Spawns are really poor in both Oddball and CTF. In Oddball I’ve had enemies respawn at the same area of the map I had just respawned in seconds earlier and start shooting me in the back. On CTF, I’ve gone to run the flag after getting 3 or 4 kills, only for the first person I killed to respawn in the middle of the map on the path I’m taking back to my base with the flag. Neither of these are all that uncommon to see. These sorts of issues are just some of many which make me loathe the forced objective play in Halo Infinite. The sooner we get a dedicated Slayer playlist, the better.