mechanics aside;
The Spartan’s shields aren’t that much stronger because the improvements to shielding were in its recharge rate and the the suit was given hardlight projectors instead of hardlight shielding. The difference is of course the constant protection either can offer.
A GenII Spartan isn’t as limited as the game implies.
A GenII Spartan (wearing the right variant of course) can exit slipspace in a planet’s gravity well and then use the hardlight projectors to first protect the wearer from re-entry, and then the projectors can manipulate the hardlight in air-foils for the wearer to glide down to the ground.
Whether that’s all variants or just some, it’s regardless. The hardlight, controlled both manually and automatically, is much at everything than Covenant shielding (or human-Covie reversed eng. shielding). -
We’re still using mostly ballistic weapons, we’re not that far advanced, we’ve just consumed a lot of technology for use.
The Covenant use plasma, the Forerunners hardlight, they both do more damage than our normal ballistic weapons.
> > Chief has the same shields he did four years ago. Cortana could only upgrade his suit so much on her own. The rest of the universe marched forward technologically much quicker I would imagine.
>
> It doesnt show.
>
> Cheifs armor=spartan ops armor=war games armor
Gamepley =/= canon.
Warriors solely exist to increase difficulty. Unlike Ultras, there have been attempts to canonize them but it’s been done pretty badly.
If they really want to make a General/Warrior character, they’ll keep him alive for at least 4 chapters. The Field Marshal in Reach feels like a proper battle in contrast; behaves distinctly, can be seen using a variety of weapons throughout the campaign, even kills off a Spartan. Of course, it was lackluster facing him but it was much better than fighting Generals behaving like every other Elite.
> Chief has the same shields he did four years ago. Cortana could only upgrade his suit so much on her own. The rest of the universe marched forward technologically much quicker I would imagine.
You don’t play as John in spartan ops…
> Warriors solely exist to increase difficulty. Unlike Ultras, there have been attempts to canonize them but it’s been done pretty badly.
>
> If they really want to make a General/Warrior character, they’ll keep him alive for at least 4 chapters. The Field Marshal in Reach feels like a proper battle in contrast; behaves distinctly, can be seen using a variety of weapons throughout the campaign, even kills off a Spartan. Of course, it was lackluster facing him but it was much better than fighting Generals behaving like every other Elite.
I just see Warriors as Zealots because of their gold armour and powerful shielding/ weaponry, whereas I see the “New Zealots” as Spec Ops Elites because of their black armour, use of active camo/ swords and it appears to me at least that they have weaker shielding than a Warrior. Or they might both be different kinds of Zealot as there were a few variations.
I really hope they go back to the old Elite hierarchy in the next game e.g. Zealots are actually gold, Spec Ops Elites included etc
Actually, according to the novels, the Covies are more imitative than innovative. Their technology does not improve as much. The shields that Halsey implemented for Mjolnir are actually better than the Covie versions.
[SPOILERS]
During a mission where MC and a few Spartan IIs infiltrated a Covie shipyard, Grace was killed by a brute shot. MC triggered her self-destruct because the Covies could not be allowed to get their hands on the Mjolnir technology (which included the shields ofc)
> Actually, according to the novels, the Covies are more imitative than innovative. Their technology does not improve as much.
This is true; however, the Covenant were copying from the source (Forerunner tech), while we were copying from them - a copy of a copy. John likely destroyed Grace’s corpse to prevent the Covenant from learning how far we had gotten in copying their tech/advancing our own.
It’s possible that in H4, MJOLNIR shields are better than whatever’s left over from the Covenant because Humans now have direct access to Forerunner tech and have had more time to develop, but in previous games we were at a technology disadvantage. This was why we kept losing during the war - we couldn’t match Covie tech in space combat. We only held our own on the ground due to tenacity, tactics, and taking massive losses to hold our planets (until the Covies decided to glass them).
Did anyone forget that they are using plasma weapons which were made as “close enough” copies to recovered forerunner weapons. Humans still use “old” weapons or something like that.
Ultra’s had stronger shields that chief did in halo 2, and that was when they first talked how it was surperior to the retro-fitted shield tech the mark 5 used.
Low ranked elites die pretty fast, so I dont see the issue.
And as others have said gameplay != lore.
I actually find it odd that plasma is ‘close enough’ to hardlight, which seems to be the primary forerunner weapon type.