Why are the anniversary playlists set up the way they are?

Anniversary Playlists:

http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-11911-/290676

Why is 343i mixing Slayer and Objective gametypes? I understand that they don’t want the community to be to fragmented, but mixing Slayer and Objective is absolutely not the way to get this done. Think back to the days of Halo 2, before the Team Slayer playlist was introduced. All we had was Team Skirmish, which was a mix of Objective and Slayer, and so many people would quit before the game even started because they were just trying to get into a Slayer game. More recently, the beta hoppers playlist. People were quitting left and right before the game would even start because they wanted a Slayer game and Objective won the vote, or they wanted Objective and Slayer won the vote. That kind of immature behavior serves only to irritate the rest of the community, making the mp component of the game seem much less attractive. Granted, I’m not somebody who rage quits a BTB game before it starts just because I didn’t get the gametype I wanted, but I will say that when I want to play a slayer match, I want to play Slayer, not Objective. When I want to play an objective match, I want to play Objective, not Slayer.

The playlists should really be:

Anniversary BTB: The way it’s set up right now would work fine, it’s really no different than Reach.

Anniversary FFA: The way it’s set up right now would work fine, it’s really no different than Reach.

Anniversary Team Slayer: Basically set up the way Team Slayer is in Reach, but with anniversary settings.

Anniversary Team Skirmish: Basically set up the way Team Skirmish is in Reach, but with anniversary settings.

This really wouldn’t work any differently than the normal Reach playlists, and it would definitely serve to help control rage quitting.

Though I think it would be awesome if 343i tried this instead:

Playlist: BTB: sub-playlist: Objective; sub-playslist: Slayer

Playlist: 4v4: sub-playlist: Objective; sub-playlist: Slayer

Playlist: FFA: sub-playlist: Objective; sub-playlist: Slayer

Granted the community would be split six ways instead of 4 or 5, but this would keep old fans as well as new around much longer for a couple of different reasons.

  1. Reduces rage quitting. Seriously, when somebody quits, it makes the game less fun for everybody involved. Reducing rage quitting would keep everybody around a lot longer.

  2. Players focusing on the end goal of the game. I can’t even count how many BTB games I’ve played where everybody just wants to kill kill kill instead of go for the flag or planting the bomb. This would keep people around longer because they don’t have to sit through a game they don’t want to play, or they don’t have to sit through a game where their teammates, or the enemy team for that matter, aren’t actually focusing on the objective.

What are your thoughts?

Completely agree. This is my biggest complaint with the TU playlist (aside from having ZB and 85% in the same playlist). I’ve always hated objective and am not willing to sit through an objective game when I want slayer. If they don’t split the playlists my team is ALWAYS going to be 1 player short in objective games because I’ll quit every time.

The playlist should be Objective/Slayer split. And in the classic anniversary playlist too.

Not to mention they have included terrible clone objective gametypes like crazy king and hot potato. And the generally awful headhunter.

Just stick to the basics; flag, ball, KOTH and assault.

are you sure? that is a horrible idea? this is the one chance to bring back halo players. i know the 4 people i know that left halo because of reach dont want to have to quit or sit through an objective game. im still getting it but it wont be my main game now like halo 2 and 3 were :(.