Anniversary Playlists:
http://halo.xbox.com/en-us/news/headline/the-halo-bulletin-11911-/290676
Why is 343i mixing Slayer and Objective gametypes? I understand that they don’t want the community to be to fragmented, but mixing Slayer and Objective is absolutely not the way to get this done. Think back to the days of Halo 2, before the Team Slayer playlist was introduced. All we had was Team Skirmish, which was a mix of Objective and Slayer, and so many people would quit before the game even started because they were just trying to get into a Slayer game. More recently, the beta hoppers playlist. People were quitting left and right before the game would even start because they wanted a Slayer game and Objective won the vote, or they wanted Objective and Slayer won the vote. That kind of immature behavior serves only to irritate the rest of the community, making the mp component of the game seem much less attractive. Granted, I’m not somebody who rage quits a BTB game before it starts just because I didn’t get the gametype I wanted, but I will say that when I want to play a slayer match, I want to play Slayer, not Objective. When I want to play an objective match, I want to play Objective, not Slayer.
The playlists should really be:
Anniversary BTB: The way it’s set up right now would work fine, it’s really no different than Reach.
Anniversary FFA: The way it’s set up right now would work fine, it’s really no different than Reach.
Anniversary Team Slayer: Basically set up the way Team Slayer is in Reach, but with anniversary settings.
Anniversary Team Skirmish: Basically set up the way Team Skirmish is in Reach, but with anniversary settings.
This really wouldn’t work any differently than the normal Reach playlists, and it would definitely serve to help control rage quitting.
Though I think it would be awesome if 343i tried this instead:
Playlist: BTB: sub-playlist: Objective; sub-playslist: Slayer
Playlist: 4v4: sub-playlist: Objective; sub-playlist: Slayer
Playlist: FFA: sub-playlist: Objective; sub-playlist: Slayer
Granted the community would be split six ways instead of 4 or 5, but this would keep old fans as well as new around much longer for a couple of different reasons.
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Reduces rage quitting. Seriously, when somebody quits, it makes the game less fun for everybody involved. Reducing rage quitting would keep everybody around a lot longer.
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Players focusing on the end goal of the game. I can’t even count how many BTB games I’ve played where everybody just wants to kill kill kill instead of go for the flag or planting the bomb. This would keep people around longer because they don’t have to sit through a game they don’t want to play, or they don’t have to sit through a game where their teammates, or the enemy team for that matter, aren’t actually focusing on the objective.
What are your thoughts?